War Rules & Regs

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==Death==
==Death==
*If all of your troops are killed, you will respawn, after a 1 turn penalty, back in your home city.   
*If all of your troops are killed, you will respawn, after a 1 turn penalty, back in your home city.   
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*If your home city is occupied by the enemy, you may not respawn until your team holds one of the two major cities.
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*If your home territory is occupied by the enemy, you may not respawn or recruit new troops until your home territory is re-captured by an allied force.
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==Conditions for Victory==
==Conditions for Victory==
*Control all of the territories OR  
*Control all of the territories OR  

Revision as of 03:37, 15 September 2010

Contents

General Rules

Alliances

Clans

(All bonuses are per member unless otherwise indicated)

Recruitment

Recruitment Rank 3 Recruitment Rank 2 Recruitment Rank 1
Solamnic Wildrunner Rogue
Dragonarmies Marauder Wanderlust
Seven Kingdoms Mariner
Mercenary Conclave
Shadow Holy Order

Combat

Movement

Movement & Territories

Movement Points

You can spend movement points on the following:

Ports

Map

Startingt.png

Fortifications

Bonuses

Player Killing

Death

Conditions for Victory

Loot

Price list:
	25 troops = 50 gold
	50 troops = 95 gold
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