Gate mobs

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(Gateable Mobs)
(Gateable Mobs)
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| Vingaard Mnts
| Vingaard Mnts
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| nax
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| gate Vingaard
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| summonable area east 2 from gate, caution death zone.
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| West Gate Vingaard 13 west 2 north, very dangerous zone
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|-
| Vingaard
| Vingaard

Revision as of 19:41, 6 February 2010

Gateable Mobs

Zone Mob Name Extra
xak khalan chickadee east then say enter after that either 3 south or 2 north , might need passdoor
Pax Tharkas Kith-Kanan, aghar cook sometimes 2.aghar cook
tantallon large rock toad, lone knight few north then west to be at eastern gate
ogre village lone knight east 4
bandit area dwarven cook
Caergoth rocino
Vingaard Mnts gate Vingaard West Gate Vingaard 13 west 2 north, very dangerous zone
Vingaard sol nob, solamnic nobleman, artisan maybe need to target 2.sol nob sometimes
Istar blood imp Please have something that lets you breathe underwater on.
burning ship teldin
misty swamp trapper
Que-She large bison East a few.
Solace boar, brow rabbit
Lemish lemish may have to target 2.lemish
Garnet fisher
Thelgaard thelgaard may have to target 2.thelgaard
HCT pocket gopher
Hybardin tiny spider
Warrens, tiny spider* , med beetle *Take Elevator to first floor, go west about 12 rooms to warrens. If you need north or east need to walk through west warrens.
Daerforge tiny spider* *Take Elevator to first floor, go west 1 south about 10 rooms.
Southgate plains gopher Usually ne or nw depending on where the gophers move.
Thorbardin plains gopher Usually ne or nw depending on where the gophers move. Have to walk north through southgate.
Icewall kassr, ice beetle
Kurmost kurmost
Kalaman woodsman, stray dog, ranger
urione lobster Need passdoor.
Neraka pedestrian
Palanthas aristocrat
Tarsis constable, tarsis
Temple of Undead hobgoblin leader s s d caution deadly zone
estwilde gomja Sometimes might need to try 5.hobgob 6.hobgoblin
dwarven mines gorlig
Solamnic Outpost No gate mob Pocket gopher then south aways then east along the road.
Daemon's Ground, Graveyard large bug
Trigol betai, lehv, saroth
Qualinost page, elven teen, cleaning initiate
Free Port red lizard Its south and a few west, Look for an (Up)
Sanction black robe female
Pirate Lords hawkman
Mudhole large cent
Nissia Grotto Claudisa Viable Exists are all underwater, however gate mob is not.
Foghaven foghaven
Skull Cap mountain goat There is no direct mob, e or w to hidden valley west&south to Throne Room, Open Tapestry&south, go u&e&s&e till High Atop a Ledge
Jelek jelek
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