#AREADATA Name Calinth Docks~ Builders Grehyton Hilgamar~ VNUMs 5000 5099 Credits { 5 35} Grehyton Calinth Docks~ Security 8 End #MOBILES #5000 madame~ the madame~ The madame stands here looking seductive. ~ The madame, the keeper of the girls in this brothel is wearing a red satin robe. Her eyes are covered in eyeliner and blue shadow. ~ human~ ABG 0 0 0 10 0 10d10+50 0d0+0 2d4+5 pound 2 2 2 2 JQ 0 0 0 stand stand female 20 ABHMV ABCDEFGHIJK medium unknown #5001 vegetarian merchant~ the vegetarian~ The vegetarian merchant stands here smiling. ~ The merchant here is wearing loose fitting hemp clothes. He tells you of the benefits of not eating so much meat. ~ elf~ ABG 0 0 0 5 3 10d5+30 0d0+0 3d6+7 pound 2 3 2 1 ER 0 0 0 stand stand male 100 AHMV ABCDEFGHIJK medium unknown #5002 dirty youth~ the dirty youth~ The dirty youth asks you for some change. ~ A filthy little kid, caught in the poor tenament district due to economic burdens. ~ human~ AG 0 0 0 1 0 2d6+20 0d0+0 1d4+2 pound 2 2 2 2 F 0 0 0 stand stand male 0 AHMV ABCDEFGHIJK medium unknown #5003 young girl~ the young girl~ The young girl is standing around suspiciously. ~ A young girl who might turn out to be quite beautiful, but these conditions are hard on young kids. ~ elf~ AG 0 -500 0 1 0 2d10+20 0d0+0 0d0+0 pound 2 2 3 4 J 0 0 0 stand stand female 0 AHMV ABCDEFGHIJK medium unknown #5004 sad orphan~ the sad orphan~ The sad orphan cries on the street. ~ This youth is looking pretty bad, he lost his parents and now lives on the street. ~ human~ AG J 200 0 1 0 2d10+50 0d0+0 1d3+5 pound 1 1 1 1 0 0 0 0 stand stand male 0 AHMV ABCDEFGHIJK medium unknown #5005 opium merchant~ the opium merchant~ The opium merchant stands here smiling. ~ The merchant here is wearing loose fitting red satin clothes. He has a shifty look in his eyes. ~ elf~ ABG 0 0 0 5 3 10d5+30 0d0+0 3d6+7 pound 2 3 2 1 ER 0 0 0 stand stand male 500 AHMV ABCDEFGHIJK medium unknown #5006 coffee merchant~ the coffee merchant~ The coffee merchant stands here smiling. ~ The merchant here is wearing loose fitting blue weaved clothes. He has a wired look in his eyes. ~ elf~ ABG 0 0 0 5 3 10d5+30 0d0+0 3d6+7 pound 2 3 2 1 ER 0 0 0 stand stand male 200 AHMV ABCDEFGHIJK medium unknown #5007 chips merchant~ the chips merchant~ The chips merchant stands here smiling. ~ The merchant here is wearing filthy and stinking clothes. ~ elf~ ABG 0 0 0 5 3 10d5+30 0d0+0 3d6+7 pound 2 3 2 1 ER 0 0 0 stand stand male 0 AHMV ABCDEFGHIJK medium unknown #5008 paintings merchant~ the art merchant~ The paintings merchant stands here smiling. ~ The merchant here is in a frilly looking deco outfit. ~ elf~ ABG 0 0 0 5 3 10d5+30 0d0+0 3d6+7 pound 2 3 2 1 ER 0 0 0 stand stand male 200 AHMV ABCDEFGHIJK medium unknown #5009 leather merchant~ the leather merchant~ The leather merchant stands here smiling. ~ The merchant here is in a nicely tanned leather outfit. ~ elf~ ABG 0 0 0 5 3 10d5+30 0d0+0 3d6+7 pound 2 3 2 1 ER 0 0 0 stand stand male 400 AHMV ABCDEFGHIJK medium unknown #5010 dime merchant~ the dime merchant~ The dime store merchant stands here smiling. ~ The merchant here is in a dirty looking shirt from the local free clothes center. ~ elf~ ABG 0 0 0 5 3 10d5+30 0d0+0 3d6+7 pound 2 3 2 1 ER 0 0 0 stand stand male 400 AHMV ABCDEFGHIJK medium unknown #5011 boat merchant~ the boat merchant~ The boat merchant stands here smiling. ~ The merchant here is wearing no shirt and is quite sweaty from working. ~ elf~ ABG 0 0 0 5 3 10d5+30 0d0+0 3d6+7 pound 2 3 2 1 ER 0 0 0 stand stand male 200 AHMV ABCDEFGHIJK medium unknown #5012 dagger merchant~ the dagger merchant~ The dagger merchant stands here smiling. ~ The merchant here is wearing a long black cape and nice clothes. ~ elf~ ABG 0 0 0 5 3 10d5+30 0d0+0 3d6+7 pound 2 3 2 1 ER 0 0 0 stand stand male 400 AHMV ABCDEFGHIJK medium unknown #5013 large rat~ a large rat~ A large rat scurries on the street. ~ Filthy and covered with disease. ~ dog~ AG 0 0 0 6 0 2d7+71 0d0+0 1d8+10 bite 4 4 4 4 H 0 0 0 stand stand male 0 AGHMV ABCDEFHJKUV medium unknown #5014 medium rat~ a medium sized rat.~ A medium sized rat scurries around here. ~ The rat is filthy and disgusting. ~ bat~ AG TZ 0 0 3 0 2d6+35 0d0+0 1d8+0 bite 2 2 2 2 FH 0 0 S stand stand male 0 AGHMV ABCDEFHJKP medium unknown #5015 small rat~ a small rat.~ A small rat runs around here. ~ Filthy, dirty and quite vicious. ~ bat~ AG TZ 0 0 1 0 2d6+10 0d0+0 1d5+1 bite 1 2 2 2 FH 0 0 S stand stand male 0 AGHMV ABCDEFHJKP medium unknown #5016 meat merchant~ the meat merchant~ The dagger merchant stands here smiling. ~ The merchant here is wearing a white overcoat smeared with dirt and blood. ~ elf~ ABG 0 0 0 5 3 10d5+30 0d0+0 3d6+7 pound 2 3 2 1 ER 0 0 0 stand stand male 0 AHMV ABCDEFGHIJK medium unknown #5017 pawn broker~ the pawn broker~ The pawn broker stands here smiling. ~ The pawn broker is here, eyeing your wares. ~ elf~ ABG 0 0 0 5 3 10d5+30 0d0+0 3d6+7 pound 2 3 2 1 ER 0 0 0 stand stand male 0 AHMV ABCDEFGHIJK medium unknown #5018 sword dealer~ the sword dealer~ The sword dealer stands here grinning. ~ The sword dealer is a sharp and straight merchant. ~ elf~ ABG 0 0 0 5 3 10d5+30 0d0+0 3d6+7 pound 2 3 2 1 ER 0 0 0 stand stand male 0 AHMV ABCDEFGHIJK medium unknown #5019 pets dealer~ the pets dealer~ The pets dealer stands here smuggly. ~ The pet store owner has lots of connections and can get all kinds of strange pets. ~ elf~ ABG 0 0 0 5 3 10d5+30 0d0+0 3d6+7 pound 2 3 2 1 ER 0 0 0 stand stand male 0 AHMV ABCDEFGHIJK medium unknown #5020 beer bellied merchant~ the beer bellied merchant~ The beer bellied merchant stands here smuggly. ~ The merchant is fat and kinda gross looking, he obviously drinks too much. ~ elf~ ABG 0 0 0 5 3 10d5+30 0d0+0 3d6+7 pound 2 3 2 1 ER 0 0 0 stand stand male 0 AHMV ABCDEFGHIJK medium unknown #5021 wine merchant~ the wine merchant~ The wine merchant eyes you suavely. ~ A slick character, used to the finer side of life. ~ elf~ ABG 0 0 0 5 3 10d5+30 0d0+0 3d6+7 pound 2 3 2 1 ER 0 0 0 stand stand male 0 AHMV ABCDEFGHIJK medium unknown #5022 fish merchant~ the fish merchant~ The fish merchant chews on some sushi. ~ A foreign looking man who enjoys raw fish. ~ elf~ ABG 0 0 0 5 3 10d5+30 0d0+0 3d6+7 pound 2 3 2 1 ER 0 0 0 stand stand male 0 AHMV ABCDEFGHIJK medium unknown #5023 clothing merchant~ the clothing merchant~ The clothing merchant checks your size. ~ A tubby looking character. ~ elf~ ABG 0 0 0 5 3 10d5+30 0d0+0 3d6+7 pound 2 3 2 1 ER 0 0 0 stand stand male 0 AHMV ABCDEFGHIJK medium unknown #5024 armor merchant~ the armor merchant~ The armor merchant laughs at your armor. ~ A wise cracking freak who only deals in the best of armors. ~ elf~ ABG 0 0 0 5 3 10d5+30 0d0+0 3d6+7 pound 2 3 2 1 ER 0 0 0 stand stand male 0 AHMV ABCDEFGHIJK medium unknown #5025 water merchant~ the water merchant~ The water merchant offers you a drink. ~ A man who knows he is one who has a product that must sell. ~ elf~ ABG 0 0 0 5 3 10d5+30 0d0+0 3d6+7 pound 2 3 2 1 ER 0 0 0 stand stand male 0 AHMV ABCDEFGHIJK medium unknown #0 #OBJECTS #5000 sword~ a sword~ A sword rests here.~ ~ weapon 0 AN exotic 0 0 none 0 0 5 0 P #5001 opium ball tar~ a ball of tar~ A small ball of black tar is here.~ balm~ pill 0 A 1 'calm' 'slow' '' '' 0 1 110 P #5002 red pill~ a red pill~ A small red pill sits on the ground.~ balm~ pill 0 A 1 'frenzy' '' '' '' 0 1 200 P #5003 blue pill~ a blue pill~ A small blue pill rests here.~ ~ pill 0 A 1 'haste' '' '' '' 0 1 210 P #5004 white rock~ a white rock~ A small white rock sits here.~ balm~ pill 0 A 1 'sanctuary' '' '' '' 1 1 400 P #5005 condom rubber black~ a black condom~ A black rubber condom sits here.~ rubber~ treasure K AO 0 0 0 0 0 0 1 85 P A 4 2 #5006 garter belt~ a set of garter belts~ A set of frilly garter belts.~ cloth~ armor 0 AF AB AB AB A A 0 1 131 P A 14 10 #5007 seaweed salad~ a seaweed salad~ A green seaweed salad sits here in a bowl.~ sponge~ food 0 A AB A 0 0 0 0 1 30 P #5008 collard greens~ a pile of collard greens~ A pile of collard greens sits here.~ bamboo~ food 0 A AC B 0 0 0 0 1 26 P #5009 snake dagger~ a snake dagger~ A snake shaped dagger rests here.~ bone~ weapon KL AN dagger 2 4 pierce 0 0 3 250 P #5010 glass dagger~ a glass dagger~ A thin glass dagger sits here.~ glass~ weapon 0 AN dagger 3 6 pierce 0 0 4 310 P #5011 jewelled dagger~ a jewelled dagger~ A large jewelled dagger sits here.~ brass~ weapon J AN dagger 2 5 slash 0 0 5 333 P #5012 wooden sticker~ a wooden sticker~ A thin wooden sticker rests here.~ bamboo~ weapon 0 AN dagger 1 3 pierce 0 0 2 110 P #5013 black burnt dagger~ a black burnt dagger~ A black burnet dagger rests here.~ bone~ weapon 0 AN dagger 4 3 pierce 0 0 7 450 P #5014 floating barrel~ a floating barrel~ A floating barrel sits here.~ coral~ boat 0 A 0 0 0 0 0 0 25 80 P #5015 huge cork~ a huge cork~ A huge piece of cork rests here.~ cork~ boat 0 A 0 0 0 0 0 0 13 50 P #5016 rotting reed raft~ a rotting reed raft~ A rotting raft made from reeds sits here.~ hemp~ boat P A 0 0 0 0 0 0 17 23 P #5017 small idol~ a small idol~ A small idol sits here smiling.~ bamboo~ treasure G AO 0 0 0 0 0 0 5 200 P F V 0 0 G F A 0 0 Z #5018 horse shoe rusty~ a horse shoe~ A rusty looking horse shoe sits here.~ brass~ treasure 0 AO 0 0 0 0 0 0 3 210 P F V 0 0 L F A 0 0 N #5019 ancient book~ an ancient book~ An ancient looking book sits here.~ canvas~ treasure 0 AO 0 0 0 0 0 0 10 2753 P F V 0 0 DLQZ A 12 100 E book~ An ancient looking book made out of some sort of leather. On the cover is a star with an eye in the center of it.~ #5020 leather mask~ a leather mask~ A leather mask rests on the ground.~ elastic~ armor 0 AER B B B A AB 1 5 100 P #5021 comfortable boots~ a pair of comfy boots~ A pair of comfortable looking boots.~ felt~ armor 0 AG C C AB B AC 0 7 214 P #5022 espresso cup~ a cup of espresso~ A cup of espresso steams here.~ glass~ potion 0 AO 1 'haste' '' '' '' 0 1 100 P #5023 cup joe~ a cup of joe~ A cup of joe rests here.~ pottery~ potion 0 AO 1 'frenzy' '' '' '' 0 1 321 P #5024 green tea~ a cup of green tea~ A cup of delicious green tea sits here.~ bone~ fountain 0 AO 1 1 'tea' 0 0 0 1 85 P #5025 puddle~ a puddle~ A puddle is here, the water looks refreshing.~ water~ fountain 0 0 300 300 'water' 0 0 0 800 0 P F A 0 0 M #5026 large crate~ a large crate~ A large wooden crate rests here.~ wood~ container 0 AO 200 0 0 10 100 0 20 0 P #5027 small crate~ a small crate~ A small crate rests here.~ bamboo~ container 0 AO 20 0 0 4 100 0 10 0 P #5028 green weed~ a green weed~ A green weed grows here through the cobblestones.~ bread~ food 0 A D BC 0 0 0 0 1 0 P #5029 dead tree~ a dead tree~ A large dead tree stands here.~ wood~ furniture 0 N ABCD DFGHIJ FIL 0 0 0 500 0 P #5030 loose stone~ a loose stone~ A loose stone is rising out of the street.~ granite~ weapon 0 AN mace 1 4 crush 0 0 10 0 P #5031 wooden bench~ a wooden bench~ A long wooden bench is here.~ bamboo~ furniture 0 A AC DGH BEHKN 0 0 0 300 0 P #5032 metal stool~ a metal stool~ An old metal stool is here.~ brass~ furniture 0 A A CFG EH 0 0 0 50 0 P #5033 long bar~ a long bar~ A long serving bar is here.~ wood~ furniture 0 0 CE DFGHIJ BEHKN 0 0 0 400 0 P #0 #ROOMS #5000 {YWharf District{x~ You are at the southern intersection that divides the main City of Calinth from the seedy wharf section of town. The buildings are starting to look a bit more run down in this area and the people are shadowy and keeping to themselves. Large warehouses can be seen a bit further south, while a road is just south of here. ~ 0 0 1 E sign~ This area written and designed by Grehyton of Infernal Realms MUD, and -*WURM*- A rom based code system. 131.247.1.93 9000 Respects and Inspirations go out to. CarrionFields MUD 199.1.96.150 9999~ D0 You see the south gate. ~ ~ 0 -1 20270 D2 You see Wharf Road. ~ ~ 0 -1 5001 S #5001 {YWharf Road{x~ You are standing on Wharf road. You can smell the salty air, and all around you rough looking types move about. To the east and west Wharf road continues and to the south lie the main docks. ~ 0 0 1 D0 You see the entrance to the docks. ~ ~ 0 -1 5000 D1 You see Wharf road. ~ ~ 0 -1 5002 D2 You see the main docks. ~ ~ 0 -1 5044 D3 You see Wharf road. ~ ~ 0 -1 5009 S #5002 {YWharf Road{x~ You are standing on Wharf road. To the south over the tops of run down shops you can see the masts of large sailing ships. To the north of here is a butcher shop and to the south is a mercenarys guild. Wharf road continues to the east and west. ~ 0 0 1 D0 You see the butchers. ~ ~ 0 -1 5023 D1 You see Wharf road. ~ ~ 0 -1 5003 D2 You see the mercenarys guild. ~ ~ 0 -1 5016 D3 You see Wharf road. ~ ~ 0 -1 5001 S #5003 {YWharf Road{x~ You are standing on Wharf road. Faint smells of fish and seaweed are in the air. Rough looking characters move in and out of the shops that line this road. To the north is a back street and to the south is a fish store. ~ 0 0 1 D0 You see a back street. ~ ~ 0 -1 5046 D1 You see Wharf road. ~ ~ 0 -1 5004 D2 You see the fish store. ~ ~ 0 -1 5017 D3 You see Wharf road. ~ ~ 0 -1 5002 S #5004 {YWharf Road{x~ You are on an eastern section of Wharf road. To the north is a side wall of a shop. To the south you see a clothing shop. Wharf road continues to the east and west. ~ 0 0 1 D1 You see Wharf road. ~ ~ 0 -1 5005 D2 You see a clothing shop. ~ ~ 0 -1 5018 D3 You see Wharf road. ~ ~ 0 -1 5003 S #5005 {YWharf Road{x~ You are standing on Wharf road. Salty smells and briney breezes catch your nose. To the north of here lies a small inlet and to the south you see the beginning of a small alley. ~ 0 0 1 D0 You see a small inlet. ~ ~ 0 -1 5084 D1 You see Wharf road. ~ ~ 0 -1 5006 D2 You see a dark alleyway. ~ ~ 0 -1 5019 D3 You see Wharf road. ~ ~ 0 -1 5004 S #5006 {YWharf Road{x~ You are starting to reach the eastern most end of Wharf road. This road is known for its shops and items brought in from foreign places. To the north of here is a bar and to the south is a armor dealer. Wharf road continues east and west. ~ 0 0 1 D0 You see a bar. ~ ~ 0 -1 5027 D1 You see Wharf road. ~ ~ 0 -1 5007 D2 You see an armor shop. ~ ~ 0 -1 5020 D3 You see Wharf road. ~ ~ 0 -1 5005 S #5007 {YWharf Road{x~ You are nearing the end of Wharf road. To the north of you is a narrow and dark alley and to the south is a water shop. Wharf road continues east and west. ~ 0 0 1 D0 You see a narrow alley. ~ ~ 0 -1 5050 D1 You see Wharf road. ~ ~ 0 -1 5008 D2 You see a water shop. ~ ~ 0 -1 5021 D3 You see Wharf road. ~ ~ 0 -1 5006 S #5008 {YWharf Road{x~ You are at the eastern end of Wharf road. Directly east is the city wall. To the north of here you see a wine shop, and to the south you see the guild hall of the Astari, the protectors of this section of town. Wharf road heads back west from here. ~ 0 0 1 D0 You see a wine shop. ~ ~ 0 -1 5029 D2 You see guild hall astari. ~ ~ 0 -1 5022 D3 You see Wharf road. ~ ~ 0 -1 5007 S #5009 {YWharf Road{x~ You are on a dirty street that smells of fish also known as Wharf road. To the north of you is a leather shop. To the south you see a large warehouse. Wharf road continues east and west. ~ 0 0 1 D0 You see a leather shop. ~ ~ 0 -1 5036 D1 You see Wharf road. ~ ~ 0 -1 5001 D2 You see a warehouse. ~ ~ 0 -1 5043 D3 You see Wharf road. ~ ~ 0 -1 5010 S #5010 {YWharf Road{x~ You are standing on Wharf road. It smells of fish and decay brought on by being next to the water. To the north you see a 5&10 store and to the south you see a picture shop. Wharf road continues east and west. ~ 0 0 1 D0 You see a 5&10 store. ~ ~ 0 -1 5035 D1 You see Wharf road. ~ ~ 0 -1 5009 D2 You see a painting shop. ~ ~ 0 -1 5042 D3 You see Wharf road. ~ ~ 0 -1 5011 S #5011 {YWharf Road{x~ You are standing on Wharf road. The cobblestone street is very slippery and muddy. To the north of you is a boat maker and to the south is a small chips store. Wharf road continues east and west. ~ 0 0 1 D0 You see a boatshop. ~ ~ 0 -1 5034 D1 You see Wharf road. ~ ~ 0 -1 5010 D2 You see a Chips & Fish. ~ ~ 0 -1 5041 D3 You see Wharf road. ~ ~ 0 -1 5012 S #5012 {YWharf Road{x~ You are standing on Wharf road. Rugged sailors and seafaring men are moving about enjoying a few days of shore leave. To the north of here is a small inn. To the south you see the entrance to a dark alleyway. Wharf road continues east and west. ~ 0 0 1 D0 You see a small Inn. ~ ~ 0 -1 5033 D1 You see Wharf road. ~ ~ 0 -1 5011 D2 You see a dark alleyway. ~ ~ 0 -1 5040 D3 You see Wharf road. ~ ~ 0 -1 5013 S #5013 {YWharf Road{x~ You are standing on a western section of Wharf road. To the north is a vacant lot, and to the south is a coffee house. Wharf road continues east and west. ~ 0 0 1 D0 ~ ~ 0 0 5087 D1 You see Wharf road. ~ ~ 0 -1 5012 D2 You see a coffee house. ~ ~ 0 -1 5039 D3 You see Wharf road. ~ ~ 0 -1 5014 S #5014 {YWharf Road{x~ You are nearing the western end of Wharf road. To the north of here is a short road. To the south is a run down bar. Wharf road continues to the east and west. ~ 0 0 1 D0 You see a short road. ~ ~ 0 -1 5085 D1 You see Wharf road. ~ ~ 0 -1 5013 D2 You see a small bar. ~ ~ 0 -1 5038 D3 You see Wharf road. ~ ~ 0 -1 5015 S #5015 {YWharf Road{x~ You are at the western end of Wharf road. To the west the city wall rises up and blocks your way. To the north of here is a vacant lot and to the south is an opium den. Wharf road heads back east from here. ~ 0 0 1 D1 You see Wharf road. ~ ~ 0 -1 5014 D2 You see an opium den. ~ ~ 0 -1 5037 S #5016 {YMercenary's For Hire{x~ This is a run down looking shop. The walls are covered with old papers showing the prime times of this district of Calinth. There is a counter here with a sign in sheet. Towards the back of the room you see a bunch of rugged looking mercenarys waiting to be hired. ~ 0 0 1 D0 You see Wharf road. ~ ~ 0 -1 5002 D4 ~ ~ 0 -1 5073 S #5017 {YFried Fish Bungalow{x~ The scent of grouper and crappie and other strange cold blooded sea creatures fill your nostrils. Behind the counter is a large metal grill where a dirty looking cook is frying up some filets. ~ 0 0 1 D0 You see Wharf road. ~ ~ 0 -1 5003 D4 ~ ~ 0 -1 5074 S #5018 {YClothes Mart{x~ You are inside a well kept shop filled with racks of clothes. Alot of the styles are from foreign ports brought here by travelling merchants from far off lands. A counter is towards the rear. ~ 0 0 1 D0 You see Wharf road. ~ ~ 0 -1 5004 D4 ~ ~ 0 -1 5075 S #5019 {YDark Alley{x~ All around you are piles of trash and the stench of urine and shit. This dark alley continues south or you can go north to Wharf road. ~ 0 0 1 D0 You see Wharf road. ~ ~ 0 -1 5005 S #5020 {YArmor Is Us{x~ This shop specializes in strange armors from around the world. Battered and torn older pieces decorate the walls. A counter is close to the front if you wish to purchase anything. ~ 0 0 1 D0 You see Wharf road. ~ ~ 0 -1 5006 D4 ~ ~ 0 -1 5076 S #5021 {YWater Of Life{x~ This profitable business is part of a large guild of water purifiers that work various parts of the city. They know that the market is cornered. Various skins and water holders line the shelves, a bubbling fountain is seen behind the counter to the rear of the shop. ~ 0 0 1 D0 You see Wharf road. ~ ~ 0 -1 5007 S #5022 {YGuild Hall Astari{x~ This is the guild hall of the protectors of this section of town, the Astari. Red velvet curtains cover the walls and comfortable pillows are on the floor. A small room can be seen through the curtain to the south. ~ 0 0 1 D0 You see Wharf road. ~ ~ 0 -1 5008 D2 You see a small room. ~ ~ 0 -1 5045 S #5023 {YStrange Meats{x~ You are standing inside a filthy butcher shop. Pools of blood are on the floor and the stench of rotting meat fills your nose. You cant quite tell what kind of meat is on the hooks but some of it looks tasty. ~ 0 0 1 D2 You see Wharf road. ~ ~ 0 -1 5002 D4 ~ ~ 0 -1 5077 S #5024 {YThe Pawn Shop{x~ Various items line the shelves of this pawn shop. You kind buy or sell just about any strange item you might have here. You have heard rumors that this place is under direct control of the Astari. ~ 0 0 1 D3 You see a back street. ~ ~ 0 -1 5048 S #5025 {YSwords And Sharp Things{x~ This is a well known shop to buy some of the finest swords in the city. Brought in by sailors who have visited foreign lands, alot of the weapons you see are quite exotic. ~ 0 0 1 D1 You see a small inlet. ~ ~ 0 -1 5084 S #5026 {YExotic Pets{x~ So this is where all those parrots come from. All around you see cages filled with creatures from far off places. Take your pick and take one home. ~ 0 0 1 D3 You see a small inlet. ~ ~ 0 -1 5084 D4 ~ ~ 0 -1 5078 S #5027 {YBegby's Bar{x~ This is one of the roughest drinking rooms in all of Calinth. Begby, the retired captain of the guard runs it to keep his fighting skills up. He gets alot of pleasure in throwing a drunken oaf out on the street. ~ 0 0 1 D2 You see Wharf road. ~ ~ 0 -1 5006 S #5028 {YBarrel Of Beers{x~ All around you are beer from various corners of the globe. The shelves are lined with dark ones, light ones, Thick ones and thin ones. Take a bottle or two with you and enjoy. ~ 0 0 1 D2 You see a narrow alley. ~ ~ 0 -1 5051 S #5029 {YWine And Cheese{x~ Faint smells of delicious grapes and cheese fill your nostrils. Dark wines in strange bottles are in the racks all around you. In the back hanging from hooks are wheels of different colored cheeses. ~ 0 0 1 D2 You see Wharf road. ~ ~ 0 -1 5008 S #5030 {YForbidden Pleasures{x~ The inside of this building is candlelit and dark. You can here sounds of pleasure and pain coming from behind curtained off sections of the room. Incense fills the air. A counter is directly in front of you. ~ 0 0 1 D1 You see bact street. ~ ~ 0 -1 5049 S #5031 {YSeaweed And Salad{x~ A large self serve salad bar occupies the majority of this room. Here you can purchase some of the finest greens and seaweed dishes money can buy. ~ 0 0 1 D3 You see a dead end. ~ ~ 0 -1 5086 S #5032 {YThe Stilletto{x~ Glass and wood cases line the walls of this shop. Each is filled with black velvet upon which daggers of all shapes and sizes lie. The light is placed just right as to make each glimmer and catch your eye as you walk through. ~ 0 0 1 D3 You see a short road. ~ ~ 0 -1 5085 S #5033 {YLazyBack Inn{x~ You are in the greeting hall of a small run down inn. A counter with a registry book on it sits in front of you. The place is dusty and cobwebs are in the corner. It seems not many people stay here. ~ 0 0 1 D2 You see Wharf road. ~ ~ 0 -1 5012 S #5034 {YBoats And Floats{x~ You are inside a small but flourishing boat makers shop. Sounds of sawing and hammering are heard coming from the back of the building. A wood counter top is directly in front of you. ~ 0 0 1 D2 You see Wharf road. ~ ~ 0 -1 5011 S #5035 {YThe Five & Ten Shop{x~ Small items and Knick-Knacks line the shelves in here, you wonder who buys such things. As you browse through you see some interesting items that even you might want. ~ 0 0 1 D2 You see Wharf road. ~ ~ 0 -1 5010 S #5036 {YThe Leather Shop{x~ Tanned hides and salted gloves are lining the shelves of this leather shop. A sick smell wafts forward from the rear of this place, which probably comes from the tanning procedures the shopkeep uses. ~ 0 0 1 D2 You see Wharf road. ~ ~ 0 -1 5009 D4 ~ ~ 0 -1 5081 S #5037 {YOpium Den{x~ Exotic smells confront you as soon as you walk through the door. The room is filled with large pillows and red curtains which hang down from the ceiling in a lazy way. In the center of the room is a large hookah with many hoses coming off of it. ~ 0 0 1 D0 You see Wharf road. ~ ~ 0 -1 5015 D4 ~ ~ 0 -1 5080 S #5038 {YHenry's Bar{x~ This bar is nothing more then what is says, a large wooden bar, no chairs, tables or seats. Empty and dirty glasses line the wooden plank. Large casks of various brew are on the back wall. ~ 0 0 1 D0 You see Wharf road. ~ ~ 0 -1 5014 S #5039 {YCoffee & Tea{x~ The fragrant smell of fresh coffee beans fills the air. Strange copper brewing instruments are along the counter in the rear. On the west wall are pictures of people enjoying the fresh brews. ~ 0 0 1 D0 You see Wharf road. ~ ~ 0 -1 5013 S #5040 {YDark Alleyway{x~ This is the beginning of a stench filled alley. The stones under your feet are slimey, covered with urine and shit from numerous drunks. The alleyway continues to the south. ~ 0 0 1 D0 You see Wharf road. ~ ~ 0 -1 5012 D2 You see a dark alleyway. ~ ~ 0 -1 5052 S #5041 {YChips & Fish{x~ A few stools are lined up along an oaken bar. The smell of fried fish and chips fills the air. Have a seat and a bit to eat, enjoy your stay. ~ 0 0 1 D0 You see Wharf road. ~ ~ 0 -1 5011 S #5042 {YPaintings and Portraits{x~ The smell of oil paintings and strange chemicals fills this small building. Various scenearys and costumes line the walls. A stool sits in front of an easel and stand. ~ 0 0 1 D0 You see Wharf road. ~ ~ 0 -1 5010 D4 ~ ~ 0 -1 5079 S #5043 {YLarge Warehouse{x~ Boxes and pallets fill this large warehouse. This is a storage space for the goods that come in from foreign ports. Workers scurry about and give you dirty looks. Maybe you shouldnt be in here. ~ 0 0 1 D0 You see Wharf road. ~ ~ 0 -1 5009 S #5044 {YThe Main Docks{x~ You are standing just south of Wharf road on the main docks. Salty smells fill the air and sailors and dockworkers move about. Several large piers head out into the bay all along the dock which heads east and west from here. Ships are lined up along some of these being loaded and unloaded. ~ 0 0 1 D0 You see Wharf road. ~ ~ 0 -1 5001 S #5045 {YAstari Inner Sanctum{x~ This is the inner sanctum for your guild. Strange guild symbols cover the walls. This room is lit by small globes of light which float around the ceiling. You can use your time here to practice and better your Astari skills. ~ 0 0 1 D0 You see Guild Hall Astari. ~ ~ 0 -1 5022 S #5046 {YBack Street{x~ You are on a thin back street leading north away from Wharf road. North of you the inner south wall of Calinth rises above the buildings. This back street continues north. ~ 0 0 1 D0 You see the back street. ~ ~ 0 -1 5047 D2 You see Wharf road. ~ ~ 0 -1 5003 S #5047 {YBack Street{x~ You are at a t-intersection on the back street. From here you can continue east or west along the southern city wall which is just north of you. This small street makes its way along the backs of some of the Wharf road shops. You can also go back south toward Wharf road. ~ 0 0 1 D1 You see the back street. ~ ~ 0 -1 5048 D2 You see the back street. ~ ~ 0 -1 5046 D3 You see the back street. ~ ~ 0 -1 5049 S #5048 {YBack Street{x~ You are in a narrow street between some buildings and the southern wall. Trash lines the street and mud puddles are under your feet. To the east you see a small shop. To the west you can return to the t-intersection. ~ 0 0 1 D1 You see a small shop. ~ ~ 0 -1 5024 D3 You see the t-intersection. ~ ~ 0 -1 5047 S #5049 {YBack Street{x~ You are in a narrow street between the back of some buildings and the southern wall of Calinth. To the west you see a small dark shop. To the east you can return to the t-intersection. ~ 0 0 1 D1 You see the t-intersection. ~ ~ 0 -1 5047 D3 You see a dark shop. ~ ~ 0 -1 5030 S #5050 {YA Narrow Alley{X~ You are standing in between some buildings in a narrow alleyway. A rotten smell wafts up from the piles of trash along the walls. To the south lies Wharf road or you can continue to the north. ~ 0 0 1 D0 A narrow alley. ~ ~ 0 -1 5051 D2 You see Wharf road. ~ ~ 0 -1 5007 S #5051 {YA Narrow Alley{x~ This alleyway is growing thin as the buildings on each side of you encroach. Just north you see the southern wall of Calinth rising above the buildings. To the north you see a small shop, and to the south you can return to Wharf road. ~ 0 0 1 D0 You see a small shop. ~ ~ 0 -1 5028 D2 You see a narrow alley. ~ ~ 0 -1 5050 S #5052 {YA Dark Alleyway{x~ You are standing in a filth ridden dark alleyway. It runs between the buildings along Wharf road. To the south you see the entrance to a maze of run down houses. To the north you can return to Wharf road. ~ 0 0 1 D0 You see a dark alleyway. ~ ~ 0 -1 5040 D2 You see a maze of houses. ~ ~ 0 -1 5053 S #5053 {YTenament District{x~ You are standing at the entrance to a run down tenament section of the docks. Here the poor and disenfranchised of the city find refuge under the protection of the Astari. Crumbling houses are all around you. ~ 0 0 1 D0 You see a dark alleyway. ~ ~ 0 -1 5052 D2 You see a maze of houses. ~ ~ 0 -1 5054 S #5054 {Tenemant District{x~ You are standing at the entrance to a run down tenament section of the docks. Here the poor and disenfranchised of the city find refuge under the protection of the Astari. Crumbling houses are all around you. ~ 0 0 1 D1 You see a maze of houses. ~ ~ 0 -1 5061 D2 You see a maze of houses. ~ ~ 0 -1 5055 D0 You see a maze of houses. ~ ~ 0 -1 5053 S #5055 {Tenemant District{x~ You are standing at the entrance to a run down tenament section of the docks. Here the poor and disenfranchised of the city find refuge under the protection of the Astari. Crumbling houses are all around you. ~ 0 0 1 D0 You see a maze of houses. ~ ~ 0 -1 5054 D1 You see a maze of houses. ~ ~ 0 -1 5065 D2 You see a maze of houses. ~ ~ 0 -1 5056 S #5056 {Tenemant District{x~ You are standing at the entrance to a run down tenament section of the docks. Here the poor and disenfranchised of the city find refuge under the protection of the Astari. Crumbling houses are all around you. ~ 0 0 1 D0 You see a maze of houses. ~ ~ 0 -1 5055 D2 You see a maze of houses. ~ ~ 0 -1 5057 S #5057 {YTenement District{x~ You are standing at the entrance to a run down tenament section of the docks. Here the poor and disenfranchised of the city find refuge under the protection of the Astari. Crumbling houses are all around you. ~ 0 0 1 D0 You see a maze of houses. ~ ~ 0 -1 5056 D1 You see a maze of houses. ~ ~ 0 -1 5069 D2 You see a maze of houses. ~ ~ 0 -1 5058 S #5058 {Tenemant District{x~ You are standing at the entrance to a run down tenament section of the docks. Here the poor and disenfranchised of the city find refuge under the protection of the Astari. Crumbling houses are all around you. ~ 0 0 1 D0 You see a maze of houses. ~ ~ 0 -1 5057 D2 You see a maze of houses. ~ ~ 0 -1 5059 S #5059 {Tenemant District{x~ You are standing at the entrance to a run down tenament section of the docks. Here the poor and disenfranchised of the city find refuge under the protection of the Astari. Crumbling houses are all around you. ~ 0 0 1 D0 You see a maze of houses. ~ ~ 0 -1 5058 D2 You see a maze of houses. ~ ~ 0 -1 5060 S #5060 {Tenemant District{x~ You are standing at the entrance to a run down tenament section of the docks. Here the poor and disenfranchised of the city find refuge under the protection of the Astari. Crumbling houses are all around you. ~ 0 0 1 D0 You see a maze of houses. ~ ~ 0 -1 5059 D2 You see a maze of houses. ~ ~ 0 -1 5060 S #5061 {Tenemant District{x~ You are standing at the entrance to a run down tenament section of the docks. Here the poor and disenfranchised of the city find refuge under the protection of the Astari. Crumbling houses are all around you. ~ 0 0 1 D1 You see a maze of houses. ~ ~ 0 -1 5062 D2 You see a maze of houses. ~ ~ 0 -1 5068 D3 You see a maze of houses. ~ ~ 0 -1 5054 S #5062 {Tenemant District{x~ You are standing at the entrance to a run down tenament section of the docks. Here the poor and disenfranchised of the city find refuge under the protection of the Astari. Crumbling houses are all around you. ~ 0 8192 1 D2 You see a maze of houses. ~ ~ 0 -1 5067 D0 ~ ~ 0 -1 5082 D1 You see a maze of houses. ~ ~ 0 -1 5063 D3 You see a maze of houses. ~ ~ 0 -1 5061 S #5063 {Tenemant District{x~ You are standing at the entrance to a run down tenament section of the docks. Here the poor and disenfranchised of the city find refuge under the protection of the Astari. Crumbling houses are all around you. ~ 0 0 1 D1 You see a maze of houses. ~ ~ 0 -1 5064 D3 You see a maze of houses. ~ ~ 0 -1 5062 S #5064 {Tenemant District{x~ You are standing at the entrance to a run down tenament section of the docks. Here the poor and disenfranchised of the city find refuge under the protection of the Astari. Crumbling houses are all around you. ~ 0 0 1 D3 You see a maze of houses. ~ ~ 0 -1 5063 S #5065 {Tenemant District{x~ You are standing at the entrance to a run down tenament section of the docks. Here the poor and disenfranchised of the city find refuge under the protection of the Astari. Crumbling houses are all around you. ~ 0 1 1 D1 You see a maze of houses. ~ ~ 0 -1 5066 D0 You see a maze of houses. ~ ~ 0 -1 5063 D3 You see a maze of houses. ~ ~ 0 -1 5055 S #5066 {Tenemant District{x~ You are standing at the entrance to a run down tenament section of the docks. Here the poor and disenfranchised of the city find refuge under the protection of the Astari. Crumbling houses are all around you. ~ 0 0 1 D1 You see a maze of houses. ~ ~ 0 -1 5067 D3 You see a maze of houses. ~ ~ 0 -1 5065 S #5067 {Tenemant District{x~ You are standing at the entrance to a run down tenament section of the docks. Here the poor and disenfranchised of the city find refuge under the protection of the Astari. Crumbling houses are all around you. ~ 0 0 1 D0 You see a maze of houses. ~ ~ 0 -1 5062 D1 You see a maze of houses. ~ ~ 0 -1 5068 D3 You see a maze of houses. ~ ~ 0 -1 5066 S #5068 {Tenemant District{x~ You are standing at the entrance to a run down tenament section of the docks. Here the poor and disenfranchised of the city find refuge under the protection of the Astari. Crumbling houses are all around you. ~ 0 0 1 D0 You see a maze of houses. ~ ~ 0 -1 5064 D3 You see a maze of houses. ~ ~ 0 -1 5067 S #5069 {Tenemant District{x~ You are standing at the entrance to a run down tenament section of the docks. Here the poor and disenfranchised of the city find refuge under the protection of the Astari. Crumbling houses are all around you. ~ 0 0 1 D1 You see a maze of houses. ~ ~ 0 -1 5070 D3 You see a maze of houses. ~ ~ 0 -1 5057 S #5070 {Tenemant District{x~ You are standing at the entrance to a run down tenament section of the docks. Here the poor and disenfranchised of the city find refuge under the protection of the Astari. Crumbling houses are all around you. ~ 0 0 1 D0 You see a maze of houses. ~ ~ 0 -1 5066 D1 You see a maze of houses. ~ ~ 0 -1 5071 D3 You see a maze of houses. ~ ~ 0 -1 5069 S #5071 {Tenemant District{x~ You are standing at the entrance to a run down tenament section of the docks. Here the poor and disenfranchised of the city find refuge under the protection of the Astari. Crumbling houses are all around you. ~ 0 0 1 D0 You see a maze of houses. ~ ~ 0 -1 5068 D1 You see a maze of houses. ~ ~ 0 -1 5072 D2 ~ ~ 0 -1 5083 D3 You see a maze of houses. ~ ~ 0 -1 5070 S #5072 {Tenemant District{x~ You are standing at the entrance to a run down tenament section of the docks. Here the poor and disenfranchised of the city find refuge under the protection of the Astari. Crumbling houses are all around you. ~ 0 0 1 D3 You see a maze of houses. ~ ~ 0 -1 5071 D0 You see a maze of houses. ~ ~ 0 -1 5066 D2 You see a maze of houses. ~ ~ 0 -1 5064 S #5073 {YA Small Room{x~ You are in a small room above the mercenarys guild. This is a good place to relax and take a rest. ~ 0 0 0 D5 ~ ~ 0 -1 5016 S #5074 {YA Storage Room{x~ This is a storage room for the shop below. Crates and boxes line the walls. You can smell a fishy smell coming from some of these. ~ 0 0 0 D5 ~ ~ 0 -1 5017 S #5075 {YA Room Of Clothe{x~ This is a medium sized room above the clothing shop. There are large rolls of different colored clothe all around you. ~ 0 0 0 D5 ~ ~ 0 -1 5018 S #5076 {YA Tool Room{x~ This room is full of metal working tools. You can feel the heat from the forge below rising up through the floorboards. ~ 0 0 0 D5 ~ ~ 0 -1 5020 S #5077 {YA Smelly Room{x~ You are in a foul smelling room, various pieces of unknown meat hang all around you. ~ 0 0 0 D5 ~ ~ 0 -1 5023 S #5078 {YA Noisy Room{x~ You are in a noisy room full of cages and boxes in which strange and exotic pets are kept. Some of them dont look so good. ~ 0 0 0 D5 ~ ~ 0 -1 5026 S #5079 {YStorage Room{x~ This is a storage room for the painting store below. Large flat crates and boxes are stacked against the walls. ~ 0 0 0 D5 ~ ~ 0 -1 5042 S #5080 {YStrange Temple{x~ This room above the opium den has been made into a strange and foreign temple. Murals of creatures only found in dreams are painted in blood red paint on the walls. ~ 0 0 0 D5 ~ ~ 0 -1 5037 S #5081 {YChemical Storage{x~ This is a pungent room full of open and closed barrels of chemicals, some of which are probably used in tanning. ~ 0 0 0 D5 ~ ~ 0 -1 5036 S #5082 {YA Run Down Shack{x~ This is a run down shack of some poor soul. Meager furnishings are around you and a small fire pit is in the rear. ~ 0 0 0 D2 You see a maze of houses. ~ ~ 0 -1 5062 S #5083 {YA Run Down Shack{x~ This is a small shack, it could almost be a closet. A broken table is in the center and a pile of hay for a bed is in the corner. ~ 0 0 0 D0 You see a maze of houses. ~ ~ 0 -1 5071 S #5084 {YA Small Inlet{x~ This is a small inlet in the northern part of Wharf road. A shop lies to the east and west of here or you can go south. ~ 0 0 0 D1 You see the pet store. ~ ~ 0 -1 5026 D2 You see Wharf road. ~ ~ 0 -1 5005 D3 You see a small shop. ~ ~ 0 -1 5025 S #5085 {YA Short Road{x~ You are on a short road leading north off of Wharf road. A shop lies to the east of here, or you can go north or south. ~ 0 0 0 D0 You see a dead end. ~ ~ 0 -1 5086 D1 You see a small shop. ~ ~ 0 -1 5032 D2 You see Wharf road. ~ ~ 0 -1 5014 S #5086 {YA Dead End{x~ You are standing on a dead end road that ends at the southern wall of Calinth. To the east of here is a small shop. ~ 0 0 0 D1 You see a small shop. ~ ~ 0 -1 5031 D2 You see a short road. ~ ~ 0 -1 5085 S #5087 {YA Small Alleyway{x~ This is a small inlet in the northern part of Wharf road. A shop lies to the east and west of here or you can go south. ~ 0 0 1 D0 ~ ~ 0 0 5088 D2 ~ ~ 0 0 5013 S #5088 {YA Small Alleyway{x~ This is a small inlet in the northern part of Wharf road. A shop lies to the east and west of here or you can go south. ~ 0 0 1 D1 ~ ~ 0 0 5089 D2 ~ ~ 0 0 5087 S #5089 {YA Small Alleyway{x~ This is a small inlet in the northern part of Wharf road. A shop lies to the east and west of here or you can go south. ~ 0 0 1 D0 ~ ~ 0 0 20266 D3 ~ ~ 0 0 5088 S #0 #SPECIALS M 5002 spec_thief M 5003 spec_thief M 5004 spec_thief M 5013 spec_poison M 5014 spec_poison S #RESETS M 0 5013 9 5001 9 M 0 5014 9 5001 9 O 0 5029 0 5001 O 0 5025 0 5002 O 0 5028 0 5002 M 0 5015 9 5003 9 M 0 5015 9 5003 9 M 0 5003 9 5004 9 O 0 5025 0 5004 M 0 5013 9 5005 9 O 0 5028 0 5005 M 0 5013 9 5006 9 M 0 5004 9 5006 9 M 0 5002 9 5006 9 M 0 5015 9 5007 9 M 0 5014 9 5008 9 M 0 5015 9 5008 9 M 0 5002 9 5009 9 O 0 5028 0 5009 M 0 5014 9 5010 9 O 0 5025 0 5011 M 0 5013 9 5012 9 M 0 5015 9 5012 9 M 0 5003 9 5012 9 M 0 5013 9 5014 9 M 0 5014 9 5014 9 M 0 5015 9 5014 9 O 0 5028 0 5014 O 0 5030 0 5014 M 0 5013 9 5015 9 M 0 5022 1 5017 1 M 0 5023 1 5018 1 O 0 5025 0 5019 M 0 5024 1 5020 1 M 0 5025 1 5021 1 M 0 5016 1 5023 1 M 0 5017 1 5024 1 M 0 5018 1 5025 1 M 0 5019 1 5026 1 O 0 5033 0 5027 O 0 5032 0 5027 O 0 5032 0 5027 O 0 5031 0 5027 M 0 5020 1 5028 1 M 0 5021 1 5029 1 M 0 5000 1 5030 1 G 0 5005 0 G 0 5006 0 M 0 5001 1 5031 1 G 0 5007 0 G 0 5008 0 M 0 5012 1 5032 1 G 0 5009 0 G 0 5010 0 G 0 5011 0 G 0 5012 0 G 0 5013 0 M 0 5011 1 5034 1 G 0 5014 0 G 0 5015 0 G 0 5016 0 M 0 5010 1 5035 1 G 0 5017 0 G 0 5018 0 G 0 5019 0 M 0 5009 1 5036 1 G 0 5020 0 G 0 5021 0 M 0 5005 1 5037 1 G 0 5001 0 G 0 5003 0 G 0 5002 0 G 0 5004 0 O 0 5031 0 5038 O 0 5033 0 5038 M 0 5006 1 5039 1 G 0 5022 0 G 0 5023 0 G 0 5024 0 O 0 5030 0 5040 O 0 5032 0 5041 O 0 5032 0 5041 O 0 5032 0 5041 O 0 5033 0 5041 M 0 5008 1 5042 1 O 0 5026 0 5043 O 0 5026 0 5043 O 0 5027 0 5043 O 0 5027 0 5043 O 0 5025 0 5048 R 0 5054 4 O 0 5028 0 5057 O 0 5029 0 5058 M 0 5004 9 5059 9 M 0 5002 9 5060 9 R 0 5060 4 O 0 5030 0 5061 R 0 5062 4 O 0 5025 0 5062 O 0 5029 0 5062 O 0 5028 0 5064 R 0 5065 4 O 0 5025 0 5065 O 0 5028 0 5068 M 0 5003 9 5070 9 R 0 5070 4 R 0 5072 4 O 0 5029 0 5072 S #SHOPS 5000 8 0 0 0 0 300 25 0 23 5001 0 19 0 0 0 100 100 0 23 5005 0 10 0 0 0 300 500 4 8 5006 0 17 0 0 0 100 100 0 23 5007 0 0 0 0 0 65 100 6 23 5008 0 8 0 0 0 100 100 0 23 5009 0 0 0 0 9 30 200 8 19 5010 0 13 0 0 0 100 100 0 23 5011 0 22 0 0 0 100 100 0 23 5012 0 5 9 0 0 100 100 0 23 5016 0 0 0 0 0 25 100 0 15 5017 5 10 13 12 26 25 300 12 19 5018 0 0 0 0 0 75 200 9 19 5020 0 0 0 0 0 25 100 3 23 5021 19 0 0 0 0 25 100 7 23 5022 0 0 0 0 0 25 100 9 23 5023 0 0 0 0 0 25 300 10 23 5024 0 0 0 0 0 25 400 2 11 5025 0 0 0 0 0 25 100 2 23 0 #MOBPROGS #0 #$