#AREADATA Credits {r< 60- 80> {bAmbrix {gThe Warzone {x~ Name Warzone~ Filename warzone.are~ Builders Ambrix~ VNUMs 16501 16599 Security 9 End #MOBILES #16501 combat medic~ A battle-scarred healer~ A combat medic is here, tending to the wounded and dying. ~ A combat medic is here, practicing the healing arts on wounded soldiers from both sides. With practiced care, he binds their wounds and tries to save as many as he can. ~ human~ AQWa 0 0 0 70 0 10d330+1614 140d10+100 5d24+37 none -33 -33 -33 -11 S 0 0 0 stand stand male 100 AHMV ABCDEFGHIJK M 0 #16502 rabid dog~ a rabid dog~ A rabid dog scrounges for food here. ~ It's one of those bad dogs, with the foaming mouths... Bad juju. ~ dog~ ACF a -100 0 50 0 10d168+930 50d10+100 5d17+27 chomp -21 -21 -21 -5 H 0 0 0 stand stand none 0 AGV ACDEFHJKUV M 0 #16503 ghost gardener~ Ghost of the gardener~ The Ghost of the Gardener is here, waiting for vengence. ~ Its a ghost alright, and a vengeful one at that! The Gardener died here, and his ghost ever haunts here, hoping for a shot at his killers. ~ human~ ABOR BHQU 50 0 80 5 10d432+2016 80d10+100 5d28+40 none -40 -40 -40 -15 G BC 0 H stand stand male 1000 AHMV ABCDEFGHIJK M 0 #16504 burnt human~ A burnt human~ A human horribly disfigured by fire is here. ~ This person is horribly burnt. The fire seems to have affected it's brain as well because it charges right at you! ~ human~ AFO c -200 0 65 0 10d285+1420 65d10+100 5d22+36 none -30 -30 -30 -10 IK 0 0 H stand stand either 2000 AHMV ABCDEFGHIJK M 0 #16505 burnt orc~ A burnt orc~ An orc horribly disfigured by fire is here. ~ This creature is horribly burnt, but it still smells. It growls and attacks! ~ orc~ AFO Jc -200 0 65 0 10d285+1420 65d10+100 5d22+36 none -30 -30 -30 -10 IK 0 Q HS stand stand either 2000 AHMV ABCDEFGHIJK M 0 #16506 hugh warrior~ A human gateguard~ A huge warrior is here, guarding the castle. ~ This is one of the biggest guards you've ever seen! You sense a weakness perhaps in his defenses...a chink in the armor that you can exploit. ~ human~ ABT H 100 0 60 5 10d243+1242 60d10+100 5d21+30 none -27 -27 -27 -8 CEKN 0 0 H stand stand male 1900 AHMV ABCDEFGHIJK H 0 #16507 orc guard~ An orc gateguard~ A big smelly orc guards the Warbase here. ~ Wow! What a big smelly orc! He looks real mean, and hungry too. I bet you'd be yummy in his tummy! ~ orc~ ABT HJ 100 0 60 5 10d243+1242 60d10+100 5d21+30 none -27 -27 -27 -8 CEKN 0 Q HS stand stand male 1900 AHMV ABCDEFGHIJK H 0 #16510 orc warboss warrior~ The Orc Warboss~ A BIIIG, smelly, powerful orc is gonna kick your butt here! ~ This guys smells really bad, and it hurts even worse when he hits you. Well, you've had a nice life. ~ orc~ ABFRT HJc -1000 0 80 9 10d432+2016 80d10+100 5d28+40 divine -40 -40 -40 -15 CEFIKNR CH Q S stand stand male 4000 AHMV ABCDEFGHIJK H 0 #16511 orc warlord~ An Orc Warlord~ A big orc with a big sword lumbers at you! ~ This big-un looks like he wants to cut you into little pieces. Try and stop him! ~ orc~ AFGT HJV -300 0 75 5 10d379+1812 75d10+100 5d26+38 none -36 -36 -36 -13 CEIMNR A CQ S stand stand male 2800 AHMV ABCDEFGHIJK L 0 #16512 orc warrior~ An orc warrior~ A well-armed orc helps out his buddies in killing you here! ~ This orc will stop at nothing to have the shirt off your back... And the skin, too. ~ orc~ AF JOPQ -250 0 70 2 10d330+1614 70d10+100 5d24+37 pierce -33 -33 -33 -11 DINR 0 Q HS stand stand male 2300 AHMV ABCDEFGHIJK M 0 #16513 orc spearman~ An orc spearman~ A younger orc is here, practicing killing. ~ This is a fairly immature orc, and you can tell by his mannerisms. He shouldn't be too hard a kill. ~ orc~ A JV -50 0 65 0 10d285+1420 65d10+100 5d22+36 pierce -30 -30 -30 -10 EKR A Q HS stand stand male 2200 AHMV ABCDEFGHIJK M 0 #16514 orc slave~ An orc slave~ A much-beaten and abused orc is here. ~ This orc has lots of cuts and scrapes... From other orcs! Give the fella a break, and kill 'em. ~ orc~ AH JP -25 0 60 0 10d243+1242 60d10+100 5d21+30 pound -27 -27 -27 -8 NR A Q HS stand stand either 1000 AHMV ABCDEFGHIJK M 0 #16520 human warboss warrior~ The Human Warboss~ A magnificent warrior is ready to spill your blood here. ~ You see a huge human warrior-mage, itchy to avenge the deaths of innocents. You may be innocent too, but not to him! ~ human~ ABFRT Hc 1000 0 80 9 10d432+2016 80d10+100 5d28+40 divine -40 -40 -40 -15 CEFIKNR ACH 0 0 stand stand male 4000 AHMV ABCDEFGHIJK H 0 #16521 human knight~ A Human Knight~ A powerful knight charges at you! ~ He's a powerful-looking knight, with a glint of vengence in his eye. ~ human~ AFGT HV 300 0 75 5 10d379+1812 75d10+100 5d26+38 none -36 -36 -36 -13 CEIMNR A C 0 stand stand male 2500 AHMV ABCDEFGHIJK L 0 #16522 human footman~ A human footman~ A human footman is here, assisting the knights in killing you. ~ He's a pretty big guy, but his spear is even bigger. Looks like you're about to be shiskabob! Eek! ~ human~ AF NPQ 250 0 70 2 10d330+1614 70d10+100 5d24+37 pierce -33 -33 -33 -11 INR 0 0 H stand stand male 2300 AHMV ABCDEFGHIJK M 0 #16523 human squire~ A human squire~ A young warrior is here, assisting his elders. ~ He's a young warrior, but still brave and true to his cause. ~ human~ A V 50 0 65 0 10d285+1420 65d10+100 5d22+36 slice -30 -30 -30 -10 EKR A 0 H stand stand male 2200 AHMV ABCDEFGHIJK M 0 #16524 human serf~ A human serf~ A hard-working and dirty human is here. ~ This serf doesn't know much about fighting. War is for the nobles and soldiers. Serfs just work. ~ human~ AH P 25 0 60 0 10d243+1242 60d10+100 5d21+30 pound -27 -27 -27 -8 NR A 0 H stand stand either 1000 AHMV ABCDEFGHIJK M 0 #0 #OBJECTS #16501 nachos ala Chefcombo~ nachos ala Chefcombo~ Some tasty nachos with pepper jack cheese.~ none~ food 0 AO CFG CFG 0 0 0 0 0 2 P #16502 Dreamspear~ ambrix's DreamSpear~ An incredible weapon is here.~ none~ weapon ABFIORTY ANP spear 100 100 divine ABCDEGH 260 0 0 P #16503 ground herbs~ a packet of finely ground herbs~ There is a small packet of healing herbs here.~ none~ pill A A 50 'heal' 'heal' 'none' 'none' 75 0 12000 P #16504 dripping fangs~ venomous fangs~ Dripping, venomous fangs ~ none~ weapon 0 AN exotic 5 11 chomp H 50 5 1000 P #16505 rusty pitchfork~ a rusty pitchfork~ A rusty pitchfork somehow escaped the fire and is here.~ none~ weapon Y AN spear 7 10 pierce DF 60 50 1000 P #16506 tool rack~ a tool rack~ A rack to hang tools on is here.~ none~ container 0 0 0 ACD 16509 100 0 0 0 0 P #16507 castle key~ key to Human Warbase~ A burnt key of traditional design is here.~ none~ key 0 A 0 0 0 0 0 60 0 0 P #16508 orc key~ key to Orc Warbase~ A crudely-made and burnt key is here.~ none~ key 0 A 0 0 0 0 0 60 0 0 P #16509 tool key~ the tool key~ A key to the tool shed is here.~ none~ key 0 A 0 0 0 0 0 0 0 0 P #16510 burnt flesh~ burnt flesh~ Some charred flesh is here.~ none~ trash 0 A 0 0 0 0 0 0 0 0 P #16511 burnt hand~ a burnt hand~ A burnt hand is here.~ none~ trash 0 A 0 0 0 0 0 0 0 0 P #16512 burnt body~ a burnt body~ A charred and unrecognizable body is here.~ none~ trash 0 0 0 0 0 0 0 0 0 0 P #16513 burnt limb~ a burnt limb~ A burnt leg (or arm?) is here.~ none~ trash 0 0 0 0 0 0 0 0 0 0 P #16514 portal mystical~ {G a portal to the Mystical Garden Qwest (look mystical){x~ {G A portal to the Mystical Garden is here.{x~ none~ portal T A A 0 0 BCFHJLO 0 65 0 0 P E mystical~ Drop portal and enter it to get to Vestrivan's Mystical Garden qwest for people over level 65. This qwest recreates Daz' qwest for the holy rose. The area is mostly no_recall and has divine shears as its reward. Good Luck! ~ #16520 burnt timbers~ burnt wood timbers~ Charred and burnt logs from a collapsed building lie in a pile here.~ none~ trash 0 A 0 0 0 0 0 0 100 0 P #16521 broken glass~ broken glass~ A shattered window lies in shards here.~ none~ trash 0 0 0 0 0 0 0 0 0 0 P #16522 debris~ pile of debris~ A large pile of assorted debris is here.~ none~ trash 0 A 0 0 0 0 0 0 0 0 P #16530 work pants~ work pants~ A pair of sturdy pants lie here.~ none~ armor 0 AF BD BD BD 0 0 60 10 1000 P F A 13 10 0 F A 5 2 0 F A 2 -2 0 #16531 twisted sword~ a twisted and bent sword~ A twisted and bent sword lies here.~ none~ weapon A AN sword 6 11 none A 65 15 4000 P F A 13 20 0 F A 18 2 0 F A 19 2 0 #16532 squire's shield~ a squire's shield~ A large shield with an elaborate coat of arms is here.~ none~ armor 0 AJ BE E BE BD 0 65 0 3700 P F A 23 -4 0 F A 24 -6 0 #16533 large pike~ a large pike~ A large pike is here, burning slowly.~ none~ weapon B AN spear 6 12 pierce A 70 20 3800 P F A 18 3 0 F A 5 1 0 F A 2 -1 0 F A 1 1 0 F A 19 3 0 #16534 leather jacket ringmail~ a jacket of leather ringmail~ A leather jacket covered in iron rings is here.~ none~ armor 0 AD CE CE CE CE 0 70 20 3600 P F A 19 2 0 F A 18 2 0 F A 20 -2 0 F A 24 -2 0 F A 23 -2 0 #16535 bloody boots~ a pair of bloody boots~ A pair of bloody boots is here.~ none~ armor B AG CE CE CE CE 0 70 20 3800 P F A 13 50 0 #16536 knight sword~ a knight's sword~ The sword of a worthy knight is here.~ none~ weapon FIK AN sword 7 11 slash ADE 75 22 4000 P F A 19 6 0 F A 18 6 0 #16537 knight helm~ a knight's helm~ A helm worthy of a powerful adventurer is here.~ none~ armor B AE ADE ADE ADE ADE 0 75 20 3900 P F A 19 3 0 F A 18 3 0 F A 13 10 0 F A 14 10 0 F A 12 10 0 #16538 burnt belt~ a burnt belt~ A belt scarred by fire is here.~ none~ armor G AL CE CE CE CE 0 75 15 4000 P F A 1 1 0 F A 3 1 0 F A 4 1 0 F A 5 1 0 F A 2 1 0 #16539 ball fire~ the Ball of Fire~ A ball of fire burns brightly here.~ none~ weapon AB AN exotic 7 12 divine ACD 80 25 6000 P F A 18 5 0 F A 19 5 0 F A 13 10 0 #16540 slave chains~ slave chains~ Chains for restraining slaves are here.~ none~ armor 0 AF BD BD BD 0 0 60 10 1500 P #16541 Bent spear~ a bent spear~ A bent spear lies on the ground.~ none~ weapon A AN spear 6 11 none A 65 15 3500 P F A 13 30 0 F A 18 2 0 F A 19 2 0 #16542 orcish shield~ an orc shield~ A hard wooden shield, well-used, is here.~ none~ armor 0 AJ BE E BE BD 0 65 0 4000 P F A 24 -10 0 #16543 large sword~ a large sword~ A large and well-used sword is here.~ none~ weapon B AN sword 6 12 slash A 70 20 3900 P F A 1 1 0 F A 18 4 0 F A 19 4 0 #16544 leather jacket ringmail~ a jacket of leather ringmail~ A leather jacket covered in iron rings is here.~ none~ armor 0 AD CE CE CE CE 0 70 20 3900 P F A 20 -2 0 F A 23 -2 0 F A 24 -2 0 F A 18 2 0 F A 19 2 0 #16545 bloody boots~ a pair of bloody boots~ A pair of bloody boots is here.~ none~ armor B AG CE CE CE CE 0 70 20 3800 P F A 13 50 0 #16546 warlord sword~ a warlord's sword~ The sword of an evil warlord is here.~ none~ weapon FIJ AN sword 7 11 slash AD 75 22 4000 P F A 19 1 0 F A 18 1 0 F A 4 1 0 F A 5 1 0 F A 2 1 0 F A 1 2 0 #16547 warlord helm~ a spiky helm~ A helm covered in sharp spikes is here.~ none~ armor B AE ADE ADE ADE ADE 0 75 20 3210 P F A 18 6 0 F A 19 6 0 #16548 burnt belt~ a burnt belt~ A belt scarred by fire is here.~ none~ armor G AL CE CE CE CE 0 75 15 12000 P F A 1 1 0 F A 3 1 0 F A 2 1 0 F A 4 1 0 F A 5 1 0 #16549 ethereal claw~ the Ethereal Claw~ A strangly shapless claw is floating here.~ none~ weapon ABF AN exotic 7 12 divine ADEH 80 25 6000 P F A 1 2 0 F A 12 10 0 F A 18 3 0 F A 19 3 0 #16550 gold scale~ a gold scale~ {rA{gm{bb{cr{yi{wx{x's anole left a {ygold {xscale here.~ none~ gem ABGTY AR 0 0 0 0 0 0 0 0 P F A 13 10 0 F A 12 10 0 F A 14 10 0 F A 18 5 0 F A 19 5 0 #16551 big bag~ a big bag~ A Biiiiig bag is here, full of Ambrix's trash.~ none~ container 0 AO 100000000 0 0 100000000 0 0 0 0 P #16552 red scale~ a red scale~ Ambrix's anole left a {rred {xscale here.~ none~ trash 0 AO 0 0 0 0 0 0 0 0 P #16557 Ambrix Bracelet~ ambrix's Bandolier~ Rose~ none~ armor FGHIRSY AD EIJKN EIJKN EIJKN EIJKN 0 0 0 0 P F A 19 10000 0 F A 18 10000 0 F A 14 10000 0 F A 12 10000 0 F A 13 10000 0 F A 5 20 0 F A 4 20 0 F A 3 20 0 F A 2 20 0 F A 1 20 0 F A 24 -10000 0 F A 20 -10000 0 F A 23 -10000 0 #16558 blah~ (no short description)~ (no description)~ none~ pill 0 A 0 'detect invis' 'none' 'none' 'none' 0 0 0 P #16560 letter G~ letter 'G'~ The letter 'G'~ none~ pill 0 A 100 'sanctuary' 'bless' 'none' 'none' 0 0 0 P #16561 letter A~ letter A~ The letter 'A'~ none~ trash 0 A 0 0 0 0 0 0 0 0 P #16562 letter r~ letter R~ The letter 'R'~ none~ trash 0 A 0 0 0 0 0 0 0 0 P #16563 letter f~ letter f~ The letter 'F'~ none~ trash 0 A 0 0 0 0 0 0 0 0 P #16564 letter i~ letter i~ The letter 'I'~ none~ trash 0 A 0 0 0 0 0 0 0 0 P #16565 letter e~ letter e~ The letter 'E'~ none~ trash 0 A 0 0 0 0 0 0 0 0 P #16566 letter l~ letter l~ The letter 'L'~ none~ trash 0 A 0 0 0 0 0 0 0 0 P #16567 letter d~ letter d~ The letter 'D'~ none~ trash 0 A 0 0 0 0 0 0 0 0 P #16570 starlight scope~ a starlight scope~ A scope that helps with hit accuracy is here.~ none~ gem ABIPY AQ 0 0 0 0 0 290 5 0 P F A 19 200 0 F A 18 200 0 F A 17 -1000 0 #16575 Helm of Devotion~ a helm of devotion~ You see a finely crafted helm here.~ none~ armor ABGOR AE AC AC AC AD 0 1 1 0 P F A 13 50 0 #16596 no name~ (no short description)~ (no description)~ none~ trash 0 0 0 0 0 0 0 0 0 0 P #0 #ROOMS #16501 A Blackened Doorway~ You step through the burned out timbers of this building and look through a blackend doorway. Smoke and ash and the smell of burning linger in the air. Buildings and people alike lie smashed and burned all around. This place looks like a Warzone. ~ 0 CN 0 D1 ~ ~ 0 0 16503 D2 ~ ~ 0 0 2307 S #16502 The Gardener's Room~ At one time, this room served as the quarters for the simple gardner who tended the garden to the south. Now, like everything, it has been gutted. You think you see what may be human remains in the corner of the room, but turn away in disgust before you can be sure. ~ 0 0 0 D2 ~ ~ 0 0 16503 S #16503 Burned Garden~ A once lush garden smolders and burns slowly here. This was once a beautiful place, but fighting and battle have reduced it to ash. ~ 0 N 0 D0 ~ ~ 0 0 16502 D1 ~ ~ 0 0 16505 D2 ~ ~ 4 0 16504 D3 ~ ~ 0 0 16501 S #16504 The Tool Shed~ All manner of gardening implements are here, still arranged in neat rows by fnction. Some empty racks can be seen where sharp tools were 'borrowed' for combat. Most of the other tools with weapon potential have rusted or decayed from lack of care and use. ~ 0 0 0 D0 ~ ~ 4 16509 16503 S #16505 A gravel path~ You stand on a gravel path, unburned only because rocks don't burn. Somebody tried though. Either this place is pyromaniac heaven or there was serious fighting going down here. You see some blood on the rocks. ~ 0 0 0 D1 ~ ~ 0 0 16513 D3 ~ ~ 0 0 16503 S #16506 Badass level~ ~ 0 0 0 D0 ~ ~ 0 0 16521 D1 ~ ~ 0 0 16528 S #16507 Inside torched building~ This once-livable and homey building has been completely gutted by fire. The roof has fallen in, and in most places only the framework of the house remains. Even that looks like it'll collapse if you push on it too hard. I would leave before the house remnants fall on you head. ~ 0 0 0 D1 ~ ~ 0 0 16515 D2 ~ ~ 0 0 16508 S #16508 On a cobblestone path~ The path continues east, west and north here. ~ 0 0 0 D0 ~ ~ 0 0 16507 D1 ~ ~ 0 0 16516 D3 ~ ~ 0 0 16509 S #16509 Turn in the path~ The path takes a southern turn here... You see a huge castle-type building southward. ~ 0 0 0 D1 ~ ~ 0 0 16508 D2 ~ ~ 0 0 16510 S #16510 Human Warbase-Entrance to castle~ You've reached the Human stronghold. In their fights with the orcs, the humans staged their operations from this huge castle. Due to the wartime conditions, the place is heavily guarded. Be careful--these humans have been fighting so long, they might not recognize if you're friend or foe. ~ 0 0 0 D0 ~ ~ 0 0 16509 D4 ~ ~ 4 16507 16528 S #16511 Outside smoldering ruins~ You see a few buildings that look like they might have been shops nearby. If they were, they ain't now. They have all collapsed on themselves, and entry is impossible. You smell something... Something sickening. ~ 0 0 0 D1 ~ ~ 0 0 16518 D2 ~ ~ 0 0 16512 S #16512 On a cobblestone path~ The cobblestone path continues. It has been torn up in a couple places, as if the perpentrator just needed something to break. There are burnt buildings all around, and every once in awhile you see charred forms... People? ~ 0 0 0 D0 ~ ~ 0 0 16511 D2 ~ ~ 0 0 16513 S #16513 Burnt-out crossroads~ There were two streetsigns pointing the way here, once, but can you guess what happened? Yep, up in smoke. All you can see is that the gravel path intersects a cobblestone one here. This must have been sorta the middle of town... ~ 0 0 0 D0 ~ ~ 0 0 16512 D1 ~ ~ 0 0 16519 D2 ~ ~ 1 0 16514 D3 ~ ~ 0 0 16505 S #16514 A large crater~ You've stepped into, or fallen into rather, a huge crater right in the middle of this path. In all your adventures, you've never seen a war-torn hole this big. Just what kind of forces fought and died here?? ~ 0 0 0 D0 ~ ~ 1 0 16513 D4 ~ ~ 0 0 16515 S #16515 On a cobblestone path~ You're on the crest of the crater who's wall you just climbed up, and you have a pretty good view of the former city from here. Nothing special, but it was certainly thriving in its day. Now, smoke rises from the remains of this city-turned battlefield. ~ 0 0 0 D1 ~ ~ 1 16507 16524 D2 ~ ~ 0 0 16516 D3 ~ ~ 0 0 16507 D5 ~ ~ 0 0 16514 S #16516 Walled path~ This path looks like it was used as a defensive strongpoint at one time. On either side are tall, stoutly built earthworks and sharpened spears for reppelling enemy attack. You feel pretty safe here, unlike in most of the other places in this ex-town. ~ 0 CKS 0 H 110 M 110 D0 ~ ~ 0 0 16515 D3 ~ ~ 0 0 16508 S #16517 Orcish Warbase-Large smelly hole~ Eeew what a nasty smell! Almost worse than that burnt body smell. There's a huge hole in the ground here; you hear some strange sounds coming from it... Grunts and growls and other unnerrving sounds. Oh, its probably nothing but the wind. Be brave, you wimp. Nothing down there can hurt you. No, you'll die so quick you won't feel any pain at all! ~ 0 0 0 D2 ~ ~ 0 0 16518 D5 ~ ~ 4 16508 16541 S #16518 Near a large pyre~ Oh my... This is disgusting. There is a huge pyre here, and strewn atop it are bodies, lots of bodies. Looks like some human, some orc, but you can't tell cause they're all burned to hell. This places smells like death. ~ 0 0 0 D0 ~ ~ 0 0 16517 D3 ~ ~ 0 0 16511 S #16519 Blocked path~ This part of the path looks like it had more exits, but damaged buildings have collapsed and blocked them. Go figure. Unless you'd like to barbecue yourself over a nice hot bed of coals, south and west are your only exit choices. ~ 0 0 0 D2 ~ ~ 0 0 16520 D3 ~ ~ 0 0 16513 S #16520 Path of carnage~ More of the same: more death, more burnt buildings. Even you, a hardy adventurer, is having trouble with all this gore. Enough is enough. You're feeling like whoever did this needs to taste a little cold hard steel, courtesy of you. Go get the bast.. Erm meanies! ~ 0 0 0 D0 ~ ~ 0 0 16519 D1 ~ ~ 0 0 16523 S #16521 ~ ~ 0 0 0 D1 ~ ~ 0 0 16527 D2 ~ ~ 0 0 16506 S #16522 Blocked end of alley~ A collapsed building blocks the alley here. Burned and damaged timbers have fallen across the way and look dangerous to walk on. You see light to the east, where there's a hole in another building. ~ 0 0 0 D1 ~ ~ 0 0 16526 D2 ~ ~ 0 0 16523 S #16523 Entrance to alley~ You seem to have reached an alley that runs behind former buildings. The alley is dark, visibility is low, but you can see exits to the north and south. ~ 0 0 0 D0 ~ ~ 0 0 16522 D2 ~ ~ 0 0 16524 D3 ~ ~ 0 0 16520 S #16524 Dead end~ The alley dead-ends here. It's dark, and scary. I would leave before you're dead too. ~ 0 0 0 D0 ~ ~ 0 0 16523 D3 ~ ~ 1 16507 16515 S #16525 Unburned glen~ Whoa... No burnt things here... Odd. How did this little glen escape a firery death like the rest of the town? No matter... Its very peaceful here, and you can only barely smell that burnt person smell. Relax, let the olfactory organs clear that evil scent. ~ 0 KS 0 H 120 M 120 D2 ~ ~ 0 0 16526 S #16526 Outside the town~ Even here, outside the buildings that ring the town, you can still smell death and burning. The smell of cooked flesh combined with cooked buildings makes you want to gag. You need fresh air fast! At least you're out of that gastly town. ~ 0 0 0 D0 ~ ~ 0 0 16525 D3 ~ ~ 0 0 16522 S #16527 Badass level~ ~ 0 0 0 D2 ~ ~ 0 0 16528 D3 ~ ~ 0 0 16521 S #16528 Badass level~ This level of the human warbase is for levels 60-65. Others beware! ~ 0 C 0 D0 ~ ~ 0 0 16527 D3 ~ ~ 0 0 16506 D4 ~ ~ 4 16507 16536 D5 ~ ~ 4 16507 16510 S #16529 Really badass level~ ~ 0 0 0 D1 ~ ~ 0 0 16532 D2 ~ ~ 0 0 16530 S #16530 Really badass level~ ~ 0 0 0 D0 ~ ~ 0 0 16529 D1 ~ ~ 0 0 16533 S #16531 Really badass level~ ~ 0 0 0 D1 ~ ~ 0 0 16534 D2 ~ ~ 0 0 16532 S #16532 Really badass level~ ~ 0 0 0 D0 ~ ~ 0 0 16531 D1 ~ ~ 0 0 16535 D2 ~ ~ 0 0 16533 D3 ~ ~ 0 0 16529 S #16533 Really badass level~ ~ 0 0 0 D0 ~ ~ 0 0 16532 D1 ~ ~ 0 0 16536 D3 ~ ~ 0 0 16530 S #16534 Really badass level~ ~ 0 0 0 D2 ~ ~ 0 0 16535 D3 ~ ~ 0 0 16531 S #16535 Really badass level~ ~ 0 0 0 D0 ~ ~ 0 0 16534 D2 ~ ~ 0 0 16536 D3 ~ ~ 0 0 16532 S #16536 Really badass level~ This level is for 70-75 lev. Mudders; the next one up is for level 80+. Be careful--not all the rooms will let you recall! ~ 0 CN 0 D0 ~ ~ 0 0 16535 D3 ~ ~ 0 0 16533 D4 ~ ~ 4 16507 16537 D5 ~ ~ 4 16507 16528 S #16537 Really stupid badass level~ ~ 0 N 0 D5 ~ ~ 4 16507 16536 S #16538 Steely-eyed killer level~ ~ 0 0 0 D1 ~ ~ 0 0 16540 D2 ~ ~ 0 0 16539 S #16539 Steely-eyed killer level~ ~ 0 0 0 D0 ~ ~ 0 0 16538 D1 ~ ~ 0 0 16541 S #16540 Steely-eyed killer level~ ~ 0 0 0 D2 ~ ~ 0 0 16541 D3 ~ ~ 0 0 16538 S #16541 Steely-eyed killer level~ This is the first level of the orc warbase. It's designed for levels 60-65. As you go down a level, the mobs get harder. Be careful. ~ 0 C 0 D0 ~ ~ 0 0 16540 D3 ~ ~ 0 0 16539 D4 ~ ~ 4 16508 16517 D5 ~ ~ 4 16508 16549 S #16542 Steely-eyed killer on speed level~ ~ 0 0 0 D1 ~ ~ 0 0 16545 D2 ~ ~ 0 0 16543 S #16543 Steely-eyed killer on speed level~ ~ 0 0 0 D0 ~ ~ 0 0 16542 D1 ~ ~ 0 0 16546 S #16544 Steely-eyed killer on speed level~ ~ 0 0 0 D1 ~ ~ 0 0 16547 D2 ~ ~ 0 0 16545 S #16545 Steely-eyed killer on speed level~ ~ 0 0 0 D0 ~ ~ 0 0 16544 D1 ~ ~ 0 0 16548 D2 ~ ~ 0 0 16546 D3 ~ ~ 0 0 16542 S #16546 Steely-eyed killer on speed level~ ~ 0 0 0 D0 ~ ~ 0 0 16545 D1 ~ ~ 0 0 16549 D3 ~ ~ 0 0 16543 S #16547 Steely-eyed killer on speed level~ ~ 0 0 0 D2 ~ ~ 0 0 16548 D3 ~ ~ 0 0 16544 S #16548 Steely-eyed killer on speed level~ ~ 0 0 0 D0 ~ ~ 0 0 16547 D2 ~ ~ 0 0 16549 D3 ~ ~ 0 0 16545 S #16549 Steely-eyed killer on speed level~ This level is designed for levels 70-75. The next level down is for levels 80+. Be careful; some of these rooms won't let you recall! If you're dumb enough to go east, you can trudge through paths to head to Pygmys, but they're levels 95-105. I'd shudder and run, first. ~ 0 CN 0 D0 ~ ~ 0 0 16548 D1 ~ ~ 0 0 22000 D3 ~ ~ 0 0 16546 D4 ~ ~ 4 16508 16541 D5 ~ ~ 4 16508 16550 S #16550 Lobotomized steely-eyed killer on speed level~ ~ 0 N 0 D4 ~ ~ 4 16508 16549 S #16551 OLC room~ Amb builds stuff here. ~ 0 CKS 0 H 10000 M 10000 S #0 #SPECIALS S #RESETS D 0 16503 2 1 * The south door of Burned Garden is closed D 0 16504 0 1 * The north door of The Tool Shed is closed D 0 16510 4 2 * The up door of Human Warbase-Entrance to castle is closed and locked D 0 16515 1 2 * The east door of On a cobblestone path is closed and locked D 0 16517 5 2 * The down door of Orcish Warbase-Large smelly hole is closed and locked D 0 16524 3 2 * The west door of Dead end is closed and locked D 0 16528 4 2 * The up door of Badass level is closed and locked D 0 16528 5 2 * The down door of Badass level is closed and locked D 0 16536 4 2 * The up door of Really badass level is closed and locked D 0 16536 5 2 * The down door of Really badass level is closed and locked D 0 16537 5 2 * The down door of Really stupid badass level is closed and locked D 0 16541 4 2 * The up door of Steely-eyed killer level is closed and locked D 0 16541 5 2 * The down door of Steely-eyed killer level is closed and locked D 0 16549 4 2 * The up door of Steely-eyed killer on speed level is closed and locked D 0 16549 5 2 * The down door of Steely-eyed killer on speed level is closed and locked D 0 16550 4 2 * The up door of Lobotomized steely-eyed killer on speed level is closed and locked M 0 16501 10 16501 1 * Load A battle-scarred healer O 0 16510 0 16501 * Burnt flesh loaded to A Blackened Doorway O 0 16512 0 16501 * A burnt body loaded to A Blackened Doorway M 0 16503 1 16502 1 * Load Ghost of the gardener G 0 16509 -1 * The tool key is given to Ghost of the gardener O 0 16512 0 16502 * A burnt body loaded to The Gardener's Room O 0 16513 0 16503 * A burnt limb loaded to Burned Garden O 0 16522 0 16503 * Pile of debris loaded to Burned Garden O 0 16506 0 16504 * A tool rack loaded to The Tool Shed O 0 16506 0 16504 * A tool rack loaded to The Tool Shed P 0 16505 0 16506 0 * A rusty pitchfork put inside a tool rack O 0 16505 0 16504 * A rusty pitchfork loaded to The Tool Shed M 0 16504 10 16505 2 * Load A burnt human G 0 16510 -1 * Burnt flesh is given to A burnt human O 0 16511 0 16505 * A burnt hand loaded to A gravel path M 0 16524 5 16506 5 * Load A human serf E 0 16530 7 7 * Work pants is loaded on the legs of A human serf O 0 16512 0 16507 * A burnt body loaded to Inside torched building O 0 16513 0 16507 * A burnt limb loaded to Inside torched building O 0 16520 0 16507 * Burnt wood timbers loaded to Inside torched building O 0 16521 0 16507 * Broken glass loaded to Inside torched building O 0 16522 0 16507 * Pile of debris loaded to Inside torched building M 0 16502 10 16508 2 * Load a rabid dog E 0 16504 16 16 * Venomous fangs is loaded wielded of a rabid dog O 0 16512 0 16508 * A burnt body loaded to On a cobblestone path O 0 16512 0 16508 * A burnt body loaded to On a cobblestone path M 0 16504 10 16509 2 * Load A burnt human O 0 16511 0 16509 * A burnt hand loaded to Turn in the path O 0 16522 0 16509 * Pile of debris loaded to Turn in the path M 0 16506 1 16510 1 * Load A human gateguard G 0 16507 -1 * Key to human warbase is given to A human gateguard O 0 16512 0 16511 * A burnt body loaded to Outside smoldering ruins O 0 16520 0 16511 * Burnt wood timbers loaded to Outside smoldering ruins O 0 16522 0 16511 * Pile of debris loaded to Outside smoldering ruins O 0 16511 0 16512 * A burnt hand loaded to On a cobblestone path O 0 16510 0 16512 * Burnt flesh loaded to On a cobblestone path O 0 16521 0 16513 * Broken glass loaded to Burnt-out crossroads O 0 16520 0 16513 * Burnt wood timbers loaded to Burnt-out crossroads M 0 16504 10 16514 2 * Load A burnt human O 0 16510 0 16514 * Burnt flesh loaded to A large crater O 0 16511 0 16514 * A burnt hand loaded to A large crater O 0 16512 0 16514 * A burnt body loaded to A large crater O 0 16513 0 16514 * A burnt limb loaded to A large crater O 0 16522 0 16514 * Pile of debris loaded to A large crater O 0 16521 0 16515 * Broken glass loaded to On a cobblestone path M 0 16507 1 16517 1 * Load An orc gateguard O 0 16511 0 16517 * A burnt hand loaded to Orcish Warbase-Large smelly hole O 0 16510 0 16517 * Burnt flesh loaded to Orcish Warbase-Large smelly hole G 0 16508 -1 * Key to orc warbase is given to An orc gateguard O 0 16508 0 16517 * Key to orc warbase loaded to Orcish Warbase-Large smelly hole M 0 16505 10 16518 2 * Load A burnt orc O 0 16512 0 16518 * A burnt body loaded to Near a large pyre O 0 16512 0 16518 * A burnt body loaded to Near a large pyre O 0 16512 0 16518 * A burnt body loaded to Near a large pyre O 0 16512 0 16518 * A burnt body loaded to Near a large pyre O 0 16512 0 16518 * A burnt body loaded to Near a large pyre O 0 16511 0 16518 * A burnt hand loaded to Near a large pyre O 0 16510 0 16518 * Burnt flesh loaded to Near a large pyre O 0 16513 0 16518 * A burnt limb loaded to Near a large pyre O 0 16520 0 16518 * Burnt wood timbers loaded to Near a large pyre M 0 16502 10 16519 2 * Load a rabid dog E 0 16504 16 16 * Venomous fangs is loaded wielded of a rabid dog O 0 16513 0 16519 * A burnt limb loaded to Blocked path O 0 16520 0 16519 * Burnt wood timbers loaded to Blocked path M 0 16505 10 16520 2 * Load A burnt orc G 0 16510 -1 * Burnt flesh is given to A burnt orc O 0 16510 0 16520 * Burnt flesh loaded to Path of carnage O 0 16511 0 16520 * A burnt hand loaded to Path of carnage G 0 16510 -1 * Burnt flesh is given to A burnt orc O 0 16522 0 16520 * Pile of debris loaded to Path of carnage M 0 16523 5 16521 5 * Load A human squire E 0 16531 16 16 * A twisted and bent sword is loaded wielded of A human squire E 0 16532 11 11 * A squire's shield is loaded as a shield of A human squire M 0 16505 10 16522 2 * Load A burnt orc O 0 16520 0 16522 * Burnt wood timbers loaded to Blocked end of alley O 0 16512 0 16523 * A burnt body loaded to Entrance to alley M 0 16502 10 16524 2 * Load a rabid dog E 0 16504 16 16 * Venomous fangs is loaded wielded of a rabid dog O 0 16513 0 16524 * A burnt limb loaded to Dead end M 0 16501 10 16525 1 * Load A battle-scarred healer O 0 16510 0 16526 * Burnt flesh loaded to Outside the town M 0 16524 1 16527 5 * Load A human serf E 0 16530 7 7 * Work pants is loaded on the legs of A human serf M 0 16523 5 16527 5 * Load A human squire E 0 16531 16 16 * A twisted and bent sword is loaded wielded of A human squire E 0 16532 11 11 * A squire's shield is loaded as a shield of A human squire M 0 16521 5 16529 5 * Load A Human Knight E 0 16536 16 16 * A knight's sword is loaded wielded of A Human Knight E 0 16537 6 6 * A knight's helm is loaded over the head of A Human Knight E 0 16538 13 13 * A burnt belt is loaded around the waist of A Human Knight M 0 16522 6 16529 6 * Load A human footman E 0 16535 8 8 * A pair of bloody boots is loaded on the feet of A human footman E 0 16534 5 5 * A jacket of leather ringmail is loaded on the torso of A human footman E 0 16533 16 16 * A large pike is loaded wielded of A human footman M 0 16521 5 16532 5 * Load A Human Knight E 0 16536 16 16 * A knight's sword is loaded wielded of A Human Knight E 0 16537 6 6 * A knight's helm is loaded over the head of A Human Knight E 0 16538 13 13 * A burnt belt is loaded around the waist of A Human Knight M 0 16522 6 16533 6 * Load A human footman E 0 16533 16 16 * A large pike is loaded wielded of A human footman E 0 16534 5 5 * A jacket of leather ringmail is loaded on the torso of A human footman E 0 16535 8 8 * A pair of bloody boots is loaded on the feet of A human footman M 0 16521 5 16534 5 * Load A Human Knight E 0 16536 16 16 * A knight's sword is loaded wielded of A Human Knight E 0 16537 6 6 * A knight's helm is loaded over the head of A Human Knight E 0 16538 13 13 * A burnt belt is loaded around the waist of A Human Knight G 0 16514 -1 * {g a portal to the mystical garden qwest (look mystical){x is given to A Human Knight M 0 16522 6 16535 6 * Load A human footman E 0 16533 16 16 * A large pike is loaded wielded of A human footman E 0 16534 5 5 * A jacket of leather ringmail is loaded on the torso of A human footman E 0 16535 8 8 * A pair of bloody boots is loaded on the feet of A human footman M 0 16520 1 16537 1 * Load The Human Warboss M 0 16513 1 16538 5 * Load An orc spearman E 0 16541 16 16 * A bent spear is loaded wielded of An orc spearman E 0 16542 11 11 * An orc shield is loaded as a shield of An orc spearman M 0 16514 5 16539 5 * Load An orc slave E 0 16540 7 7 * Slave chains is loaded on the legs of An orc slave M 0 16514 5 16540 5 * Load An orc slave E 0 16540 7 7 * Slave chains is loaded on the legs of An orc slave M 0 16513 5 16540 5 * Load An orc spearman E 0 16541 16 16 * A bent spear is loaded wielded of An orc spearman E 0 16542 11 11 * An orc shield is loaded as a shield of An orc spearman M 0 16512 6 16542 6 * Load An orc warrior E 0 16543 16 16 * A large sword is loaded wielded of An orc warrior E 0 16544 5 5 * A jacket of leather ringmail is loaded on the torso of An orc warrior E 0 16545 8 8 * A pair of bloody boots is loaded on the feet of An orc warrior M 0 16511 5 16542 5 * Load An Orc Warlord E 0 16546 16 16 * A warlord's sword is loaded wielded of An Orc Warlord E 0 16547 6 6 * A spiky helm is loaded over the head of An Orc Warlord E 0 16548 13 13 * A burnt belt is loaded around the waist of An Orc Warlord M 0 16511 5 16545 5 * Load An Orc Warlord E 0 16546 16 16 * A warlord's sword is loaded wielded of An Orc Warlord E 0 16547 6 6 * A spiky helm is loaded over the head of An Orc Warlord E 0 16548 13 13 * A burnt belt is loaded around the waist of An Orc Warlord M 0 16512 6 16546 6 * Load An orc warrior E 0 16543 16 16 * A large sword is loaded wielded of An orc warrior E 0 16544 5 5 * A jacket of leather ringmail is loaded on the torso of An orc warrior E 0 16545 8 8 * A pair of bloody boots is loaded on the feet of An orc warrior M 0 16511 5 16547 5 * Load An Orc Warlord E 0 16546 16 16 * A warlord's sword is loaded wielded of An Orc Warlord E 0 16547 6 6 * A spiky helm is loaded over the head of An Orc Warlord E 0 16548 13 13 * A burnt belt is loaded around the waist of An Orc Warlord G 0 16514 -1 * {g a portal to the mystical garden qwest (look mystical){x is given to An Orc Warlord M 0 16512 6 16548 6 * Load An orc warrior E 0 16543 16 16 * A large sword is loaded wielded of An orc warrior E 0 16544 5 5 * A jacket of leather ringmail is loaded on the torso of An orc warrior E 0 16545 8 8 * A pair of bloody boots is loaded on the feet of An orc warrior M 0 16510 1 16550 1 * Load The Orc Warboss E 0 16549 16 16 * The ethereal claw is loaded wielded of The Orc Warboss S #SHOPS 16501 0 0 0 0 0 200 10 0 12 0 #$