Gatemobs

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(Gateable Mobs)
(Gateable Mobs)
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== Gateable Mobs ==
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== Gateable Mobs ==
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{| class="wikitable" border="1" cellpadding="2" align="center"
+
{| cellpadding="2" border="1" align="center" class="wikitable"
|-
|-
-
! '''Zone'''
+
! '''Zone'''  
-
! '''Mob Name'''
+
! '''Mob Name'''  
! '''Extra'''
! '''Extra'''
|-
|-
-
| xak khalan
+
| Xak Khalan
-
| chickadee
+
| chickadee  
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| east then say enter after that either 3 south or 2 north , might need passdoor  
+
| east then say enter after that either 3 south or 2 north , might need passdoor
|-
|-
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| Pax Tharkas
+
| Pax Tharkas  
-
| Kith-Kanan, aghar cook
+
| Kith-Kanan, aghar cook  
| sometimes 2.aghar cook
| sometimes 2.aghar cook
|-
|-
-
| tantallon
+
| Tantallon
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| large rock toad, lone knight
+
| large rock toad, lone knight  
| few north then west to be at eastern gate
| few north then west to be at eastern gate
|-
|-
-
| ogre village
+
| Ogre Village
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| lone knight
+
| lone knight  
-
| east 4  
+
| east 4
|-
|-
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| bandit area
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| Bandit Area
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| dwarven cook
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| dwarven cook  
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|  
+
| <br>
|-
|-
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| Caergoth
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| Caergoth  
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| rocino
+
| rocino  
-
|  
+
| <br>
|-
|-
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| Vingaard Mnts
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| Vingaard Mnts  
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| nax
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| nax  
| summonable area east 2 from gate, caution death zone.
| summonable area east 2 from gate, caution death zone.
|-
|-
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| Vingaard
+
| Vingaard  
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| sol nob, solamnic nobleman, artisan
+
| sol nob, solamnic nobleman, artisan  
| maybe need to target 2.sol nob sometimes
| maybe need to target 2.sol nob sometimes
|-
|-
-
| Istar
+
| Istar  
-
| blood imp
+
| blood imp  
| Please have something that lets you breathe underwater on.
| Please have something that lets you breathe underwater on.
|-
|-
-
| burning ship
+
| burning ship  
-
| teldin
+
| teldin  
-
|  
+
| <br>
|-
|-
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| misty swamp
+
| misty swamp  
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| trapper
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| trapper  
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|  
+
| <br>
|-
|-
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| Que-She
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| Que-She  
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| large bison
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| large bison  
| East a few.
| East a few.
|-
|-
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| Solace
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| Solace  
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| boar, brow rabbit
+
| boar, brow rabbit  
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|  
+
| <br>
|-
|-
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| Lemish
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| Lemish  
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| lemish
+
| lemish  
| may have to target 2.lemish
| may have to target 2.lemish
|-
|-
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| Garnet
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| Garnet  
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| fisher
+
| fisher  
-
|  
+
| <br>
|-
|-
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| Thelgaard
+
| Thelgaard  
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| thelgaard
+
| thelgaard  
| may have to target 2.thelgaard
| may have to target 2.thelgaard
|-
|-
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| HCT
+
| HCT  
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| pocket gopher
+
| pocket gopher  
-
|  
+
| <br>
|-
|-
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| Hybardin
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| Hybardin  
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| tiny spider
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| tiny spider  
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|
+
| <br>
|-
|-
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| Warrens,
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| Warrens  
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| tiny spider* , med beetle
+
| tiny spider* , med beetle, disgusting rat**
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| *Take Elevator to first floor, go west about 12 rooms to warrens. If you need north or east need to walk through west warrens.
+
| *Take Elevator to first floor, go west about 12 rooms to warrens. If you need north or east need to walk through west warrens. **Eastern Warrens<br>
|-
|-
| Daerforge  
| Daerforge  
Line 88: Line 88:
|-
|-
| Southgate  
| Southgate  
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| plains gopher
+
| plains gopher  
| Usually ne or nw depending on where the gophers move.
| Usually ne or nw depending on where the gophers move.
|-
|-
-
| Thorbardin
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| Thorbardin  
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| plains gopher
+
| plains gopher  
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| Usually ne or nw depending on where the gophers move. Have to walk north through southgate.
+
| Usually ne or nw depending on where the gophers move. Have to walk north through southgate.
|-
|-
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| Icewall
+
| Icewall  
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| kassr, ice beetle
+
| kassr, ice beetle  
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|  
+
| <br>
|-
|-
-
| Kurmost
+
| Kurmost  
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| kurmost
+
| kurmost  
-
|  
+
| <br>
|-
|-
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| Kalaman
+
| Kalaman  
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| woodsman, stray dog, ranger
+
| woodsman, stray dog, ranger  
-
|  
+
| <br>
|-
|-
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| urione
+
| Urione
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| lobster
+
| lobster  
| Need passdoor.
| Need passdoor.
|-
|-
-
| Neraka
+
| Neraka  
-
| pedestrian
+
| pedestrian  
-
|  
+
| <br>
|-
|-
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| Palanthas
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| Palanthas  
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| aristocrat
+
| aristocrat  
-
|  
+
| <br>
|-
|-
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| Tarsis
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| Tarsis  
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| human slave
+
| human slave  
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|  
+
| <br>
|-
|-
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| Temple of Undead
+
| Temple of Undead  
| hobgoblin leader  
| hobgoblin leader  
| s s d caution deadly zone
| s s d caution deadly zone
|-
|-
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| estwilde
+
| Estwilde
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| 6.hobgoblin
+
| 6.hobgoblin  
| Sometimes might need to try 5.hobgob
| Sometimes might need to try 5.hobgob
|-
|-
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| dwarven mines
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| Dwarven Mines<br>
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| gorlig
+
| gorlig, baby fire
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|  
+
| <br>
|-
|-
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| Solamnic Outpost
+
| Solamnic Outpost  
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| No gate mob
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| No gate mob  
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| Pocket gopher then south aways then east along the road.
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| Pocket gopher then south aways then east along the road, up past garnet.
|-
|-
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| Daemon's Ground, Graveyard
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| Daemon's Ground, Graveyard  
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| large bug
+
| large bug  
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|  
+
| <br>
|-
|-
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| Trigol
+
| Trigol  
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| betai, lehv, saroth
+
| betai, lehv, saroth  
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|  
+
| <br>
|-
|-
 +
| Qualinost
 +
| page, elven teen, cleaning initiate
 +
| <br>
|-
|-
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| Qualinost
+
| Free Port  
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|  page, elven teen, cleaning initiate
+
| red lizard  
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|
+
-
|-
+
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| Free Port
+
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| red lizard
+
| Its south and a few west, Look for an (Up)
| Its south and a few west, Look for an (Up)
|-
|-
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| Sanction
+
| Sanction  
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| black robe female
+
| black robe female  
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|  
+
| <br>
 +
|-
 +
| Klarbardin
 +
| black bat
 +
| <br>
 +
|-
 +
| Mudhole
 +
| large centipede
 +
| <br>
 +
|-
 +
| Stone Rose
 +
| visiting
 +
| <br>
 +
|-
 +
| Willik
 +
| barbarian refugee
 +
| <br>
 +
|-
 +
| Village of Que-Kiri
 +
| barbarian guard
 +
| <br>
 +
|-
 +
| Village of Khol
 +
| centaur townsman
 +
| <br>
 +
|-
 +
| S. Abanasinia Merc Camp
 +
| hobgob conscript
 +
| <br>
 +
|-
 +
| Gyphon Veil
 +
| teeth
 +
| <br>
 +
|-
 +
| Bloten
 +
| ogre citizen
 +
| <br>
|-
|-
 +
| Haven
 +
| tiny kitten
 +
| <br>
|}
|}

Revision as of 01:04, 16 February 2010

Gateable Mobs

Zone Mob Name Extra
Xak Khalan chickadee east then say enter after that either 3 south or 2 north , might need passdoor
Pax Tharkas Kith-Kanan, aghar cook sometimes 2.aghar cook
Tantallon large rock toad, lone knight few north then west to be at eastern gate
Ogre Village lone knight east 4
Bandit Area dwarven cook
Caergoth rocino
Vingaard Mnts nax summonable area east 2 from gate, caution death zone.
Vingaard sol nob, solamnic nobleman, artisan maybe need to target 2.sol nob sometimes
Istar blood imp Please have something that lets you breathe underwater on.
burning ship teldin
misty swamp trapper
Que-She large bison East a few.
Solace boar, brow rabbit
Lemish lemish may have to target 2.lemish
Garnet fisher
Thelgaard thelgaard may have to target 2.thelgaard
HCT pocket gopher
Hybardin tiny spider
Warrens tiny spider* , med beetle, disgusting rat** *Take Elevator to first floor, go west about 12 rooms to warrens. If you need north or east need to walk through west warrens. **Eastern Warrens
Daerforge tiny spider* *Take Elevator to first floor, go west 1 south about 10 rooms.
Southgate plains gopher Usually ne or nw depending on where the gophers move.
Thorbardin plains gopher Usually ne or nw depending on where the gophers move. Have to walk north through southgate.
Icewall kassr, ice beetle
Kurmost kurmost
Kalaman woodsman, stray dog, ranger
Urione lobster Need passdoor.
Neraka pedestrian
Palanthas aristocrat
Tarsis human slave
Temple of Undead hobgoblin leader s s d caution deadly zone
Estwilde 6.hobgoblin Sometimes might need to try 5.hobgob
Dwarven Mines
gorlig, baby fire
Solamnic Outpost No gate mob Pocket gopher then south aways then east along the road, up past garnet.
Daemon's Ground, Graveyard large bug
Trigol betai, lehv, saroth
Qualinost page, elven teen, cleaning initiate
Free Port red lizard Its south and a few west, Look for an (Up)
Sanction black robe female
Klarbardin black bat
Mudhole large centipede
Stone Rose visiting
Willik barbarian refugee
Village of Que-Kiri barbarian guard
Village of Khol centaur townsman
S. Abanasinia Merc Camp hobgob conscript
Gyphon Veil teeth
Bloten ogre citizen
Haven tiny kitten
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