Mariner
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(Created page with 'right REQUIREMENTS:<br /> 1. 4000 Diamonds (base cost)<br /><br /> 2. A list of players for EACH ship. There must be a minimum of 5 PLAYERS for …') |
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- | [[Image: | + | [[Image:marinerholyorder.jpg|border|right]] |
- | REQUIREMENTS:<br /> | + | [pre]REQUIREMENTS:<br /> |
1. 4000 Diamonds (base cost)<br /><br /> | 1. 4000 Diamonds (base cost)<br /><br /> | ||
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Additional pits cost only as 1 item (container) at 100 diamonds, and may be | Additional pits cost only as 1 item (container) at 100 diamonds, and may be | ||
placed anywhere on the ship or dock. | placed anywhere on the ship or dock. | ||
- | <br /><br /> | + | [/pre]<br /><br /> |
- | See also: [http:// | + | See also: [http://ansalonmud.com/new/clans.php?c=holyorder Holy Order Clan Book] |
<br /><br /> | <br /><br /> | ||
[[Clans|Back To '''''Clans''''']] | [[Clans|Back To '''''Clans''''']] |
Revision as of 16:05, 27 August 2010
[pre]REQUIREMENTS:
1. 4000 Diamonds (base cost)
2. A list of players for EACH ship.
There must be a minimum of 5 PLAYERS for each ship for every PLAYER under 10, the ship costs an additional 500 diamonds for the NPC crewman.
3. A proposed SHIP NAME (these must be imp approved)
4. A proposed SHIP ROLE PLAY
This includes any requisite races, classes etc. And the general ship RP.
5. A proposed SHIP berth (location)
Additional berths cost 1000 diamonds.
EACH SHIP GETS:
1. Each ship will be a subclan of Mariner (handy subclan channels)
2. Each ship will be autonomous (diamonds, recall spots, equipment etc)
3. One main location will have the clan required healer/safe room
Additionals can be purchased (see help prices).
4. Mariners recall depending on thier ship (not TO the ship, but to that
subclan hall, aka Stier's warehouse etc)
EXAMPLE:
So you have 8 players, and want a ship called the Vanderkaum, to be berthed
in Palanthas. Role play is a merchant ship. Any race, any class.
Your cost: 4000 diamonds, 1000 diamonds for the missing 2 crewmen.
Total cost: 5000 diamonds
Once approved you get:
1-10 room ship/dock built off the docks of Palanthas (or another approved port city), 2 NPC crewmen to help run the ship.
Normal clan prices apply when expanding the ship or the dock.
(the dock may include warehouses etc) This ship can have longboats as a
means of returning to the dock, or gangplank etc. You may also expand the
ship by building (see normal costs in help roomprice).
INFO:
The main Mariner safe room is a side room off the Rusty Rudder in Palanthas.
This room will be outfitted with a healer, safe, and Mariner only, with a pit.
Additional pits cost only as 1 item (container) at 100 diamonds, and may be
placed anywhere on the ship or dock.
[/pre]
See also: Holy Order Clan Book
Back To Clans