Spells
From Unofficial Ansalon Wiki
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[[Attack]], [[Benedictions]], [[Creation]], [[Curative]]. [[Detection]]. [[Elemental]], [[Enhancement]], [[Harmful]], [[Healing]], [[Illusion]], [[Maladictions]], [[Mental]], [[Protective|Protective]], [[Transportation]], [[Weather]] | [[Attack]], [[Benedictions]], [[Creation]], [[Curative]]. [[Detection]]. [[Elemental]], [[Enhancement]], [[Harmful]], [[Healing]], [[Illusion]], [[Maladictions]], [[Mental]], [[Protective|Protective]], [[Transportation]], [[Weather]] | ||
- | =Templar Spells= | + | == Templar Spells == |
- | Templar spells are cast at 75% of character level | + | Templar spells are cast at 75% of character level |
- | ===Templar Spellgroups=== | + | === Templar Spellgroups === |
[[Assailment]], [[Beneficial]], [[Consecration]], [[Conveyance]], [[Curative]], [[Elemental]], [[Harmful]], [[Healing]], [[Infliction]], [[Mental]], [[Perception]], [[Protection]] | [[Assailment]], [[Beneficial]], [[Consecration]], [[Conveyance]], [[Curative]], [[Elemental]], [[Harmful]], [[Healing]], [[Infliction]], [[Mental]], [[Perception]], [[Protection]] |
Revision as of 17:49, 30 March 2011
Contents |
Mage Spells
Mage spell information, requisite stats, usage help, skill raising etc.
Complete Mage Spell List
A collection of all mage spells from all spellgroups.
Mage Spellgroups
Beguiling, Combat, Creation, Detection, Draconian, Enchantment, Enhancement, Illusion, Maladictions, Mental, Penetration, Protective, Transport, Weather,
Battle Mage Spells
Battle Mage spells do 1.25 times the damage of a given Mage spell. Ranged Battlemage spells - Additional range on magic missile, lightning bolt.
Battle Mage Spellgroups
Assistance, Destructive, Descry, Draconian, Enhancement. Impairment, Mental, Movement, Production, Penetration, Protective, Weather
Cleric Spells
Clerical spell information, requisite stats, usage help, skill raising etc. Clerical casting requires that the players alignment stay 'in alignment' with their gods.
Cleric Spellgroups
Attack, Benedictions, Creation, Curative. Detection. Elemental, Enhancement, Harmful, Healing, Illusion, Maladictions, Mental, Protective, Transportation, Weather
Templar Spells
Templar spells are cast at 75% of character level
Templar Spellgroups
Assailment, Beneficial, Consecration, Conveyance, Curative, Elemental, Harmful, Healing, Infliction, Mental, Perception, Protection