Spellstaffs

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(Spell Staffs)
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| a MageHunter's Spellbook
| a MageHunter's Spellbook
| healing magic (white glow)
| healing magic (white glow)
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|
+
| Trigol
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|-
| a mageHunter battle book
| a mageHunter battle book
| attack magic (red glow)
| attack magic (red glow)
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|
+
| Trigol
|-
|-
| a MageHunter book of defense
| a MageHunter book of defense
| defensive magic (green glow)
| defensive magic (green glow)
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|
+
| Trigol

Revision as of 00:31, 10 December 2010

FOCUS 'SPELL FOCUS' SPELLSTAFFS SPELLSTAVES Syntax: focus <spell> <target>

Using the focus skill, sufficiently experienced mages and clerics can channel their spells through crystal staves. Only certain staves work with certain types of spells. Only mages and clerics are able to master the workings of magic well enough to make use of a crystal staff.

Spell Staffs

Spellstaff Type of Spell Zone
a large ruby key (spellstaff) white glow Conclave Clanhall
a tiny onyx dagger (spellstaff) red glow (charm, slow, sleep) Conclave Clanhall
a small diamond shield (spellstaff) green glow (sanct, armor, shield, iceshield) Conclave Clanhall
a wiltering rose red glow (charm, slow, sleep) Mudhole
curious staff green glow (sanct, armor, shield, iceshield)
a MageHunter's Spellbook healing magic (white glow) Trigol
a mageHunter battle book attack magic (red glow) Trigol
a MageHunter book of defense defensive magic (green glow) Trigol
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