#AREA isles.are~ Isles~ {40 90} Lok Isles of Pirate Lords~ 17000 17300 #MOBILES #17011 pirate guard~ the pirate guard~ A grubby sailor armed with a cutlass growls at you! ~ The pirate guard is clothed in rags, and smells badly. ~ human~ AFGT 0 300 0 46 0 25d10+3250 5d5+1000 6d6+16 pound -16 -16 -16 2 CDEIKTU 0 0 0 stand stand male 1000 0 0 medium 0 #17012 shipwright pirate~ the shipwright~ A shipwright is here, repairing a trireme. ~ The shipwright is stripped to the waist, and is sweating profusely. ~ human~ ABG 0 1000 0 95 0 50d10+22500 5d5+5000 12d15+68 pound -71 -71 -71 -37 CEFIK 0 0 0 stand stand male 1000 0 0 medium 0 #17013 savage jungle~ the jungle savage~ A jungle savage is here, thinking about cannibalism. ~ The jungle savage is clad in a thong and wields a crude spear. ~ human~ AFGT 0 0 0 40 0 15d10+1850 5d5+1000 4d8+13 claw -13 -13 -13 3 0 0 0 0 stand stand male 1000 0 0 medium 0 #17014 chieftain chief savage~ Chief Unga-Bunga~ A savage chieftain is here dressed in a cape of bird feathers! ~ Chief Unga-bunga is a strong man, having consumed many monkey brains over his long life. He like the rest of his subjects, is scantily clad. ~ human~ ABFGT 0 1000 0 46 0 25d10+3250 5d5+1000 6d6+16 punch -16 -16 -16 2 0 0 0 0 stand stand male 1000 0 0 medium 0 #17015 pirate sleeping~ the sleepy pirate~ A pirate is here, sleeping off another wild drunk. ~ The pirate stinks with the smell of his own vomit. ~ human~ AG 0 1000 0 40 0 15d10+1850 5d5+1000 4d8+13 pound -13 -13 -13 3 EFIU 0 0 0 stand stand male 1000 0 0 medium 0 #17016 pirate drunken~ the drunken pirate~ A drunken pirate staggers toward you. ~ The pirate smells of rum, and is dressed in rags. ~ human~ AG 0 300 0 42 0 25d10+2250 5d5+1000 3d12+14 pound -14 -14 -14 3 EFIU 0 0 0 stand stand male 1000 0 0 medium 0 #17017 princess smallbody woman~ Princess Smallbody~ A woman dressed in rags and smelling of sewage claims royal lineage. ~ Princess Smallbody is in sad sad shape. Her father wrote her off as damaged goods when this band of pirates captured her, and so her ransom was never paid. One-eye in his anger cast the princess in this prison until her manner changed. ~ human~ ABG 0 500 0 40 0 15d10+1850 5d5+1000 4d8+13 slap -13 -13 -13 3 EIKU 0 0 0 stand stand female 1000 0 0 medium 0 #17018 navigator man~ the navigator~ A man is here sighting his sextant on the sun. ~ The navigator is dressed in silken clothing. He was a prize from one of One-eye's raids, and has served his lord well. He hopes one day that he can make a break for it on a raid. ~ human~ ABG 0 200 0 48 0 25d10+3750 5d5+1000 6d6+18 pound -18 -18 -18 1 EIKU 0 0 0 stand stand male 1000 0 0 medium 0 #17019 one-eye man pirate lord~ One-eye, the pirate lord~ The pirate lord of this isle booms a 'Kill them' at you! ~ One-eye is a man of medium build and grey sideburns. He is well dressed and wears the proverbial patch over one eye. However, he uses this patch as a prop to make himself appear rougher than he actually is. His skin is a weathered brown from many, many voyages. ~ human~ ABFGT 0 500 0 50 0 50d10+4250 5d5+5000 5d8+19 pound -20 -20 -20 0 EIKU 0 0 0 stand stand male 1000 0 0 medium 0 #17020 maiden bond~ a bond maiden~ A maiden dressed in rags is here, servicing the whims of her master. ~ The bond maiden is tied to the throne, and looks broken. You look into her eyes and see a little hope remains, hope that one day she will be rescued or her ransom paid. ~ human~ ABG 0 200 0 30 0 6d12+853 5d5+1000 4d6+8 slap -9 -9 -9 3 EIKU 0 0 0 stand stand female 1000 0 0 medium 0 #17021 kracken~ the kracken~ A giant black tentacled creature churns the water here. ~ The kracken has been trained by the Redbeard to expect food with the arrival of a boat. He usually tosses the kracken a huge load of fish and the beast lets him pass. Others, however, are ignorant of this practice, and tend to get eaten. ~ unique~ ACF E 1000 0 50 0 50d10+4250 5d5+5000 5d8+19 claw -20 -20 -20 0 KU 0 0 0 stand stand female 1000 0 0 medium 0 #17022 guard dock~ the dock guard~ A burly man is here guarding the docks. ~ The dock guard is dressed in light leather armor and coif, and appears to be alert and well rested. ~ human~ ABGT 0 100 0 54 0 50d10+5250 5d5+5000 7d6+22 pound -24 -24 -24 -1 QT 0 0 0 stand stand male 1000 0 0 medium 0 #17023 snake black~ the black snake~ A black snake is here, hiding in the sand. ~ The black snake is some 10' long, and has broad, iron hard scales. ~ snake~ A Q 0 0 54 0 50d10+5250 5d5+5000 7d6+22 bite -24 -24 -24 -1 FH L 0 I stand stand none 1000 0 0 medium 0 #17024 crab black~ the black crab~ A black crab is here, eating a dead fish. ~ The black crab measures 2' from tip to tip, and has serrated pinchers. Its eyestalks rise some 3' off the ground, orienting and peering in your direction. ~ unique~ A P 0 0 50 0 50d10+4250 5d5+5000 5d8+19 slice -20 -20 -20 0 0 0 0 0 stand stand none 1000 0 0 medium 0 #17025 worm lava~ the lava worm~ A small rivulet of molten lava runs here. ~ The lava worm is a creature of magic, having been created by Pele to seek out the gems of the earth and bring them to him. He forged the worm from metal and magic. The worm appears molten, but is really so hot from being in the fire that the rock upon which it slithers turns into a molten liquid on its skin. ~ human~ A U 100 0 56 0 50d10+5750 5d5+5000 10d4+24 magic -26 -26 -26 -2 U 0 0 0 stand stand none 1000 0 0 medium 0 #17026 lizard lava~ the lava lizard~ A man-sized fire-red lizard is here basking on a rock. ~ The lava lizard frequents the lava flows, as they are a place where the lizard can gather warmth for its dives deep underwater. The lizard has the coloration it does to blend in with the lava, and camouflage it from large predatory birds like the terrible Rocs (which thankfully have migrated North for the season) ~ lizard~ A 0 0 0 54 0 50d10+5250 5d5+5000 7d6+22 slash -24 -24 -24 -1 U 0 0 0 stand stand none 1000 0 0 medium 0 #17027 pirate snarling~ the snarling pirate~ A snarling pirate is here, ready to pillage your corpse. ~ The snarling pirate wears at best leather protective clothing and appears to be shaved and well groomed. ~ unique~ AF 0 200 0 56 0 50d10+5750 5d5+5000 10d4+24 none -26 -26 -26 -2 0 0 0 0 stand stand male 1000 0 0 medium 0 #17028 redbeard pirate~ Redbeard~ A tall, angular man with a red beard (well groomed) is here. ~ Redbeard has prospered on fire island through his wits and organization. He holds his men to a higher standard then the rest of the pirate scum which sails the seas. He has a funny looking eyepiece. ~ human~ AB D 400 0 60 0 50d10+6750 5d5+5000 8d6+28 pound -30 -30 -30 -3 0 0 0 0 stand stand male 1000 0 0 medium 0 #17029 lalila elf prince~ Lalila, the Elven Prince~ A pale, malnourished elf is here, begging for food. ~ Lalila thanks you for his rescue. In exchange for his life he tells you of a place called hell reef, where you can hear the ghostly siren, is where he was shipwrecked and he lost his flaming belt. He was using the belt for warmth when he was captured by Redbeard, and brought here for ransom. ~ elf~ ABT 0 1000 0 56 0 50d10+5750 5d5+5000 10d4+24 pound -26 -26 -26 -2 S 0 0 0 stand stand male 1000 0 0 medium 0 #17030 pele god fire~ Pele, god of fire~ A towering otherworldly figure stands here, immersed in fire. ~ Pele is the fire god, and calls this lonely spot his home. He has little interest in the affairs of men, dwarves, elves, etc. He stands some 20' tall, and is made entirely of flame. ~ unique~ ABT DFHJ 0 0 64 0 50d10+8000 5d5+5000 8d7+34 wrath -34 -34 -34 -4 CEFIK H 0 0 stand stand none 1000 0 0 medium 0 #17031 mizzenmast pirate lord~ Mizzenmast~ A short, squat, balding pirate is reclining here in a hammock. ~ Mizzenmast, the 3rd Pirate Lord is a firm believer in non- exertion, and the economy of effort. Sooner or later it will wash ashore is his motto. He is in his late 40's, on the downward slide from a once profitable career. He knows enough to delegate his work to others, and leaves all the major thinking to Shifty. ~ human~ AB 0 800 0 70 0 50d10+9750 5d5+5000 8d10+40 pound -40 -40 -40 -6 CEFIK 0 0 0 stand stand male 1000 0 0 medium 0 #17032 shifty trader man~ Shifty the trader~ A man in shackles lies here in agony. ~ Shifty has once again ticked off his lord Mizzenmast, who in turn has shackled him here in the storage area to impress upon him the importance of fealty. Shifty is weak from hunger, and his soiled finery speaks for his recent fall from grace. ~ human~ AB 0 500 0 95 0 50d10+22500 5d5+5000 12d15+68 pound -71 -71 -71 -37 CEFIK 0 0 0 stand stand male 1000 0 0 medium 0 #17033 pirate bandy legged~ the bandy legged pirate~ A bandy legged pirate staggers on his sea legs. ~ The pirate is unbalanced due to his long journeys at sea. He is clad in cloth jerkin and leggings, and swings his cutlass with years of experience. ~ human~ AF 0 200 0 66 0 50d10+8500 5d5+5000 7d9+36 pound -36 -36 -36 -5 CEFIK 0 0 0 stand stand male 1000 0 0 medium 0 #17034 stiggs cabin boy~ Stiggs, the cabin boy~ A young boy is here, rushing about on some kind of errand. ~ Stiggs was waylaid in a coastal city by Mizzenmast's crew. He has been brainwashed over time that the pirate's life is the best life there is. Right now Stiggs is in a hurry to prepare shark stew for his Lords snack. ~ human~ AB 0 100 0 64 0 50d10+8000 5d5+5000 8d7+34 pound -34 -34 -34 -4 CEFIK 0 0 0 stand stand male 1000 0 0 medium 0 #17035 shark tiger~ the tiger shark~ A shark with strange broad stripes is snacking on your leg. ~ The tiger shark is thick and squatish in appearance. You think its jaws would make a fine trophy. ~ human~ AF 0 0 0 68 0 50d10+9000 5d5+5000 7d10+38 bite -38 -38 -38 -6 EF 0 0 0 stand stand none 1000 0 0 medium 0 #17036 shark white great~ the great white shark~ A 20' long shark is cruising here to the theme from Jaws. ~ Yes, our good old buddy the great white has scented your foul trail of Ofcol in the water, and found it pleasing enough to pursue across the great expanse of water. ~ human~ AF 0 0 0 70 0 50d10+9750 5d5+5000 8d10+40 bite -40 -40 -40 -6 EF 0 0 0 stand stand none 1000 0 0 medium 0 #17037 shark mako~ the mako shark~ A slender, fast swimming shark swims for your leg! ~ The mako shark, when you come down to it, makes a fine meal. Please feel free to sample its lovingly prepared body parts after the combat. No, you should drink white wine with Mako. ~ human~ AF 0 0 0 60 0 50d10+6750 5d5+5000 8d6+28 bite -30 -30 -30 -3 EF 0 0 0 stand stand none 1000 0 0 medium 0 #17038 shark hammerhead~ the hammerhead shark~ Hey look at the weird head on that shark! ~ The hammerhead shark is swimming slowly along at a great depth, oblivious to your presence. ~ human~ A 0 0 0 66 0 50d10+8500 5d5+5000 7d9+36 bite -36 -36 -36 -5 EF 0 0 0 stand stand none 1000 0 0 medium 0 #17039 shark blue~ the blue shark~ A torpedo shaped shark cruises along here. ~ The blue shark having just had a fine dinner of mortal body parts, is out for its leisurely evening swim. Maybe if you throw fresh blood in the water you can get its attention. ~ human~ A 0 0 0 62 0 50d10+7250 5d5+5000 6d9+32 bite -32 -32 -32 -4 EF 0 0 0 stand stand none 1000 0 0 medium 0 #17040 clam giant~ Did I say coral? I meant clam~ A huge white hunk of coral rests on the bottom. ~ The giant clam is closed and content at the bottom of this warm tropical sea. I wonder what's inside? ~ giant~ AB Q 0 0 70 0 50d10+9750 5d5+5000 8d10+40 pound -40 -40 -40 -6 EF 0 0 0 stand stand none 1000 0 0 medium 0 #17041 hawkwoman hawk woman~ the hawkwoman~ A woman with giant gray wings soars here. ~ The hawkwoman, like all of her kind wears a beaked helm, chain leggings and is naked from the waist up. Yes, she is well endowed. She wields the talons of the hawkpeople, gloves with spikes protruding from the fingers. ~ song bird~ A T 0 0 70 0 50d10+9750 5d5+5000 8d10+40 claw -40 -40 -40 -6 EFI 0 0 0 stand stand female 1000 0 0 medium 0 #17042 hawkman hawk man~ the hawkman~ A hawkman dives at you for the attack! ~ The hawkman, like all of his kind wears a beaked helm, chain leggings, and is naked from the waist up. He wears the talons of the hawkpeople, a glove fitted with spikes on the fingers. Huge grey wings grow from his back, which when extended span 12' from tip to tip. ~ song bird~ AF T 0 0 72 0 50d10+10250 5d5+5000 8d11+42 claw -42 -42 -42 -7 EFI 0 0 0 stand stand male 1000 0 0 medium 0 #17043 hawklord hawk lord man~ the hawklord~ A hawkman in golden armor soars calmly over the land. ~ The hawklord, when you greet him, eyes you carefully. Then slowly, but with increasing vigor he starts a tale of how his people were driven from their land by Lord Vulture. He warns you of the terrible Terra-kan, a land roving birdlike creature which roams the surface of the island. ~ song bird~ A JT 100 0 74 0 50d10+10700 5d5+5000 9d10+44 claw -44 -44 -44 -8 EFI 0 0 0 stand stand male 1000 0 0 medium 0 #17044 terra-kan bird terra kan~ the terra-kan~ A man sized wingless bird hunts here. ~ The terra-kan has black plumage, a huge hooked beak, and two terrible talons. It moves by bounding in great leaps from place to place, often landing on its unsuspecting prey's back. Its squawk begins as a low warble and finishes with a rapid burst of CAW, caw-CAW, CAH!. ~ song bird~ A F 0 0 76 0 50d10+11500 5d5+5000 10d10+46 claw -46 -46 -46 -9 EFI 0 0 0 stand stand none 1000 0 0 medium 0 #17045 pirate gambling~ the gambling pirate~ A pirate is here, tossing his fate with dice. ~ The pirate is playing a game involving 3 dice called 'bones' in which the highest total wins, with the variant that 2 of a kind forfeits your roll, and 3 of a kind gets a bonus roll added. He is so involved in the game that he did not notice you enter. ~ human~ A 0 200 0 74 0 50d10+10700 5d5+5000 9d10+44 pound -44 -44 -44 -8 EFIJ 0 0 0 stand stand male 1000 0 0 medium 0 #17046 mate first pirate~ the first mate~ A pirate in the tattered remains of a uniform, glares at your intrusion. ~ The first mate once was an officer in the navy of Freeport, who in his later years took to skimming from the war fund. One day justice caught up with him and he was captured and shipped back to port. However, on the way, his ship was captured by Lord Vulture, who recognized potential in his captive. The mate has served Lord Vulture well, informing him of standard military moves of the navy. ~ human~ AF 0 500 0 76 0 50d10+11500 5d5+5000 10d10+46 pound -46 -46 -46 -9 EFIJ 0 0 0 stand stand male 1000 0 0 medium 0 #17047 pirate elite~ the elite pirate~ A well-armed, sharply uniformed pirate is here, guarding the hall. ~ The elite pirate is dressed in a black uniform with polished silver buttons and buckles. He wields a military saber with a precision you have seldom seen. ~ human~ AF DF 400 0 76 0 50d10+11500 5d5+5000 10d10+46 slash -46 -46 -46 -9 EFIJ 0 0 0 stand stand male 1000 0 0 medium 0 #17048 alindra slave woman~ Alindra of Dunkeldorf~ A beautiful human woman reclines in silk here. ~ Alindra of Dunkeldorf is at the ripe age of23. She tells you a sad tale of how she was captured by Lord Vulture on her trip to Freeport. What is even more sad is that Alindra over her years of captivity has fallen in love with Vulture, in spite of his villainy. ~ human~ AB 0 300 0 70 0 50d10+9750 5d5+5000 8d10+40 slap -40 -40 -40 -6 EFIJ 0 0 0 stand stand female 1000 0 0 medium 0 #17049 mutton chef pirate~ Mutton the chef~ A greasy, fat, hairy-backed pirate is here cooking up the daily swill. ~ Mutton has simple tastes in life. Leftovers and more leftovers, and licking the stirring spoon. He doesn't say much, because he is too busy drooling into the stew. He does seem to be unusually sweaty though. ~ human~ AB V 0 0 74 0 50d10+10700 5d5+5000 9d10+44 pound -44 -44 -44 -8 EFIJ 0 0 0 stand stand male 1000 0 0 medium 0 #17050 vulture lord~ Lord Vulture~ A giant, black skinned man glares at you with coal black eyes. ~ Lord Vulture is a master criminal, with a calculating evil that makes your skin crawl. He is dressed in black silk, which nicely sets off his closely trimmed black beard and mustache. On each of his fingers is a signet ring of some captain he has defeated. He sizes you up and says `Obviously you are the caliber of soldier I need. Will you join me and become richer than your wildest dreams?' ~ human~ AB B 1000 0 80 0 50d10+13500 5d5+5000 13d9+50 pound -50 -50 -50 -13 EFIJ 0 0 0 stand stand male 1000 0 0 medium 0 #17051 orca~ the orca~ An orca is here, hunting the along the break in the ice. ~ The orca is large, black, and white, and is not a nice little fishy like Free Willy. ~ human~ ABF 0 0 0 80 0 50d10+13500 5d5+5000 13d9+50 bite -50 -50 -50 -13 EF 0 0 0 stand stand female 1000 0 0 medium 0 #17052 roc great northern bird~ the great northern roc~ A hawklike bird with a 50' wingspan soars here. ~ The great northern roc, unlike its brethren, isn't enchanted with an unnatural sanctuary spell. Its plumage matches the landscape, making it look like a snow hill when it lands. ~ song bird~ AB T 0 0 80 0 50d10+13500 5d5+5000 13d9+50 claw -50 -50 -50 -13 F 0 0 0 stand stand male 1000 0 0 medium 0 #17053 pack howling wolf~ the howling wolf pack~ A howling, ravening pack of white furred wolves hunts here. ~ The wolves dine on seals and caribou normally, but you will do in a pinch. ~ wolf~ ABF 0 0 0 82 0 50d10+14500 5d5+5000 10d12+52 bite -52 -52 -52 -15 EFH 0 0 0 stand stand none 1000 0 0 medium 0 #17054 bear cave~ the towering cave bear~ A mound of pelts is stacked here. ~ The cave bear rears up and stands on its hind legs snarling. It is an impressive specimen. It is here, hibernating. Maybe you should let it sleep. ~ bear~ AB 0 0 0 82 0 50d10+14500 5d5+5000 10d12+52 claw -52 -52 -52 -15 CDEF 0 0 0 stand stand male 1000 0 0 medium 0 #17066 pirate~ the pirate in fur skins~ `Yo Ho Ho' cries a pirate in fur skins as he sees you. ~ The pirate is well armed and dangerous. ~ human~ AT 0 400 0 84 0 50d10+15500 5d5+5000 9d14+54 pound -54 -54 -54 -18 CDEFI0 0 0 0 stand stand none 1000 0 0 medium 0 #17067 guard pirate~ the lurking guard~ A pirate guard lurks in the shadows here. ~ The guard is lean, alert, hardened, and itching for a fight. ~ human~ AFT DFQ 500 0 80 0 50d10+13500 5d5+5000 13d9+50 pound -50 -50 -50 -13 EIJKTU 0 0 0 stand stand none 1000 0 0 medium 0 #17068 pirate~ the helmsman~ A pirate wise in the ways of the sea studies you. ~ The helmsman is the best there is. He has successfully navigated the narrow ice channels around the iceberg innumerable times. ~ human~ AT 0 600 0 88 0 50d10+17500 5d5+5000 10d15+58 pound -58 -58 -58 -24 EFIK 0 0 0 stand stand male 1000 0 0 medium 0 #17069 pirate~ Cutter, the 5th Pirate Lord~ A pirate bearing the cold of winter studies his charts here. ~ Cutter looks up from his charts and says, `Ah, at last we meet. I was told by an envoy of One-eye to expect you. I don't suppose you would consider just taking the gold and leaving, since you will probably die if you challenge me.' When you don't respond, Cutter replies, `very well, lets have at it', and he downs a purple potion. ~ human~ ABT H 1000 0 90 0 50d10+18500 5d5+5000 17d9+60 pound -60 -60 -60 -27 CDEFIJK 0 0 0 stand stand male 1000 0 0 medium 0 #17070 prisoner~ the frozen captive~ A prisoner shivers in the cold here. ~ The frozen captive is so gratified by your kindness that she tells you a story. ` A long time ago, Lok started this area, and had major writers block. Well, Simba sort of nudged him and he broke out of his block. With Rainman doing the main debugging and alot of dark beer, this area was created for your amusement. The secret to sailing is that all simple seas never border on grounding reefs. If you are in shallows type exit after each move to look for shoals ( they wont show in the night ). There is a main clockwise current running in the high seas, so don't sleep on the high seas, or you will drift.. There are alot of clues throughout isles so don't just powermud and miss all. Lok charmed me so you wouldn't just mindlessly butcher me.' ~ human~ ABT 0 1000 0 80 0 50d10+13500 5d5+5000 13d9+50 pound -50 -50 -50 -13 CEFIJK 0 0 0 stand stand none 1000 0 0 medium 0 #0 #OBJECTS #17011 tree banana~ the banana tree~ A banana tree is here, burdened with nice ripe fruit. ~ wood~ container 0 0 300 0 0 100 100 0 0 0 P E fruit~ Have you had your potassium today? ~ #17012 bananas bunch~ a bunch of bananas~ A ripe bunch of bananas is here- where is the monkey? ~ food~ food 0 A 5 5 0 0 0 0 2 10 P #17013 sign warning~ a wooden sign~ A wooden sign is nailed in the ground here. ~ wood~ trash 0 0 0 0 0 0 0 0 0 0 P E sign wooden~ ********************** * KEEP OUT * * or ye head be mine * * One-Eye * ********************** ~ #17014 mallet wooden~ a wooden mallet~ A wooden mallet is here. ~ wood~ weapon 0 AN exotic 8 10 crush 0 90 10 7000 P A 18 -1 A 19 -1 E mallet wooden~ This mallet looks like it was meant for hammering pegs, and not for combat. ~ #17015 robe feather~ a feather robe~ A robe maid of brilliant tropical bird plumage is here. ~ unknown~ armor 0 AK 15 15 15 7 0 46 8 1000 P E robe feather~ It sure is pretty. ~ #17016 bottle rum~ a bottle of rum~ You see a have full bottle of rum here, going to waste. ~ glass~ drink 0 A 6 6 'rum' 0 0 0 3 30 P #17017 laid~ LAID!~ Are you going to get lucky? ~ gold~ money 0 A 1000 0 0 0 0 0 3 0 P #17018 sextant~ a sextant~ A beautiful gilded sextant lies here. ~ vellum~ scroll 0 AO 25 'locate object' '' '' '' 20 1 3100 P E sextant~ Upon closer examination, you see that the sextant has an inscription on the side. It reads 'Recite these words on what you need, and at last I will be freed' ~ #17019 girdle might~ the girdle of might~ A well crafted weapons belt is lying here. ~ mithril~ armor G AL 17 16 16 8 0 50 5 1000 P A 5 4 A 19 10 E belt girdle might~ An inscription on the girdle reads: ------------------------------------ In the morning and in the night In the dark, and in the light There is no wrong, there is no right All there is, is triumphant might ------------------------------------ ~ #17020 gauntlets accuracy~ gauntlets of accuracy~ A pair of gauntlets with arrows on them lies here. ~ leather~ armor G AH 17 16 16 10 0 50 2 1000 P A 18 15 E arrows arrow gauntlets~ The arrows are branded in the leather, and align along the thumbs. ~ #17021 key iron~ an iron key~ An iron key is here. ~ iron~ key 0 AO 0 0 0 0 0 0 1 0 P #17022 pool lava~ a lava pool~ A pool of lava is bubbling here. ~ unknown~ trash AQ A 0 0 0 0 0 0 0 0 P E lava pool~ It is so hot your eyes are watering. ~ #17023 cutlass sword~ a cutlass~ An arm-length curved sword is here. ~ steel~ weapon 0 AN sword 7 8 slash 0 54 6 3000 P A 18 5 A 19 5 #17024 eye kracken krackens kracken's~ the kracken's eye~ A large eyeball of some sea creature is rotting on the ground. ~ flesh~ staff CEJ AO 25 10 10 'detect invis' 0 25 1 1000 P E eye eyeball~ You stare into the eye, and you feel an ancient evil try to wrest control of your mind away from you. You win and break your gaze. ~ #17025 armbands volcanoes~ armbands of the Volcanoes~ Armbands made of fire are smoldering on the ground. ~ fire~ armor AGQ AI 25 25 25 25 0 64 5 1000 P A 13 100 E fire~ The armbands are burning brightly. ~ #17026 chest bronze~ a huge bronze chest~ A huge bronze chest is here. ~ bronze~ container G 0 200 0 0 100 100 500 0 0 P #17027 javelin~ a javelin~ A well balanced javelin is here. ~ unknown~ armor 0 AO 20 20 20 10 0 60 3 1000 P A 18 7 #17028 cloak looting~ the cloak of looting~ You see a suspicious looking cloak here. Hmmm. ~ cloth~ armor FG AK 20 20 20 10 0 60 4 2000 P A 2 3 A 14 100 A 17 -30 E cloak~ Yes, you have seen a thief wearing this once before. ~ #17029 blood ettins ettin ettin's~ Ettin's blood~ A jar of blood is here ~ glass~ potion FG A 30 'sanctuary' 'stone skin' 'shield' 'armor' 20 3 4000 P #17030 hoard pirate pirate's~ the pirate's hoard~ You see a big old fucking pile o' loot! ~ gold~ money 0 A 100000 0 0 0 0 0 30 0 P #17031 pants sharkskin~ sharkskin pants~ A pair of pants cut from the skin of a fish lie here. ~ snakeskin~ armor G AF 23 24 23 20 0 70 4 7000 P A 17 -20 A 19 6 E pants sharkskin~ Upon closer examination, you notice a tag on the waistline. It reads ' Mizzenmast, my friend, who brought me a white sharks eye, I have bewitched these pants to give you great might and valor in combat. Wear them well. - Merlin' ~ #17032 crossbow poison~ a crossbow of poison~ You see a nasty looking hand crossbow with black gummed quarrels here. ~ wood~ wand 0 AO 35 30 30 'poison' 0 25 5 900 P E crossbow~ The crossbow has been lovingly crafted from a fine ebony, and bears a strange black metal for the bow itself. The quarrels are also made of the same black metal. ~ #17033 orb nullifier~ the nullifier orb~ A round sphere on the ground is swallowing all the light around it. ~ glass~ wand C AO 40 20 20 'dispel nagic' 0 30 3 1000 P E orb nullifier~ You try to peer closely at the orb, but it is just a vague black shape. Holding it in your hand, you can feel its smooth, spherical shape. ~ #17034 chest padlocked~ a padlocked chest~ A heavy padlocked chest is here. ~ iron~ container 0 0 200 0 0 50 100 0 0 0 P E chest~ Upon close examination, you see no way of opening this chest short of the key. ~ #17035 key metal~ a metal key~ A metal key lies here. ~ metal~ key 0 A 0 0 0 0 0 0 1 0 P E key metal~ The key is small, perhaps it might open a padlock. ~ #17036 waverunner boat~ an outrigger called 'Waverunner'~ An outrigger canoe with a sky blue sail is here, provisioned for adventure. ~ wood~ boat T 0 1500 0 0 0 0 20 30 1000 P #17037 lantern watchman's watchman watchamans~ a watchman's lantern~ A watchman's lantern is here, giving off a bright white light. ~ oil~ light A AO 0 0 -1 0 0 20 5 0 P A 9 -50 E lantern~ You get the feeling that this lantern used to be able to do lots of amazing things. ~ #17038 pearl giant~ a giant pearl~ A giant pearl lies forgotten in the sand. ~ diamond~ treasure 0 A 20000 0 0 0 0 10 1 0 P E pearl giant~ The pearl is perfectly formed, and is and sprays a rainbow of colors off of its shiny surface. ~ #17039 hammock hemp~ a hemp hammock~ A hemp hammock is here, stretched between 2 sunken poles. ~ unknown~ furniture 0 A 0 0 0 0 0 5 0 0 P E hemp hammock~ The hammock has an inviting sag, and it beckons to you. ~ #17040 doubloons booty~ doubloons and booty~ You see a trove of doubloons and booty! ~ gold~ money 0 A 100000 0 0 0 0 0 30 0 P #17041 key golden hawk~ a golden hawk key~ A golden hawk key lies here. ~ gold~ key 0 A 0 0 0 0 0 1 0 0 P E key golden hawk~ The key is made entirely of gold, and has the head of a hawk on it. ~ #17042 stone floating~ a floating stone~ A stone is here, floating in mid-air! ~ stone~ map GP AO 0 0 0 0 0 10 3 0 P E stone floating~ The stone is of a strange material you have rarely seen. ~ #17043 robe hawklord hawk lord~ the vest of the Hawklord~ A vest made of a bright blue fine chain mesh hovers here. ~ unknown~ container GP AK 100 0 0 10 75 74 5 1000 P A 18 5 A 19 6 A 17 -20 E vest hawk lord hawklord~ The blue mesh seems to attract metal object on your body. In fact, you can attach small throwing items onto it. ~ #17044 winch ladder~ a winch ladder~ A winch with a long rope ladder is here. ~ wood~ furniture 0 0 0 0 0 0 0 0 0 0 P E winch~ You examine the rope ladder on the winch and estimate it can go down 500'. ~ #17045 gizzard~ a gizzard~ A raw gizzard is on the ground, being consumed by ants. ~ food~ pill 0 A 35 'heal' '' '' '' 25 2 0 P #17046 chest iron bound~ an iron bound chest~ A massive iron bound chest is here. ~ iron~ container 0 0 501 0 0 100 100 0 0 0 P E chest iron~ Engraved on a band in the corner are the words: `Secure Chest TM by Beich' ~ #17047 silver mountain~ a mountain of silver~ A mountain of silver is here. Take it and be rich! ~ silver~ money 0 A 100000 0 0 0 0 0 500 0 P E silver mountain~ The silver coins are from many different mints and eras. ~ #17048 mug everfull~ the everfull mug~ A bottomless glass of ale is here, waiting to slake your thirst. ~ glass~ drink G AO 100 100 'ale' 0 0 1 5 0 P E mug everfull~ The ale is a light orange color with a hint of fuggles hops in its aroma. ~ #17049 wings lord vulture's vulture vultures~ Lord Vulture's wings~ Wings from an ENORMOUS black bird lie well preserved on the ground. ~ unknown~ armor FG AI 26 26 26 20 0 80 50 10000 P A 1 3 A 19 8 A 18 4 E wings~ Upon closer examination, you see that the wings have a support harness which straps to your biceps. ~ #17050 eye eagle~ the eye of the eagle~ You see a smooth amber stone with a single black spot lying on the ground. ~ food~ staff G AO 40 40 40 'infravision' 0 40 1 10 P E eye~ The eye has a fascinating depth to it. The black spot seems to drink in the light around it. ~ #17051 dagger throwing~ a throwing dagger~ A well balanced blue metal throwing dagger is here. ~ metal~ weapon GQ AN dagger 5 10 pierce 0 50 2 1000 P A 18 8 A 19 3 E metal dagger blue~ The blue metal seems to stick to other metal objects. ~ #17052 grog mug~ a mug of grog~ A foaming mug of grog is here, ready to take the chill off.. ~ unknown~ potion G AO 40 'refresh' 'harm' 'remove curse' '' 30 3 1000 P #17053 cloak fur skin~ a fur skin cloak~ A white fur skin cloak is here. ~ fur~ armor 0 AK 26 26 26 20 0 80 7 2000 p #17054 vest fur skin~ a fur skin vest~ A white fur skin vest is here. ~ fur~ armor 0 AD 26 26 26 20 0 80 5 5000 P #17055 leggings fur skin~ fur skin leggings~ Some white fur skin leggings are here. ~ fur~ armor 0 AF 25 27 27 20 0 80 8 5000 P #17056 buckler spiked~ a spiked buckler~ A spiked buckler is here. ~ unknown~ armor 0 AJ 27 25 26 18 0 80 1 3000 P A 17 -10 A 19 7 #17057 icicle~ an icicle~ An icicle lies on the floor, melting. ~ ice~ wand G AO 40 5 5 'frost breath' 0 70 2 1000 P #17058 pool melting~ the melting pool~ A pool of melting ice and frigid water is here. ~ ice~ fountain 0 0 1000 1000 0 0 0 0 0 0 P #17059 garrote wire~ a garrote wire~ A long piece of wire lies on the ground. ~ metal~ weapon 0 AN exotic 10 9 grep 0 80 1 1000 P #17060 stone ghost~ the ghost stone~ (TRANSLUCENT) A stone lies on the ground here. ~ stone~ wand G AN 40 5 5 'pass door' 0 40 1 1000 P #17061 battle axe two handed~ a mighty two handed battle axe~ A mighty two handed battle axe lies neglected in the dirt. ~ steel~ weapon 0 AN axe 11 11 chop DEF 88 45 9000 P A 19 10 #17062 armor frost~ frost armor~ A suit of armor fashioned from ice lies melting on the ground. ~ ice~ armor FG AD 32 31 31 24 0 90 50 1000 P A 1 -3 A 14 -20 A 5 3 A 18 7 A 19 7 A 24 -10 E armor frost~ The armor is made from interlocking bands of ice, which overlap in a scale like fashion. The armor is cold to touch. ~ #17063 Frostbite sword winter~ "Frostbite" sword of winter~ A long bastard sword made of ice lies here melting. ~ ice~ weapon DFL AN sword 10 13 bite 0 90 30 0 P A 1 -2 A 14 -20 A 18 15 A 19 15 A 23 -5 E frostbite sword winter~ You run your eyes along the frosty edge of the great blade of ice. Chills run through you as you think of the unbearable cold you would feel as this slid through your body. ~ #17064 bag gold~ a bag of gold~ A heavy bulging bag of gold lies here. ~ leather~ money 0 A 50000 0 0 0 0 0 30 0 P #17065 bag silver~ a bag of silver~ A heavy bulging bag of silver lies here. ~ leather~ money 0 A 25000 0 0 0 0 0 30 0 P #17066 bag gems~ a bag of gems~ A heavy bulging bag of gems lies here. ~ leather~ money 0 A 75000 0 0 0 0 0 30 0 P #17067 bag jewelry~ a bag of jewelry~ A heavy bulging bag of jewelry lies here. ~ leather~ money 0 A 100000 0 0 0 0 0 30 0 P #17068 eye evil~ the evil eye~ A bloody eye lies here. ~ unknown~ wand EG AO 45 15 15 'sleep' 0 40 1 1000 P #17069 map hell's reef~ a map to Hell's Reef~ A map lies rolled up on the ground. ~ leather~ trash 0 A 0 0 0 0 0 2 0 0 P E map hell's reef~ >From southpoint, go 4n and 3w. There ye shall find a great treasure. ~ #17070 bonfire roaring~ a roaring bonfire~ A roaring bonfire blazes brightly here. ~ unknown~ trash ABQ 0 0 0 0 0 0 0 0 0 P #0 #ROOMS #17171 On the Beach~ You stand on the beach. Raider ships have been beached further up, towards the jungle, where a small hut is located. A dense tropical jungle surrounds you. ~ 0 0 2 D0 The jungle~ ~ 0 -1 17175 D1 The plains~ ~ 0 -1 335 D3 The jungle~ ~ 0 -1 17172 E hut~ You look inside the hut. It contains the hammers, saws, brushes, pots of pitch, rope, and other carpentry tools. ~ E ships~ The ships look like they have been beached for a few days. There is a rope winch system whereby they have been hoisted up the beach. Roller logs are piled near the winch for future use. ~ S #17172 In the Jungle~ You are in a dense tropical jungle. Towering trees block out the sun with a palm canopy. Around you are stumps and piles of delimbed trees. A small path winds into the jungle. ~ 0 0 3 D0 The jungle~ ~ 0 -1 17174 D1 The beach~ ~ 0 -1 17171 E stumps piles trees delimbed~ After examining the stumps and piles of lumber, you conclude that fairly recently there was a large cutting of lumber. Mostly hardwoods are gone. ~ S #17173 In the Jungle~ You are in a dense tropical jungle, on a cliff overlooking a wide sea. The green ocean crashes on the rocks far below. Around you some of the trees have buckets on them. A path leads back into the jungle. ~ 0 0 3 D1 The jungle~ ~ 0 -1 17174 D5 ~ ~ 0 -1 17183 E buckets trees~ You look in the buckets. Sap flows from a spout which has been hammered deep into the tree. The sap which is in the bucket is black and very sticky. You think it might make a good pitch for an ocean going vessel. ~ S #17174 In the Jungle~ You are in a dense tropical jungle at a junction of paths. You squat and look at the trail and see the fairly recent prints of a wild boar. The heavy humidity of the jungle is making you sweat profusely. ~ 0 0 3 D1 The jungle~ ~ 0 -1 17175 D2 The jungle~ ~ 0 -1 17172 D3 The jungle~ ~ 0 -1 17173 S #17175 In the Jungle~ You are following a dirt path though a dense tropical jungle. Around you fruit is plentiful. A parrot above you caws as you stop. ~ 0 0 3 D0 The jungle~ ~ 0 -1 17176 D2 The jungle~ ~ 0 -1 17171 D3 The jungle~ ~ 0 -1 17174 E parrot bird~ You stop and listen to the parrot. It says '*caw* Come along little princess *caw*, we have a nice little brig for ya *caw*' ~ S #17176 In the Jungle~ You are in a dense jungle. The overgrowth is terrible. You hate to think about what lives in the thorn thicket to the east. The trail stretches north and south. ~ 0 0 3 D0 The jungle~ ~ 0 -1 17178 D1 The thorn thicket~ barricade thicket~ 1 0 17177 D2 The jungle~ ~ 0 -1 17175 E thorn thicket~ You notice on closer inspection that the thorn thicket is nothing more than a barricade of thorns, cleverly camouflaged. ~ S #17177 At the Mouth of a Cave~ You have followed a trail to a mountain. Above you there is a mouth of a cave. ~ 0 4 3 D3 The jungle~ barricade thorn thicket~ 1 0 17176 D4 The cave~ ~ 0 -1 17183 E cave~ You stare intently at the cave for a while. There is smoke coming out of a hole in the rock above the cave, indicating inhabitation. ~ S #17178 In the Jungle~ You are on a trail in a dense jungle, in front of a stake with a skull attached to it. The path continues along the trail. ~ 0 4 3 D2 The jungle~ ~ 0 -1 17176 D3 The jungle~ ~ 0 -1 17179 E stake skull~ The skull upon closer inspection, is too small for a man, and has the sloping brow ridge of a monkey. ~ S #17179 In the Savage Camp~ You have blundered into the camp of several savages. Rude huts and lean-to's are erected in a circular clearing. There is a central fire, upon which some animal is being roasted. ~ 0 0 3 D1 The Jungle~ ~ 0 -1 17178 D2 The savage camp~ ~ 0 -1 17180 D3 The savage camp~ ~ 0 -1 17182 E animal fire~ There is a monkey roasting on the fire. ~ S #17180 In the Savage Camp~ You have blundered into the camp of several savages. Rude huts and lean-to's are erected in a circular clearing. A tree is being hollowed out for a canoe with fire and shell axes. ~ 0 0 3 D0 The savage camp~ ~ 0 -1 17179 D3 The savage camp~ ~ 0 -1 17181 E canoe tree~ The canoe has a long way to go. ~ S #17181 In the Savage Camp~ You have blundered into the camp of several savages. Rude huts and lean-to's are erected in a circular clearing. Fish is being dried over a smoky pit. ~ 0 0 3 D0 The savage camp~ ~ 0 -1 17182 D1 The savage camp~ ~ 0 -1 17180 E smoky pit fish~ The fish looks like its tarpon. ~ S #17182 In the Savage Camp~ You have blundered into the camp of several savages. Rude huts and lean-to's are erected in a circular clearing. Women are fashioning baskets here. ~ 0 0 4 D1 The savage camp~ ~ 0 -1 17179 D2 The savage camp~ ~ 0 -1 17181 E women baskets~ Several fat, toothless, naked women are twisting palm fronds into baskets. ~ S #17183 At the Cave Entryway~ You are at the entryway to a vast cave, crammed to the ceiling with miscellaneous cargo boxes. Pallets lie here and there, marking each pirates own little area. A trail winds down the mountain, or you can go further into the cave. ~ 0 0 2 D0 The entryway~ ~ 0 -1 17184 D1 Inside the cave~ ~ 0 -1 17187 D2 The entryway~ ~ 0 -1 17185 D4 ~ ~ 0 -1 17173 D5 Down the trail~ ~ 0 -1 17177 S #17184 At the Cave Entryway~ You are at the entryway to a vast cave, crammed to the ceiling with miscellaneous cargo boxes. Pallets lie here and there, marking each pirates own little area. ~ 0 0 2 D1 Inside the cave~ ~ 0 -1 17186 D2 The entryway~ ~ 0 -1 17183 S #17185 At the Cave Entryway~ You are at the entryway to a vast cave, crammed to the ceiling with miscellaneous cargo boxes. Pallets lie here and there, marking each pirates own little area. ~ 0 0 2 D0 The entryway~ ~ 0 -1 17183 D1 Inside the cave~ ~ 0 -1 17188 S #17186 Inside the Cave~ You are inside the pirates cave. Around you the riches of many a raid lie piled in heaps. Drunken pirates cavort and sing bawdy songs. Torches cast menacing shadows on the ceiling. ~ 0 8 0 D1 Inside the cave~ ~ 0 -1 17189 D2 Inside the cave~ ~ 0 -1 17187 D3 The entryway~ ~ 0 -1 17184 S #17187 Inside the Cave~ You are inside the pirates cave. Around you the riches of many a raid lie piled in heaps. Drunken pirates cavort and sing bawdy songs. A huge sunken fire pit roars here. ~ 0 8 0 D0 Inside the cave~ ~ 0 -1 17186 D1 Inside the cave~ ~ 0 -1 17190 D2 Inside the cave~ ~ 0 -1 17188 D3 The entryway~ ~ 0 -1 17183 S #17188 Inside the Cave~ You are inside the pirates cave. Around you the riches of many a raid lie piled in heaps. Drunken pirates cavort and sing bawdy songs. Torches cast menacing shadows on the ceiling. ~ 0 8 0 D0 Inside the cave~ ~ 0 -1 17187 D1 Inside the cave~ ~ 0 -1 17191 D3 The entryway~ ~ 0 -1 17185 S #17189 Inside the Cave~ You are inside the pirates cave. Around you the riches of many a raid lie piled in heaps. Drunken pirates cavort and sing bawdy songs. Torches cast menacing shadows on the ceiling. ~ 0 8 0 D2 Inside the cave~ ~ 0 -1 17190 D3 Inside the cave~ ~ 0 -1 17186 S #17190 At the Throne of the Pirate Lord~ You stand before the throne of the Pirate Lord. Slave women are chained at the feet of the throne to serve the every whim of their lord. The throne rests on a beautiful oriental carpet. Behind the throne, iron rungs go upward into a shaft above. ~ 0 8 0 D0 Inside the cave~ ~ 0 -1 17189 D2 Inside the cave~ ~ 0 -1 17191 D3 Inside the cave~ ~ 0 -1 17187 D4 Up the iron rungs~ ~ 0 -1 17193 D5 Into the dark hole~ carpet oriental rug secret trap door~ 1 0 17192 E carpet oriental~ As you examine the carpet, you discover a secret trap door! ~ S #17191 Inside the Cave~ You are inside the pirates cave. Around you the riches of many a raid lie piled in heaps. Drunken pirates cavort and sing bawdy songs. Torches cast menacing shadows on the ceiling. ~ 0 8 0 D0 Inside the cave~ ~ 0 -1 17190 D2 ~ ~ 0 -1 17195 D3 ~ ~ 0 -1 17188 S #17192 Inside the Dark Prison~ You stand ankle deep in festering refuse. The sludge reeks and stains the walls. In the corner an attempt has been made to make a pallet high enough to stay out of the sewage. ~ 0 1|8 0 D4 Out of the hole~ trapdoor trap door rug oriental carpet~ 1 0 17190 S #17193 Atop the Mountain~ You stand high atop the mountain, overlooking the seas of the pirate lords. The wind blows through your hair, cleansing the foul odors you have had to endure. Waves break on the rocks around the tropical island. To the west, you see a small tribal camp, with warriors dancing around the fires. ~ 0 0 5 D5 Down the iron rungs~ ~ 0 -1 17190 S #17194 In a Quiet Cove~ You sail on a quiet cove, where the waters are a brilliant turquoise. To the south of you the cove enters a dark cave in the looming black mountain. The water is so clear, you can see the bottom. ~ 0 0 7 D2 Into the cave~ ~ 0 -1 17211 E bottom~ Peering deep into the water, you see orange, red and yellow sea urchins on the bottom. ~ S #17195 On a Black Sand Beach~ You stand on an exotic black sand beach. There is no vegetation on this island, for as far as you can see. To the south of you a black mountain looms. The sand is soft, and your feet sink deeply into its warmth. ~ 0 0 2 D0 ~ ~ 0 -1 17191 D2 The mountain~ ~ 0 -1 17197 D3 The beach~ ~ 0 -1 17196 S #17196 On a Black Sand Beach~ You stand on an exotic black sand beach. There is no vegetation on this island, for as far as you can see. To the south and east of you a black mountain looms. Waves curl on a reef 150' off shore, and gently roll in to crash at your feet. ~ 0 0 2 D1 The beach~ ~ 0 -1 17195 D2 The beach~ ~ 0 -1 17203 S #17197 Climbing the Black Mountain~ You are climbing on the steep slopes of a black rock mountain. Hot searing gas bursts from vents around you. From this vantage you have a commanding view of the seas and black sand beach. ~ 0 0 5 D0 The beach~ ~ 0 -1 17195 D1 The mountain~ ~ 0 -1 17198 D2 The mountain~ ~ 0 -1 17205 D3 The beach~ ~ 0 -1 17203 E seas view~ Off in the distance you watch a pirate ship board a merchant galley. The fighting is fast and furious, but soon over. The pirates leave trundling their prize aboard, and leave the galley to sink in flaming ruin. ~ S #17198 Climbing the Black Mountain~ You are climbing on the steep slopes of a black rock mountain. Hot searing gas bursts from vents around you. To the south of you, you can climb up and over the rim of the black mountain. To the north stretches a calm cove. ~ 0 0 5 D1 The mountain~ ~ 0 -1 17199 D2 Over the rim~ ~ 0 -1 17210 D3 The mountain~ ~ 0 -1 17197 S #17199 Climbing the Black Mountain~ You are climbing on the steep slopes of a black rock mountain. Hot searing gas bursts from vents around you. From this vantage you have a commanding view of the red hot lava flows. The lava seems to be flowing steadily from two main fissures, and winds its way to the sea to cool in a roaring hiss. ~ 0 0 5 D0 The lava flows~ ~ 0 -1 17200 D1 The lava flows~ ~ 0 -1 17202 D2 The mountain~ ~ 0 -1 17209 D3 The mountain~ ~ 0 -1 17198 S #17200 Walking the Lava Flows~ You are walking the shiny black lava flows that flow from the mountain down into the sea, being careful to avoid the gas vents and hot lava. There are plenty of exits into the mountain, but none of them look safe. ~ 0 0 2 D1 The lava flows~ ~ 0 -1 17201 D2 Up the mountain~ ~ 0 -1 17199 E exits~ You look into one of the fissures, and watch two lava worms mating. ~ S #17201 Walking the Lava Flows~ You are walking the shiny black lava flows that flow from the mountain down into the sea, being careful to avoid the gas vents and hot lava. There are plenty of exits into the mountain, but none of them look safe. At the waters edge the red hot lava boils the surrounding ocean in a deafening roar. ~ 0 0 2 D2 The lava flows~ ~ 0 -1 17202 D3 The lava flows~ ~ 0 -1 17200 S #17202 Walking the Lava Flows~ You are walking the shiny black lava flows that flow from the mountain down into the sea, being careful to avoid the gas vents and hot lava. There are plenty of exits into the mountain, but none of them look safe. ~ 0 0 2 D0 The lava flows~ ~ 0 -1 17201 D3 Up the mountain~ ~ 0 -1 17199 E vents~ You stand for a while and watch a gas vent. Gas seems to steadily emit in a low hiss, and occasionally bursts out in a deadly jet. ~ S #17203 On a Black Sand Beach~ You stand on an exotic black sand beach. There is no vegetation on this island, for as far as you can see. To the east of you a black mountain looms. The dappled sunlight makes its way through the cool palm canopy to gently warm the soft black sand. You dream of that lover you once had in a far off city, and wish they could have been here now. ~ 0 0 2 D0 The beach~ ~ 0 -1 17196 D1 The mountain~ ~ 0 -1 17197 D2 The beach~ ~ 0 -1 17204 S #17204 On a Black Sand Beach~ You stand on an exotic black sand beach. There is no vegetation on this island, for as far as you can see. To the east of you a black mountain looms. To the west you see a sea that there may be sharks. ~ 0 0 2 D0 The beach~ ~ 0 -1 17203 D1 The mountain~ ~ 0 -1 17205 D3 On the seas surrounding an atoll~ ~ 0 -1 17221 S #17205 Climbing the Black Mountain~ You are climbing on the steep slopes of a black rock mountain. Hot searing gas bursts from vents around you. Below you and to the west are the black sand beaches. If you climb up to the east, you can go over the rim. You don't know if you will be able to come back though. ~ 0 0 5 D0 The mountain~ ~ 0 -1 17197 D1 Over the rim~ ~ 0 -1 17210 D2 The mountain~ ~ 0 -1 17206 D3 The beach~ ~ 0 -1 17204 S #17206 Climbing the Black Mountain~ You are climbing on the steep slopes of a black rock mountain. Hot searing gas bursts from vents around you. The mountain drops steeply into a churning sea below, much too dangerous to descend. Wind whips around the mountain into your face. You think that if you could just hold open your cloak, you could fly away, across the sea. ~ 0 0 5 D0 The mountain~ ~ 0 -1 17205 D1 The mountain~ ~ 0 -1 17207 S #17207 Climbing the Black Mountain~ You are climbing on the steep slopes of a black rock mountain. Hot searing gas bursts from vents around you. The mountain drops steeply into a churning sea below, much too dangerous to descend. Down and to your north, you can make out the glowing red crater floor of the heart of the black mountain. You see a path going downward. ~ 0 0 5 D0 The crater~ ~ 0 -1 17210 D1 The mountain~ ~ 0 -1 17208 D3 The mountain~ ~ 0 -1 17206 S #17208 Climbing the Black Mountain~ You are climbing on the steep slopes of a black rock mountain. Hot searing gas bursts from vents around you. The mountain drops steeply into a churning sea below, much too dangerous to descend. Far below a blowhole spurts over and over with the rhythm of the sea. ~ 0 0 5 D0 The mountain~ ~ 0 -1 17209 D3 The mountain~ ~ 0 -1 17207 S #17209 Climbing the Black Mountain~ You are climbing on the steep slopes of a black rock mountain. Hot searing gas bursts from vents around you. The mountain drops steeply into a churning sea below, much too dangerous to descend. You can climb up to your west and go over the rim of the mountain. Terns fly in ever ascending spirals, gliding on the hot updraft of the mountain. ~ 0 0 5 D0 The mountain~ ~ 0 -1 17199 D2 The mountain~ ~ 0 -1 17208 D3 Over the rim~ ~ 0 -1 17210 S #17210 The Crater~ You have climbed into the crater. Around you lava bubbles and boils. There is a series of high spots which you may step on which take you south to a path up the mountain, or down a shaft in the center. It is hard to breathe here in the noxious gasses of the volcano. ~ 0 0 2 D2 Up the southern path~ ~ 0 -1 17207 D5 Down a shaft~ hatch~ 1 0 17218 S #17211 In the Watery Cave~ You float on a quiet cove inside a cave. Light from the northern exit bounces off the lapping waves and dances along the cavern ceiling. Docked are two triremes, showing the scars of many a battle. A stone staircase winds upwards into the mountain. ~ 0 0 7 D0 The cove~ ~ 0 -1 17194 D4 Up the stairs~ ~ 0 -1 17212 E trireme triremes~ The vessels are well guarded by a force of some 30 odd men. You think better of it, and leave well enough alone. ~ S #17212 In the Pirates Cavern~ You are in the caverns inhabited by the pirates of Fire Island. The walls bear torch sconces, which light everything in a flickering orange glow. Warm air circulates to you from the south. From below you can hear the sounds of water. The natural passage seems to have been widened with mining tools, and braced with wooden timbers. ~ 0 8 0 D1 Caverns~ ~ 0 -1 17213 D2 In the Pirates Cavern~ ~ 0 -1 17215 D3 Caverns~ gate~ 1 17021 17214 D5 Down the winding stone staircase~ ~ 0 -1 17211 S #17213 In the Cargo Cavern~ You stand in the dimly lit cargo cavern, where boxes and crates of various goods have been racked and stacked in orderly rows. All of the boxes bear the stamp of different owners, never having reached their intended destinations. ~ 0 8 0 D3 Caverns~ ~ 0 -1 17212 E stamps boxes crates stamp box crate~ You read the dwarven markings of one box. It reads 'Deliver to Thraxton of Urnst'. You pry it open and find a small barrel of beer. ~ S #17214 In the Armory~ You are in the pirates armory, where bows, cutlasses, leather armor and the like have been stored for future use. Most of the weapons seem to be of poor quality, except for a few which stand out. ~ 0 8 2 D1 Caverns~ gate~ 1 17021 17212 S #17215 In the Pirates Cavern~ You are in the caverns inhabited by the pirates of Fire Island. The walls bear torch sconces, which light everything in a flickering orange glow. Warm air circulates to you from the south. The natural passage seems to have been widened with mining tools, and braced with wooden timbers. There is a painting on the wall. ~ 0 8 0 D0 Caverns~ ~ 0 -1 17212 D2 Caverns~ ~ 0 -1 17216 E painting wall~ The painting is of a never ending forest of old hardwoods. Elves climb the limbs, and swing from long rope platforms from tree to tree. The painting is titled 'Ellnallhalla by Lalila' ~ S #17216 In the Pirates Cavern~ You are in the caverns inhabited by the pirates of Fire Island. The walls bear torch sconces, which light everything in a flickering orange glow. Warm air circulates to you from the east. The natural passage seems to have been widened with mining tools, and braced with wooden timbers. ~ 0 8 0 D0 Caverns~ ~ 0 -1 17215 D1 Caverns~ ~ 0 -1 17217 S #17217 In the Pirates Cavern~ You are in the caverns inhabited by the pirates of Fire Island. The walls bear torch sconces, which light everything in a flickering orange glow. Warm air circulates to you from the south. The natural passage seems to have been widened with mining tools, and braced with wooden timbers. To the south you hear the sounds of laughter. ~ 0 8 0 D2 Caverns~ ~ 0 -1 17218 D3 Caverns~ ~ 0 -1 17216 S #17218 In the Hall of the Pirate Lord~ You stand in the hall of the pirate lord. Above on a dias is a desk and a chair. Where you are is a table with 9 chairs around it. On the walls are charts of the seas, and various mounted fish. To the east is a barracks area, and to the west is an iron gate. Stairs wind upwards into a shaft from which hot air emanates. It is up these stairs that most of the pirates scurry when you enter the room. ~ 0 8 0 D1 The barracks~ ~ 0 -1 17219 D3 A dark cavern~ gate~ 1 17021 17220 D4 A winding staircase~ ~ 0 -1 17210 S #17219 The Barracks~ You are in the barracks of the pirates. Bunk beds line the walls in rows. Each bed is numbered by a charcoal mark. The beds are neat. At the foot of each bed is a trunk, also numbered, matching the bed. The bedding looks fresh and free of insects. ~ 0 8 0 D3 The hall~ ~ 0 -1 17218 S #17220 A Dark Cave~ You stand in a dimly lit dark cave. There is a cot in the corner, and a trunk on the floor. The room is very hot, oppressively so. The walls bear strange scratches. ~ 0 1|8 0 D1 The hall~ gate~ 1 17021 17218 E walls wall scratches scratch~ The scratches upon closer examination under a light, actually are a sketch of an old growth forest. ~ S #17221 On the Seas Surrounding an Atoll~ You have sailed into seas surrounding a rocky atoll. The surf crashes on the sharp jagged rocks, preventing a landing. ~ 0 131072 7 D1 On the black sand beach~ ~ 0 -1 17204 D2 Sailing around the atoll~ ~ 0 -1 17222 E atoll~ You shimmy up your mast and look at the atoll. The atoll is a circular island with a quiet lagoon in the middle. The only way into the central lagoon appears to be via the north end of the atoll. In the lagoon, you can easily recognize the masts of several docked ships, and you see houses on stilts. ~ S #17222 On the Seas Surrounding an Atoll~ You have sailed into seas surrounding a rocky atoll. The surf crashes on the sharp jagged rocks, preventing a landing. Sharks abound in these waters. ~ 0 262144 7 D0 Sailing around the atoll~ ~ 0 -1 17221 D3 Sailing around the atoll~ ~ 0 -1 17223 E atoll~ You shimmy up your mast and look at the atoll. The atoll is a circular island with a quiet lagoon in the middle. The only way into the central lagoon appears to be via the north end of the atoll. In the lagoon, you can easily recognize the masts of several docked ships, and you see houses on stilts. ~ S #17223 On the Seas Surrounding an Atoll~ You have sailed into seas surrounding a rocky atoll. The surf crashes on the sharp jagged rocks, preventing a landing. You think you see the glint of gold on the rocks, but when you blink, its gone. ~ 0 262144 7 D1 Sailing around the atoll~ ~ 0 -1 17222 D3 Sailing around the atoll~ ~ 0 -1 17224 E atoll~ You shimmy up your mast and look at the atoll. The atoll is a circular island with a quiet lagoon in the middle. The only way into the central lagoon appears to be via the north end of the atoll. In the lagoon, you can easily recognize the masts of several docked ships, and you see houses on stilts. ~ S #17224 On the Seas Surrounding an Atoll~ You have sailed into seas surrounding a rocky atoll. The surf crashes on the sharp jagged rocks, preventing a landing. Large single clawed crabs cover the rocks. ~ 0 32768 7 D0 Sailing around the atoll~ ~ 0 -1 17225 D1 Sailing around the atoll~ ~ 0 -1 17223 E atoll~ You shimmy up your mast and look at the atoll. The atoll is a circular island with a quiet lagoon in the middle. The only way into the central lagoon appears to be via the north end of the atoll. In the lagoon, you can easily recognize the masts of several docked ships, and you see houses on stilts. ~ S #17225 On the Seas Surrounding an Atoll~ You have sailed into seas surrounding a rocky atoll. The surf crashes on the sharp jagged rocks, preventing a landing. You trail your toe along in the water and feel a westerly current. ~ 0 262144 7 D2 Sailing around the atoll~ ~ 0 -1 17224 D3 Sailing around the atoll~ ~ 0 -1 17226 E atoll~ You shimmy up your mast and look at the atoll. The atoll is a circular island with a quiet lagoon in the middle. The only way into the central lagoon appears to be via the north end of the atoll. In the lagoon, you can easily recognize the masts of several docked ships, and you see houses on stilts. ~ S #17226 On the Seas Surrounding an Atoll~ You have sailed into seas surrounding a rocky atoll. The surf crashes on the sharp jagged rocks, preventing a landing. There on the rocks is what remains of a shattered galley. ~ 0 32768 7 D0 Sailing around the atoll~ ~ 0 -1 17227 D1 Sailing around the atoll~ ~ 0 -1 17225 E atoll~ You shimmy up your mast and look at the atoll. The atoll is a circular island with a quiet lagoon in the middle. The only way into the central lagoon appears to be via the north end of the atoll. In the lagoon, you can easily recognize the masts of several docked ships, and you see houses on stilts. ~ S #17227 On the Seas Surrounding an Atoll~ You have sailed into seas surrounding a rocky atoll. The surf crashes on the sharp jagged rocks, preventing a landing. You watch the gulls peck apart some jelly creature on the rocks. ~ 0 32768 7 D0 Sailing around the atoll~ ~ 0 -1 17228 D2 Sailing around the atoll~ ~ 0 -1 17226 E atoll~ You shimmy up your mast and look at the atoll. The atoll is a circular island with a quiet lagoon in the middle. The only way into the central lagoon appears to be via the north end of the atoll. In the lagoon, you can easily recognize the masts of several docked ships, and you see houses on stilts. ~ S #17228 On the Seas Surrounding an Atoll~ You have sailed into seas surrounding a rocky atoll. The surf crashes on the sharp jagged rocks, preventing a landing. Here the waves are choppy and you taste the salt spray on your lips. ~ 0 65536 7 D1 Sailing around the atoll~ ~ 0 -1 17229 D2 Sailing around the atoll~ ~ 0 -1 17227 E atoll~ You shimmy up your mast and look at the atoll. The atoll is a circular island with a quiet lagoon in the middle. The only way into the central lagoon appears to be via the north end of the atoll. In the lagoon, you can easily recognize the masts of several docked ships, and you see houses on stilts. ~ S #17229 On the Seas Surrounding an Atoll~ You have sailed into seas surrounding a rocky atoll. The surf crashes on the sharp jagged rocks, preventing a landing. Refuse floats in the water, drifting alongside the boat. ~ 0 32768 7 D0 Sailing around the atoll~ ~ 0 -1 17230 D3 Sailing around the atoll~ ~ 0 -1 17228 E atoll~ You shimmy up your mast and look at the atoll. The atoll is a circular island with a quiet lagoon in the middle. The only way into the central lagoon appears to be via the north end of the atoll. In the lagoon, you can easily recognize the masts of several docked ships, and you see houses on stilts. ~ E refuse~ You pull a bottle out of the refuse, and notice a message inside. Excitedly you open it up to find an old weathered parchment, only a fragment of which you can read. It says '......and it is rumored she went down fully laden on thunder reef....' ~ S #17230 On the Seas Surrounding an Atoll~ You have sailed into seas surrounding a rocky atoll. The surf crashes on the sharp jagged rocks, preventing a landing. You get the feeling you have been here before. ~ 0 65536 7 D1 The lagoon entrance~ ~ 0 -1 17231 D2 Sailing around the atoll~ ~ 0 -1 17229 E atoll~ You shimmy up your mast and look at the atoll. The atoll is a circular island with a quiet lagoon in the middle. The only way into the central lagoon appears to be via the north end of the atoll. In the lagoon, you can easily recognize the masts of several docked ships, and you see houses on stilts. ~ S #17231 At the Lagoon Entrance~ You have sailed into seas surrounding a rocky atoll. The surf crashes on the sharp jagged rocks, preventing a landing. The lagoon opens up to the south, and a mild current pulls you that way. ~ 0 65536 7 D1 Sailing around the atoll~ ~ 0 -1 17232 D2 Into the lagoon~ ~ 0 -1 17236 D3 Sailing around the atoll~ ~ 0 -1 17230 E atoll~ You shimmy up your mast and look at the atoll. The atoll is a circular island with a quiet lagoon in the middle. The only way into the central lagoon appears to be via the north end of the atoll. In the lagoon, you can easily recognize the masts of several docked ships, and you see houses on stilts. ~ S #17232 On the Seas Surrounding an Atoll~ You have sailed into seas surrounding a rocky atoll. The surf crashes on the sharp jagged rocks, preventing a landing. What was that sailing song anyway? ~ 0 131072 7 D2 Sailing around the atoll~ ~ 0 -1 17233 D3 Sailing around the atoll~ ~ 0 -1 17231 E atoll~ You shimmy up your mast and look at the atoll. The atoll is a circular island with a quiet lagoon in the middle. The only way into the central lagoon appears to be via the north end of the atoll. In the lagoon, you can easily recognize the masts of several docked ships, and you see houses on stilts. ~ S #17233 On the Seas Surrounding an Atoll~ You have sailed into seas surrounding a rocky atoll. The surf crashes on the sharp jagged rocks, preventing a landing. There, crawling over the rotting carcass of a human, is a dis-Z, a rare offensive scavenger. ~ 0 65536 7 D0 Sailing around the atoll~ ~ 0 -1 17232 D1 Sailing around the atoll~ ~ 0 -1 17234 E atoll~ You shimmy up your mast and look at the atoll. The atoll is a circular island with a quiet lagoon in the middle. The only way into the central lagoon appears to be via the north end of the atoll. In the lagoon, you can easily recognize the masts of several docked ships, and you see houses on stilts. ~ S #17234 On the Seas Surrounding an Atoll~ You have sailed into seas surrounding a rocky atoll. The surf crashes on the sharp jagged rocks, preventing a landing. All of this salt water is making you thirsty. ~ 0 131072 7 D2 Sailing around the atoll~ ~ 0 -1 17235 D3 Sailing around the atoll~ ~ 0 -1 17233 E atoll~ You shimmy up your mast and look at the atoll. The atoll is a circular island with a quiet lagoon in the middle. The only way into the central lagoon appears to be via the north end of the atoll. In the lagoon, you can easily recognize the masts of several docked ships, and you see houses on stilts. ~ S #17235 On the Seas Surrounding an Atoll~ You have sailed into seas surrounding a rocky atoll. The surf crashes on the sharp jagged rocks, preventing a landing. For some reason the fish are milling around here. ~ 0 131072 7 D0 Sailing around the atoll~ ~ 0 -1 17234 E atoll~ You shimmy up your mast and look at the atoll. The atoll is a circular island with a quiet lagoon in the middle. The only way into the central lagoon appears to be via the north end of the atoll. In the lagoon, you can easily recognize the masts of several docked ships, and you see houses on stilts. ~ S #17236 In the Quiet Lagoon~ Your boat gently rocks in the quiet lagoon of the atoll. Around you are docked the ships of the pirate lords. Each ship is tied to a pile sunk deep into the lagoon, and rope bridges connect all into a makeshift wharf. To the south are several huts on stilts, connected by rope bridges. The waters are calm enough to swim in here. ~ 0 131072 6 D0 Out of the lagoon~ ~ 0 -1 17231 D2 The shacks on stilts~ ~ 0 -1 17237 S #17237 In the Central Shack~ You have climbed a rope bridge and entered the central shack of the pirates complex. Below you though the cracks in the flooring you can see the waves lapping at the support piles. To the west is a barred shack, and to the east, you can make out the shack which houses most of the pirates. To the south, a large house stands on stilts. ~ 0 0 0 D0 The docks~ ~ 0 -1 17236 D1 The barracks~ ~ 1 -1 17238 D2 The house on stilts~ ~ 1 -1 17240 D3 The barred shack~ ~ 1 -1 17239 S #17238 The Barracks~ You are in the large series of shacks in which the crew rests. Walls of this shack are of bamboo, and a palm frond thatch roof has been hastily constructed and poorly maintained. From below you can hear the surf pounding against the piles. ~ 0 0 0 D3 The central shack~ ~ 0 -1 17237 S #17239 Inside the Barred Shack~ You stand in a shack on piles, crammed to the ceiling with cargo from many a raid. Chests, crates, bolts of cloth, furs, weapons, plates, and a vast array of other items fills this area. Shackles have been affixed to the wooden frame of the hut. Flies buzz around in lazy circles. ~ 0 0 0 D1 The central shack~ ~ 1 -1 17237 S #17240 Inside the House on Stilts~ You have entered the house of the pirate lord. On the walls are momentos of his various raids. Here a sword. There a skirt. From the ceiling, a flag. Hides of many different animals are nailed to the walls and floor. Maps lie in rolls in an open chest. A low bunk is set against the far wall. ~ 0 8 0 D0 The central shack~ ~ 1 -1 17237 E flag~ The flag is that of Antharia. ~ S #17241 In the Air Beneath the Flying Mountain~ You soar in the turbulent air beneath the flying mountain. Wind whips and whistles in fierce blasting gusts sending you in all directions. ~ 0 32768 9 D0 In the air~ ~ 0 -1 17244 D1 In the air~ ~ 0 -1 17242 D2 In the air~ ~ 0 -1 17244 D3 In the air~ ~ 0 -1 17243 D4 In the air~ ~ 0 -1 17245 D5 On the water~ ~ 0 -1 6114 S #17242 In the Air Beneath the Flying Mountain~ You soar in the turbulent air beneath the flying mountain. Wind whips and whistles in fierce blasting gusts sending you in all directions. ~ 0 65536 9 D0 In the air~ ~ 0 -1 17245 D1 In the air~ ~ 0 -1 17243 D2 In the air~ ~ 0 -1 17245 D3 In the air~ ~ 0 -1 17241 D4 In the air~ ~ 0 -1 17246 D5 In the air~ ~ 0 -1 17244 S #17243 In the Air Beneath the Flying Mountain~ You soar in the turbulent air beneath the flying mountain. Wind whips and whistles in fierce blasting gusts sending you in all directions. ~ 0 524288 9 D0 In the air~ ~ 0 -1 17246 D1 In the air~ ~ 0 -1 17241 D2 In the air~ ~ 0 -1 17246 D3 In the air~ ~ 0 -1 17242 D4 In the air~ ~ 0 -1 17244 D5 In the air~ ~ 0 -1 17245 S #17244 In the Air Beneath the Flying Mountain~ You soar in the turbulent air beneath the flying mountain. Wind whips and whistles in fierce blasting gusts sending you in all directions. ~ 0 131072 9 D0 In the air~ ~ 0 -1 17241 D1 In the air~ ~ 0 -1 17245 D2 In the air~ ~ 0 -1 17241 D3 In the air~ ~ 0 -1 17246 D4 In the air~ ~ 0 -1 17242 D5 In the air~ ~ 0 -1 17243 S #17245 In the Air Beneath the Flying Mountain~ You soar in the turbulent air beneath the flying mountain. Wind whips and whistles in fierce blasting gusts sending you in all directions. ~ 0 262144 9 D0 In the air~ ~ 0 -1 17242 D1 In the air~ ~ 0 -1 17246 D2 In the air~ ~ 0 -1 17242 D3 In the air~ ~ 0 -1 17244 D4 In the air~ ~ 0 -1 17243 D5 In the air~ ~ 0 -1 17241 S #17246 In the Air Beneath the Flying Mountain~ You soar in the turbulent air beneath the flying mountain. Wind whips and whistles in fierce blasting gusts sending you in all directions. ~ 0 1048576 9 D0 In the air~ ~ 0 -1 17243 D1 In the air~ ~ 0 -1 17244 D2 In the air~ ~ 0 -1 17243 D3 In the air~ ~ 0 -1 17245 D4 In the calm air~ ~ 0 -1 17247 D5 In the air~ ~ 0 -1 17242 S #17247 In the Calm Air Beneath the Flying Mountain~ You soar effortlessly in the calm air beneath the flying mountain. Below you through the turbulent winds lies the sea. Here in the thick rock of the mountain you sea caves which serve as nests for the hawkmen which terrorize the area. ~ 0 0 9 D0 In the calm air~ ~ 0 -1 17248 D1 In the calm air~ ~ 0 -1 17250 D5 In the turbulent air~ ~ 0 -1 17246 S #17248 In the Calm Air Beneath the Flying Mountain~ You soar effortlessly in the calm air beneath the flying mountain. Below you through the turbulent winds lies the sea. You notice a strange inscription on the rock. ~ 0 0 9 D1 In the calm air~ ~ 0 -1 17249 D2 In the calm air~ ~ 0 -1 17247 E inscription strange rock~ Carved into the rock in wizard runes is the following: ` BEWARE-Enchanted Lodestone: I was on holiday on this deserted island, practicing on my enchantment spells, when in the middle of casting, I was rudely interrupted by a mystic summons. The interruption threw my spell off target and onto the island itself. With a wrenching crunch the whole island rose from the sea to the position you find it now. Intrigued by the phenomena I took a sample of the rock back to my shack in the Forest Arden, where I determined by methods of alchemy that the island had rich deposits of lodestone, which when subjected to enchantment magic, flies. I have used this discovery to create several floating trinkets which impart the ability of flying to the recipient. Beware for I know not how long this enchantment will last. - MERLIN' ~ S #17249 In the Calm Air Beneath the Flying Mountain~ You soar effortlessly in the calm air beneath the flying mountain. Below you through the turbulent winds lies the sea. Here, much to your irritation, hangs the dangling end of the rope ladder. ~ 0 0 9 D2 In the calm air~ ~ 0 -1 17250 D3 In the calm air~ ~ 0 -1 17248 D4 Up the rope ladder~ ~ 0 -1 17251 S #17250 In the Calm Air Beneath the Flying Mountain~ You soar effortlessly in the calm air beneath the flying mountain. Below you through the turbulent winds lies the sea. About you, cradled in iron chain slings which run up to a massive winch mechanism are three triremes. ~ 0 0 9 D0 In the calm air~ ~ 0 -1 17249 D3 In the calm air~ ~ 0 -1 17247 S #17251 On the Flying Mountain~ You stand on the firm ground of the flying mountain. You are so high that clouds drift across the island like thick fog banks. Far below you shines the seas of the Pirate Lords. In the center of the island stands a granite keep. A winch with a rope ladder offers passage downward. ~ 0 0 2 D0 On the flying island~ ~ 0 -1 17252 D2 Taking the winch all the way down to the sea~ winch ladder rope~ 1 -1 6118 D5 ~ ~ 0 -1 17249 S #17252 On the Flying Mountain~ You stand on the firm ground of the flying mountain. You are so high that clouds drift across the island like thick fog banks. To the north of you is the granite keep, and south, at the island's edge, is a rope winch. ~ 0 0 2 D0 On the flying island~ ~ 0 -1 17256 D1 On the flying island~ ~ 0 -1 17253 D2 On the flying island~ ~ 0 -1 17251 D3 On the flying island~ ~ 0 -1 17254 S #17253 On the Flying Mountain~ You stand on the firm ground of the flying mountain. You are so high that clouds drift across the island like thick fog banks. Far below you shines the seas of the Pirate Lords. In the center of the island stands a granite keep. Off in the distance you here the squawk of a very large bird. ~ 0 0 2 D0 On the flying island~ ~ 0 -1 17258 D3 On the flying island~ ~ 0 -1 17252 S #17254 On the Flying Mountain~ You stand on the firm ground of the flying mountain. You are so high that clouds drift across the island like thick fog banks. Far below you shines the seas of the Pirate Lords. In the center of the island stands a granite keep. Off in the distance you here the squawk of a very large bird. ~ 0 0 2 D0 On the flying island~ ~ 0 -1 17255 D1 On the flying island~ ~ 0 -1 17252 S #17255 On the Flying Mountain~ You stand on the firm ground of the flying mountain. You are so high that clouds drift across the island like thick fog banks. Far below you shines the seas of the Pirate Lords. In the center of the island stands a granite keep. Off in the distance you here the squawk of a very large bird. ~ 0 0 2 D1 On the flying island~ ~ 0 -1 17256 D2 On the flying island~ ~ 0 -1 17254 S #17256 On the Flying Mountain~ You stand on the firm ground of the flying mountain. You are so high that clouds drift across the island like thick fog banks. Up a wide paved ramp stands the looming hold of the 4th Pirate Lord. ~ 0 0 2 D0 On the flying island~ ~ 0 -1 17257 D1 On the flying island~ ~ 0 -1 17258 D2 On the flying island~ ~ 0 -1 17252 D3 On the flying island~ ~ 0 -1 17255 D4 Up the ramp to the keep~ ~ 0 -1 17259 S #17257 On the Flying Mountain~ You stand on the firm ground of the flying mountain. You are so high that clouds drift across the island like thick fog banks. Far below you shines the seas of the Pirate Lords. In the center of the island stands a granite keep. Off in the distance you here the squawk of a very large bird. ~ 0 0 2 D2 On the flying island~ ~ 0 -1 17256 S #17258 On the Flying Mountain~ You stand on the firm ground of the flying mountain. You are so high that clouds drift across the island like thick fog banks. Far below you shines the seas of the Pirate Lords. In the center of the island stands a granite keep. Off in the distance you here the squawk of a very large bird. ~ 0 0 2 D2 On the flying island~ ~ 0 -1 17253 D3 On the flying island~ ~ 0 -1 17256 S #17259 At the Gates to the Keep~ You stand at the top of a long paved ramp. To the south of you is the massive wooden gate to the keep. After examination of the door you can open it if you slide a slender object through the gap and lift the bar. Fortunately for you a long slender bar has been left lying on the ground next to you. ~ 0 0 4 D2 Inside the keep~ door~ 1 0 17260 D5 Down the ramp~ ~ 0 -1 17256 E keep hold~ The keep is a simple block design, with four walls and iron barred windows. Above you is a second floor. ~ S #17260 Inside the Hold of the Pirate Lord~ You are in a long hallway inside the hold. Granite walls rise up around you. Torches flicker and gutter in iron holders. Several doors line the hall. Far to your south is a massive double door. To your north is the keep entrance. ~ 0 8 0 D0 Outside the keep~ door~ 1 -1 17259 D1 A room~ door~ 1 -1 17261 D2 Down the hall~ ~ 0 -1 17263 D3 A room~ door~ 1 -1 17262 S #17261 A Room in the Hold~ You are in a sparsely furnished room, obviously occupied by men at arms. Low pallets are on the north and south walls. A small fire glows in a pit in the room center, and the smoke winds its way upward and out a high iron barred window. Near the window is a platform from which an archer could stand and fire. ~ 0 8 0 D3 A door~ door~ 1 -1 17260 S #17262 A Room in the Hold~ You are in a sparsely furnished room, obviously occupied by men at arms. Low pallets are on the north and south walls. A small fire glows in a pit in the room center, and the smoke winds its way upward and out a high iron barred window. Near the window is a platform from which an archer could stand and fire. ~ 0 8 0 D1 A door~ door~ 1 -1 17260 S #17263 Inside the Hold of the Pirate Lord~ You are in a long hallway inside the hold. Granite walls rise up around you. Torches flicker and gutter in iron holders. Several doors line the hall. To your south is a massive double door. To your north is the keep entrance. ~ 0 8 0 D0 Up the hall~ ~ 0 -1 17260 D1 A room~ door~ 1 -1 17264 D2 Down the hall~ ~ 0 -1 17266 D3 A room~ door~ 1 -1 17265 S #17264 A Room in the Hold~ You are in a sparsely furnished room, obviously occupied by men at arms. Low pallets are on the north and south walls. A small fire glows in a pit in the room center, and the smoke winds its way upward and out a high iron barred window. Near the window is a platform from which an archer could stand and fire. ~ 0 8 0 D3 A door~ door~ 1 -1 17263 S #17265 A Room in the Hold~ You are in a sparsely furnished room, obviously occupied by men at arms. Low pallets are on the north and south walls. A small fire glows in a pit in the room center, and the smoke winds its way upward and out a high iron barred window. Near the window is a platform from which an archer could stand and fire. ~ 0 8 0 D1 A door~ door~ 1 -1 17263 S #17266 Inside the Hold of the Pirate Lord~ You are in a long hallway inside the hold. Granite walls rise up around you. Torches flicker and gutter in iron holders. Several doors line the hall. Far to your north is the keep entrance. Immediately south is a large pair of doors. ~ 0 8 0 D0 Up the hall~ ~ 0 -1 17263 D1 A room~ door~ 1 -1 17267 D2 Through the double doors~ doors double~ 1 17041 17269 D3 A room~ door~ 1 -1 17268 S #17267 A Room in the Hold~ You are in a sparsely furnished room, obviously occupied by men at arms. Low pallets are on the north and south walls. A small fire glows in a pit in the room center, and the smoke winds its way upward and out a high iron barred window. Near the window is a platform from which an archer could stand and fire. ~ 0 8 0 D1 ~ ~ 1 -1 -1 D3 A door~ door~ 1 -1 17266 S #17268 A Room in the Hold~ You are in a sparsely furnished room, obviously occupied by men at arms. Low pallets are on the north and south walls. A small fire glows in a pit in the room center, and the smoke winds its way upward and out a high iron barred window. Near the window is a platform from which an archer could stand and fire. ~ 0 8 0 D1 A door~ door~ 1 -1 17266 S #17269 In the Vast Hall of the Pirate Lord~ You stand in the vast hall of the 4th Pirate Lord. Tables are grouped in the northern section, upon which are heaped the scraps and leftovers of a recent meal. Two stone hearths are ablaze on the eastern and western ends with bonfires. The south end is an elevated dias with a table and a long couch upon which lies several beautiful slaves. A stone staircase is accessible through the south end of the hall. ~ 0 8 0 D0 Into the hallway~ door double~ 1 17261 17266 D4 Up the stairs~ ~ 0 -1 17270 S #17270 In the Private Quarters of the Pirate Lord~ Here, at the top of the stairway, on the entire second floor is the private quarters of the Pirate Lord. On the eastern and western walls fires blaze. To the south is the canopied bed of the Lord, and here at the northern end, is the screened off section of his female slaves. Articles of conquest fill the room, and the floor is of polished stone. ~ 0 8 0 D5 Down the stairs~ ~ 0 -1 17269 S #17271 Sailing the Sea of Ice~ You are sailing the sea of ice. The channel is poor at best, with ice pressing in on all sides. Far to your east is a huge iceberg. The wind whips along unhindered across the flat ice, chilling you to the core. ~ 0 131072 7 D0 The sea of ice~ ~ 0 -1 17272 D2 The sea of ice~ ~ 0 -1 3201 D4 New Thalos~ ~ 0 -1 570 S #17272 Sailing the Sea of Ice~ You are sailing the sea of ice. The channel is poor at best, with ice pressing in on all sides. Large footprints lead off towards a snowbank. The wind whips along unhindered across the flat ice, chilling you to the core. ~ 0 131072 7 D1 The sea of ice~ ~ 0 -1 17273 D2 The sea of ice~ ~ 0 -1 17271 S #17273 Sailing the Sea of Ice~ You are sailing the sea of ice. The channel is poor at best, with ice pressing in on all sides. Far to your south is a huge iceberg. The wind whips along unhindered across the flat ice, chilling you to the core. ~ 0 262144 7 D1 The sea of ice~ ~ 0 -1 17274 D3 The sea of ice~ ~ 0 -1 17272 S #17274 Sailing the Sea of Ice~ You are sailing the sea of ice. The channel is poor at best, with ice pressing in on all sides. White seals lie in droves on the shore. The wind whips along unhindered across the flat ice, chilling you to the core. ~ 0 262144 7 D2 The sea of ice~ ~ 0 -1 17275 D3 The sea of ice~ ~ 0 -1 17273 S #17275 Sailing the Sea of Ice~ You are sailing the sea of ice. The channel is poor at best, with ice pressing in on all sides. Far to your west is a huge iceberg. The wind whips along unhindered across the flat ice, chilling you to the core. ~ 0 32768 7 D0 The sea of ice~ ~ 0 -1 17274 D2 The sea of ice~ ~ 0 -1 17276 S #17276 Sailing the Sea of Ice~ You are sailing the sea of ice. The channel is poor at best, with ice pressing in on all sides. The iceberg looms closer with each day. The wind whips along unhindered across the flat ice, chilling you to the core. ~ 0 32768 7 D0 The sea of ice~ ~ 0 -1 17275 D3 The sea of ice~ ~ 0 -1 17277 S #17277 Sailing the Sea of Ice~ You are sailing the sea of ice. Ahead the narrow channel widens next to a very large iceberg. Ice shears in sheets from the iceberg to crash with a thunderous roar into the frosty sea. You think you can make out a dark watery cave leading into the iceberg. ~ 0 65536 7 D0 Into the cave~ ~ 0 -1 17278 D1 The sea of ice~ ~ 0 -1 17276 S #17278 Inside the Iceberg~ You have sailed into the heart of the iceberg, out of the frosty wind. You feel warmth returning to your bones, and you welcome the quiet splendor of the ice interior. Next to you in the cave are several triremes anchored at bay. You anchor and hop down onto the hard packed ice, following a trail of footprints to a dead end passage. Puzzled, you get on your hands and knees, and feel the outline of an ice trap door beneath you. ~ 0 131072 7 D2 The sea of ice~ ~ 0 -1 17277 D5 Through the trap door~ ice trap door~ 1 -1 17279 S #17279 Sliding Down an Icy Shoot~ WHEEEEEEEEE! You are sliding head over heels down an icy shoot, which winds downward in a counterclockwise spiral. There is no stopping and no turning around. ~ 0 1|8|262144 0 D3 The icy shoot~ ~ 0 -1 17280 S #17280 Sliding Down an Icy Shoot~ WHEEEEEEEEE! You are sliding head over heels down an icy shoot, which winds downward in a counterclockwise spiral. There is no stopping and no turning around. ~ 0 1|8|131072 0 D2 The icy shoot~ ~ 0 -1 17281 S #17281 Sliding Down an Icy Shoot~ WHEEEEEEEEE! You are sliding head over heels down an icy shoot, which winds downward in a counterclockwise spiral. There is no stopping and no turning around. ~ 0 1|8|65536 0 D1 The icy shoot~ ~ 0 -1 17282 S #17282 Sliding Down an Icy Shoot~ WHEEEEEEEEE! You are sliding head over heels down an icy shoot, which winds downward in a counterclockwise spiral. There is no stopping and no turning around. ~ 0 1|8|32|128|256|4096|32768|65536 0 D5 The icy shoot~ ~ 0 -1 17283 S #17283 Sliding Down an Icy Shoot~ WHEEEEEEEEE! You are sliding head over heels down an icy shoot, which winds downward in a counterclockwise spiral. There is no stopping and no turning around. ~ 0 1|8|131072 0 D2 The icy shoot~ ~ 0 -1 17284 S #17284 Sliding Down an Icy Shoot~ WHEEEEEEEEE! You are sliding head over heels down an icy shoot, which winds downward in a counterclockwise spiral. There is no stopping and no turning around. ~ 0 1|8|65536 0 D1 The icy shoot~ ~ 0 -1 17285 S #17285 Sliding Down an Icy Shoot~ WHEEEEEEEEE! You are sliding head over heels down an icy shoot, which winds downward in a counterclockwise spiral. There is no stopping and no turning around. ~ 0 1|8|32768 0 D0 The icy shoot~ ~ 0 -1 17286 S #17286 Sliding Down an Icy Shoot~ WHEEEEEEEEE! You are sliding head over heels down an icy shoot, which winds downward in a counterclockwise spiral. There is no stopping and no turning around. ~ 0 1|8|1048576 0 D5 The icy shoot~ ~ 0 -1 17287 S #17287 Sliding Down an Icy Shoot~ WHEEEEEEEEE! You are sliding head over heels down an icy shoot, which winds downward in a counterclockwise spiral. There is no stopping and no turning around. ~ 0 1|8|131072 0 D2 The icy shoot~ ~ 0 -1 17288 S #17288 Sliding Down an Icy Shoot~ WHEEEEEEEEE! You are sliding head over heels down an icy shoot, which winds downward in a counterclockwise spiral. There is no stopping and no turning around. ~ 0 1|8|65536 0 D1 The icy shoot~ ~ 0 -1 17289 S #17289 Sliding Down an Icy Shoot~ WHEEEEEEEEE! You are sliding head over heels down an icy shoot, which winds downward in a counterclockwise spiral. There is no stopping and no turning around. ~ 0 1|8|32768 0 D0 The icy shoot~ ~ 0 -1 17290 S #17290 In the Great Ice Cavern~ You stand in a huge ice cavern, the ceiling is some 80' above you. In the center of the cavern, a bonfire roars, making the stalactites and stalagmites leap and lurch as if the entire cavern were a demons mouth laughing at you. ~ 0 8 3 D0 In the great ice cavern~ ~ 0 -1 17291 D1 In the great ice cavern~ ~ 0 -1 17295 S #17291 In the Great Ice Cavern~ You stand in a huge ice cavern, the ceiling is some 80' above you. In the center of the cavern, a bonfire roars, making the stalactites and stalagmites leap and lurch as if the entire cavern were a demons mouth laughing at you. ~ 0 8 3 D0 In the great ice cavern~ ~ 0 -1 17292 D1 In the great ice cavern~ ~ 0 -1 17294 D2 In the great ice cavern~ ~ 0 -1 17290 S #17292 In the Great Ice Cavern~ You stand in a huge ice cavern, the ceiling is some 80' above you. In the center of the cavern, a bonfire roars, making the stalactites and stalagmites leap and lurch as if the entire cavern were a demons mouth laughing at you. ~ 0 8 3 D1 In the great ice cavern~ ~ 0 -1 17293 D2 In the great ice cavern~ ~ 0 -1 17291 S #17293 In the Great Ice Cavern~ You stand in a huge ice cavern, the ceiling is some 80' above you. In the center of the cavern, a bonfire roars, making the stalactites and stalagmites leap and lurch as if the entire cavern were a demons mouth laughing at you. ~ 0 8 3 D1 In the great ice cavern~ ~ 0 -1 17296 D2 In the great ice cavern~ ~ 0 -1 17294 D3 In the great ice cavern~ ~ 0 -1 17292 S #17294 At the Bonfire in the Great Ice Cavern~ You stand next to a roaring bonfire in the great ice cavern. Logs some ten feet in length are stacked crosswise to a height of 5'. The flames warm and light the cavern, and most importantly, your backside. Bedrolls are cast about the fire, and primitive shelving has been carved into the surrounding stalagmites. The heat from the fire is so great that it has melted the ice into a pool of water. ~ 0 8 3 D0 In the great ice cavern~ ~ 0 -1 17293 D1 In the great ice cavern~ ~ 0 -1 17297 D2 In the great ice cavern~ ~ 0 -1 17295 D3 In the great ice cavern~ ~ 0 -1 17291 S #17295 In the Great Ice Cavern~ You stand in a huge ice cavern, the ceiling is some 80' above you. In the center of the cavern, a bonfire roars, making the stalactites and stalagmites leap and lurch as if the entire cavern were a demons mouth laughing at you. ~ 0 8 3 D0 In the great ice cavern~ ~ 0 -1 17294 D1 In the great ice cavern~ ~ 0 -1 17298 D3 In the great ice cavern~ ~ 0 -1 17290 S #17296 In the Great Ice Cavern~ You stand in a huge ice cavern, the ceiling is some 80' above you. In the center of the cavern, a bonfire roars, making the stalactites and stalagmites leap and lurch as if the entire cavern were a demons mouth laughing at you. ~ 0 8 3 D2 In the great ice cavern~ ~ 0 -1 17297 D3 In the great ice cavern~ ~ 0 -1 17293 S #17297 In the Great Ice Cavern~ Here a long wooden table and benches has been placed to serve as the dining are for the men. Food is stored in hollowed stalagmites. Two smaller fires blaze on either side of the bench. ~ 0 8 3 D0 In the great ice cavern~ ~ 0 -1 17296 D1 A thin sheet of ice~ ice~ 2 -1 17299 D2 In the great ice cavern~ ~ 0 -1 17298 D3 In the great ice cavern~ ~ 0 -1 17294 S #17298 In the Great Ice Cavern~ You stand in a huge ice cavern, the ceiling is some 80' above you. In the center of the cavern, a bonfire roars, making the stalactites and stalagmites leap and lurch as if the entire cavern were a demons mouth laughing at you. ~ 0 8 3 D0 In the great ice cavern~ ~ 0 -1 17297 D3 In the great ice cavern~ ~ 0 -1 17295 E runes wall~ Thraxton was here. ~ S #17299 In the Ice Hall of the Pirate Lord~ You have invaded the private hall of the Pirate Lord. Here, in this smaller cavern, the walls have been covered with tapestries of depicting woodland hunting scenes. A canopied bed is on the eastern half of the room, and a desk on the western half. Two fires are lit here, well illuminating the room. Carpeting covers the floor shorn of its stalagmites. Your spells flicker and dim here. A rope ladder leads up. ~ 0 8|128|8192 2 D1 Inside the iceberg~ ~ 0 -1 17278 D3 A thin sheet of ice~ ice~ 2 -1 17297 E ladder rope~ You will kick yourself when you climb this ladder. ~ S #0 #RESETS * * First Isle, Jungle Island * O 1 17011 0 17175 * Banana tree P 1 17012 0 17011 1 * Put bananas in tree M 1 17012 1 17171 1 * Shipwright E 1 17014 0 16 * Wooden Mallet M 1 17011 2 17174 1 * Pirate guards M 1 17011 2 17176 1 M 1 17013 2 17180 1 * Jungle savage M 1 17013 2 17182 1 M 1 17014 1 17181 1 * Savage chief E 1 17015 0 12 * Feather robe O 1 17013 0 17177 1 * Warning sign D 1 17176 1 1 * ; In the Jungle Close East D 1 17177 3 1 * ; At the Mouth of a Cave Close West * Pirate cave M 1 17015 1 17185 1 * Sleeping pirate M 1 17016 3 17186 1 * Drunken pirate G 1 17016 0 * A bottle of rum M 1 17016 3 17187 1 * Drunken pirate G 1 17016 0 * A bottle of rum M 1 17016 3 17188 1 * Drunken pirate G 1 17016 0 * A bottle of rum M 1 17020 1 17190 1 * Bond maiden in throne M 1 17019 1 17190 1 * One-eye in throne E 1 17019 0 13 * Wears girdle of might E 1 17020 0 9 * Wears gauntlets of acc. M 1 17017 1 17192 1 * Princess smallberry in dung. G 1 17017 0 * Makes her ready and willing M 1 17018 1 17193 1 * Navigator atop mtn G 1 17018 0 * Gives navigator his sextant D 1 17190 5 1 * ; At the Throne of the Pirate Lord Close Down D 1 17192 4 1 * ; Inside the Dark Prison Close Up * * 2nd Isle, FIRE ISLAND * M 1 17021 1 17194 1 * Kracken G 1 17024 0 * Kracken's eye M 1 17022 1 17211 1 * Dock guard E 1 17023 0 16 * Cutlass M 1 17023 1 17196 1 * Black snake M 1 17024 1 17204 1 * Black crab M 1 17025 3 17198 1 * Lava worms M 1 17025 3 17206 1 M 1 17025 3 17208 1 M 1 17026 2 17200 1 * Lava lizards M 1 17026 2 17202 1 M 1 17027 3 17215 1 * Snarling pirates E 1 17023 0 16 * Cutlass M 1 17027 3 17217 1 * Snarling pirates E 1 17023 0 16 * Cutlass M 1 17027 3 17219 1 * Snarling pirates E 1 17023 0 16 * Cutlass M 1 17028 1 17218 1 * Redbeard E 1 17027 0 17 * Javelin E 1 17028 0 12 * Cloak of Looting G 1 17021 0 * Give redbeard the key M 1 17029 1 17220 1 * Lalila M 1 17030 1 17210 1 * Pele E 1 17025 0 10 * Armbands of the Volcanoes O 1 17026 0 17220 * Loads invisible chest in prisoner area P 1 17030 0 17026 1 * Puts hoard in chest P 1 17029 0 17026 1 * Puts ettins blood in chest O 1 17022 0 17201 * Loads in a lava pool O 1 17022 0 17202 * " O 1 17023 0 17214 * Loads a cutlass into armory O 1 17027 0 17214 * Loads a javelin into armory D 1 17214 1 2 * ; In the Armory Lock East D 1 17212 3 2 * ; In the Pirates Cavern Lock West D 1 17220 1 2 * ; A Dark Cave Lock East D 1 17218 3 2 * ; In the Hall of the Pirate Lord Lock West * * 3rd Isle, the Atoll * M 1 17031 1 17240 1 * Mizzenmast E 1 17031 0 7 * Sharkskin pants E 1 17032 0 17 * Crossbow of poison G 1 17035 0 * Metal key O 1 17039 0 17240 * hammock M 1 17032 1 17239 1 * Shifty in cargo area O 1 17034 0 17239 * Padlocked chest in cargo P 1 17040 0 17034 1 * Put doubloons in chest M 1 17033 3 17238 1 * Pirates in barracks M 1 17033 3 17237 1 * Pirates in central room M 1 17034 1 17236 1 * Stiggs on docks E 1 17037 0 0 * Equip him with watch lantern O 1 17036 0 17236 * Put waverunner at docks M 1 17037 2 17222 1 * Mako M 1 17037 2 17235 1 M 1 17039 2 17224 1 * Blue sharks M 1 17039 2 17233 1 M 1 17036 1 17231 1 * Great white M 1 17035 1 17229 1 * Tiger shark M 1 17038 1 17232 1 * Hammerhead P 1 17033 0 17034 1 * Put nullifier orb in chest M 1 17040 1 17240 1 * Giant clam G 1 17038 0 * pearl D 1 17240 0 1 * ; Inside the House on Stilts Close North D 1 17237 2 1 * ; In the Central Shack Close South D 1 17237 3 1 * ; In the Central Shack Close West D 1 17239 1 1 * ; Inside the Barred Shack Close East * * 4th Isle, The Flying Mountain * M 1 17041 1 17241 1 * Hawkwoman M 1 17042 3 17242 1 * Hawkmen M 1 17042 3 17246 1 M 1 17042 3 17248 1 M 1 17043 1 17247 1 * The Hawklord E 1 17043 0 12 * Wears his vest P 1 17051 0 17043 1 * Throwing dagger on vest P 1 17051 0 17043 1 P 1 17051 0 17043 1 O 1 17044 0 17251 * Winch at edge of isle O 1 17042 0 17248 * Floating stone M 1 17044 4 17253 1 * Terra-kan G 1 17045 0 * Gives it gizzard M 1 17044 4 17254 1 * Terra-kan G 1 17045 0 * Gives it gizzard M 1 17044 4 17255 1 * Terra-kan G 1 17045 0 * Gives it gizzard M 1 17044 4 17258 1 * Terra-kan G 1 17045 0 * Gives it gizzard M 1 17045 6 17261 1 * Gambling pirates M 1 17045 6 17261 1 * Gambling pirates M 1 17045 6 17265 1 * Gambling pirates M 1 17045 6 17265 1 * Gambling pirates M 1 17045 6 17267 1 * Gambling pirates M 1 17045 6 17267 1 * Gambling pirates M 1 17046 1 17268 1 * 1st Mate G 1 17041 0 * The hawk key M 1 17047 1 17266 1 * The elite pirate M 1 17048 1 17270 1 * Alindra of Dunkeldorf M 1 17049 1 17269 1 * Mutton the chef M 1 17050 1 17270 1 * Lord Vulture E 1 17049 0 10 * His wings E 1 17050 0 17 * The eye of the eagle O 1 17046 0 17270 * Loads chest in Vultures chamber P 1 17047 0 17046 1 * Puts mountain of silver in chest P 1 17048 0 17046 1 * Puts mug in chest R 1 17241 4 * Randomize the air zone R 1 17242 6 R 1 17243 6 R 1 17244 6 R 1 17245 6 R 1 17246 4 D 1 17259 2 1 * ; At the Gates to the Keep Close South D 1 17260 0 1 * ; Inside the Hold of the Pirate Lord Close North D 1 17260 1 1 * ; Inside the Hold of the Pirate Lord Close East D 1 17260 3 1 * ; Inside the Hold of the Pirate Lord Close West D 1 17261 3 1 * ; A Room in the Hold Close West D 1 17262 1 1 * ; A Room in the Hold Close East D 1 17263 1 1 * ; Inside the Hold of the Pirate Lord Close East D 1 17263 3 1 * ; Inside the Hold of the Pirate Lord Close West D 1 17264 3 1 * ; A Room in the Hold Close West D 1 17265 1 1 * ; A Room in the Hold Close East D 1 17266 1 1 * ; Inside the Hold of the Pirate Lord Close East D 1 17266 2 2 * ; Inside the Hold of the Pirate Lord Lock South D 1 17266 3 1 * ; Inside the Hold of the Pirate Lord Close West D 1 17267 3 1 * ; A Room in the Hold Close West D 1 17267 1 1 * ; A Room in the Hold Close East D 1 17269 0 2 * ; In the Vast Hall of the Pirate Lord Lock North * * 5th isle, The iceberg: aside- I have intentionally given * most mobs in this area vague handles to avoid tp players * M 1 17051 1 17272 1 * orca M 1 17052 1 17274 1 * roc M 1 17053 1 17276 1 * pack M 1 17054 1 17278 1 * bear *M 1 17055 1 17279 1 * ice shoot encounter *M 1 17056 1 17280 1 * ice shoot encounter *M 1 17057 1 17281 1 * ice shoot encounter *M 1 17058 1 17282 1 * ice shoot encounter *M 1 17059 1 17283 1 * ice shoot encounter *M 1 17060 1 17284 1 * ice shoot encounter *M 1 17061 1 17285 1 * ice shoot encounter *M 1 17062 1 17286 1 * ice shoot encounter *M 1 17063 1 17287 1 * ice shoot encounter *M 1 17064 1 17288 1 * ice shoot encounter *M 1 17065 1 17289 1 * ice shoot encounter M 1 17066 3 17290 1 * Pirate in fur skins E 1 17053 0 12 * cloak E 1 17054 0 5 *vest E 1 17055 0 7 *legs E 1 17056 0 11 * spiked buckler E 1 17057 0 17 * icicle M 1 17066 3 17293 1 * Pirate in fur skins E 1 17053 0 12 * cloak E 1 17054 0 5 *vest E 1 17055 0 7 *legs E 1 17056 0 11 * spiked buckler E 1 17057 0 17 * icicle M 1 17066 3 17298 1 * Pirate in fur skins E 1 17053 0 12 * cloak E 1 17054 0 5 *vest E 1 17055 0 7 *legs E 1 17056 0 11 * spiked buckler E 1 17057 0 17 * icicle M 1 17067 1 17295 1 * Lurking guard E 1 17053 0 12 * cloak E 1 17054 0 5 *vest E 1 17055 0 7 *legs E 1 17059 0 16 * garotte M 1 17068 1 17297 1 * Helmsman E 1 17053 0 12 * cloak E 1 17054 0 5 *vest E 1 17055 0 7 *legs E 1 17056 0 11 * spiked buckler E 1 17061 0 16 * battle axe E 1 17060 0 17 * Ghost stone M 1 17070 1 17294 1 * Frozen captive O 1 17058 0 17294 *Melting pool O 1 17070 0 17294 *A roaring bonfire M 1 17069 1 17299 1 * Cutter the 5th Pirate Lord E 1 17053 0 12 * cloak E 1 17062 0 5 *frost armor E 1 17055 0 7 *legs E 1 17056 0 11 * spiked buckler E 1 17063 0 16 * Frostbite E 1 17060 0 17 * Ghost stone G 1 17068 0 *The evil eye O 1 17064 0 17299 *Bag of gold O 1 17065 0 17299 *Bag of silver O 1 17066 0 17299 *Bag of gems O 1 17067 0 17299 *Bag of jewelry O 1 17069 0 17299 *Map to hells reef D 1 17278 5 1 * ; Inside the Iceberg Close Down D 1 17297 1 2 * ; In the Great Ice Cavern Lock East D 1 17299 3 2 *; In the Ice Hall of the Pirate Lord Lock West S #SHOPS 17012 13 22 0 0 0 125 75 0 23 * Shipwright buys boats 17032 8 0 0 0 0 125 75 0 23 * Shifty buys treasure 0 #SPECIALS M 17024 spec_fido *Crab eats corpses M 17025 spec_breath_fire *Lava worm M 17030 spec_breath_fire *Pele, god of fire M 17035 spec_fido *All sharks eat corpses M 17036 spec_fido *All sharks eat corpses M 17037 spec_fido *All sharks eat corpses M 17038 spec_fido *All sharks eat corpses M 17039 spec_fido *All sharks eat corpses M 17050 spec_cast_mage *Lord Vulture dabbles in magic S #OLIMITS O 17019 1 * girdle might O 17025 1 * armbands volcanoes S #OMPROGS O 17025 fight_prog fight_prog_armbands O 17025 wear_prog wear_prog_armbands O 17025 remove_prog remove_prog_armbands S #$