Gate mobs

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(Gateable Mobs)
(put list in alpha order)
Line 6: Line 6:
! '''Mob Name'''
! '''Mob Name'''
! '''Extra'''
! '''Extra'''
-
|-
 
-
| xak khalan
 
-
| chickadee
 
-
| east then say enter after that either 3 south or 2 north , might need passdoor
 
-
|-
 
-
| Pax Tharkas
 
-
| Kith-Kanan, aghar cook
 
-
| sometimes 2.aghar cook
 
-
|-
 
-
| tantallon
 
-
| large rock toad, lone knight
 
-
| few north then west to be at eastern gate
 
-
|-
 
-
| ogre village
 
-
| lone knight
 
-
| east 4
 
|-
|-
| bandit area
| bandit area
| dwarven cook
| dwarven cook
 +
|
 +
|-
 +
| Bloten
 +
| ogre citizen
 +
| <br>
 +
|-
 +
| burning ship
 +
| teldin
|  
|  
|-
|-
Line 31: Line 23:
| password is perseverance and honor
| password is perseverance and honor
|-
|-
-
| Vingaard Mnts
+
| Daemon's Ground, Graveyard
-
| gate Vingaard
+
| large bug
-
| West Gate Vingaard 13 west 2 north, very dangerous zone
+
| <br>
|-
|-
-
| Vingaard
+
| Daerforge
-
| sol nob, solamnic nobleman, artisan
+
| tiny spider*
-
| maybe need to target 2.sol nob sometimes
+
| *Take Elevator to first floor, go west 1 south about 10 rooms.
|-
|-
-
| Istar
+
| Darken Wood
-
| blood imp
+
| militiaman
-
| Please have something that lets you breathe underwater on.
+
| <br>
|-
|-
-
| burning ship
+
| Dwarven Mines<br>
-
| teldin
+
| gorlig, baby fire
 +
| <br>
 +
|-
 +
| Eastern Warrens,
 +
| disgusting rat
|  
|  
|-
|-
-
| misty swamp
+
| Estwilde
-
| trapper
+
| gomja, yellow lab
|  
|  
|-
|-
-
| Que-She
+
| Foghaven
-
| large bison
+
| foghaven
-
| East a few.
+
-
|-
+
-
| Solace
+
-
| boar, brow rabbit
+
|  
|  
|-
|-
-
| Lemish
+
| Freeport
-
| lemish
+
| red lizard
-
| may have to target 2.lemish
+
| It's south and a few west, look for an (Up)
|-
|-
| Garnet
| Garnet
Line 67: Line 59:
|  
|  
|-
|-
-
| Thelgaard
+
| Gryphon Veil
-
| thelgaard
+
| teeth
-
| may have to target 2.thelgaard
+
| <br>
 +
|-
 +
| Haven
 +
| tiny kitten
 +
| <br>
|-
|-
| HCT
| HCT
Line 78: Line 74:
| tiny spider
| tiny spider
|
|
-
|-
 
-
| Western Warrens,
 
-
| med beetle
 
-
|
 
-
|-
 
-
| Eastern Warrens,
 
-
| disgusting rat
 
-
|
 
-
|-
 
-
| Daerforge
 
-
| tiny spider*
 
-
| *Take Elevator to first floor, go west 1 south about 10 rooms.
 
-
|-
 
-
| Southgate
 
-
| plains gopher
 
-
| Usually ne or nw depending on where the gophers move.
 
-
|-
 
-
| Thorbardin
 
-
| plains gopher
 
-
| Usually ne or nw depending on where the gophers move.  Have to walk north through southgate.
 
|-
|-
| Icewall
| Icewall
Line 103: Line 79:
|  
|  
|-
|-
-
| Kurmost
+
| Istar
-
| kurmost
+
| blood imp
-
|  
+
| Please have something that lets you breathe underwater on.
 +
|-
 +
| Jelek
 +
| jelek
 +
|
|-
|-
| Kalaman
| Kalaman
Line 111: Line 91:
|  
|  
|-
|-
-
| urione
+
| Klarbardin
-
| lobster
+
| black bat
-
| Need passdoor.
+
| note: need to be able to see hidden
 +
| <br>
|-
|-
-
| Neraka
+
| Kurmost
-
| pedestrian
+
| kurmost
|  
|  
|-
|-
-
| Palanthas
+
| Lacynos
-
| aristocrat
+
| lacynos
-
|  
+
| <br>
|-
|-
-
| Tarsis
+
| Lemish
-
| constable, tarsis, human slave
+
| lemish
-
|  
+
| may have to target 2.lemish
|-
|-
-
| Temple of Undead
+
| misty swamp
-
| hobgoblin leader*, luna**
+
| trapper
-
| *s s d caution deadly zone, ** Caution Agros
+
-
|-
+
-
| estwilde
+
-
| gomja, yellow lab
+
|  
|  
|-
|-
-
| dwarven mines
+
| Mudhole
-
| gorlig
+
| large cent
-
|  
+
|
|-
|-
-
| Solamnic Outpost
+
| Neraka
-
| No gate mob
+
| pedestrian
-
| Pocket gopher then south aways then east along the road.
+
-
|-
+
-
| Daemon's Ground, Graveyard
+
-
| large bug
+
|  
|  
|-
|-
-
| Trigol
+
| Nissia Grotto
-
| betai, lehv, saroth
+
| Claudisa
-
|  
+
| Viable Exists are all underwater, however gate mob is not.
|-
|-
-
| Qualinost
+
| ogre village
-
| page, elven teen, cleaning initiate
+
| lone knight
-
|
+
| east 4
|-
|-
-
| Free Port
+
| Palanthas
-
| red lizard
+
| aristocrat
-
| Its south and a few west, Look for an (Up)
+
|-
|-
-
| Sanction
+
| Pax Tharkas
-
| black robe female
+
| Kith-Kanan, aghar cook
-
|  
+
| sometimes 2.aghar cook
|-
|-
| Pirate Lords
| Pirate Lords
Line 167: Line 139:
|
|
|-
|-
-
| Mudhole
+
| Qualinost
-
| large cent
+
| page, elven teen, cleaning initiate
|
|
|-
|-
-
| Nissia Grotto
+
| Que-Shu
-
| Claudisa
+
| large bison
-
| Viable Exists are all underwater, however gate mob is not.
+
| East a few.
|-
|-
-
| Foghaven
+
| Sanction
-
| foghaven
+
| black robe female
|  
|  
|-
|-
Line 183: Line 155:
| There is no direct mob,  e or w to hidden valley  west&south to Throne Room, Open Tapestry&south, go u&e&s&e till High Atop a Ledge
| There is no direct mob,  e or w to hidden valley  west&south to Throne Room, Open Tapestry&south, go u&e&s&e till High Atop a Ledge
|-
|-
-
| Jelek
+
| Solace
-
| jelek
+
| boar, brow rabbit
-
|
+
|  
 +
|-
 +
| Solamnic Outpost
 +
| No gate mob
 +
| Pocket gopher then south aways then east along the road.
 +
|-
 +
| Southern Abanasinia - Merc Camp
 +
| hobgob conscript
 +
| <br>
 +
|-
 +
| Southgate
 +
| plains gopher
 +
| Usually ne or nw depending on where the gophers move.
|-
|-
| Stone Rose
| Stone Rose
-
| playing child, visiting siteseer
+
| playing child, visiting sightseer
|
|
|-
|-
-
| Village of Khol
+
| Tantallon
-
| centaur townsman
+
| large rock toad, lone knight
-
|
+
| few north then west to be at eastern gate
|-
|-
-
| Palanthas
+
| Tarsis
-
| aristocrat
+
| constable, tarsis, human slave
-
| <br>
+
|  
|-
|-
-
| Dwarven Mines<br>
+
| Temple of Undead
-
| gorlig, baby fire
+
| hobgoblin leader*, luna**
-
| <br>
+
| *s s d caution deadly zone, ** Caution Agros
|-
|-
-
| Daemon's Ground, Graveyard
+
| Thorbardin
-
| large bug
+
| plains gopher
-
| <br>
+
| Usually ne or nw depending on where the gophers move.  Have to walk north through southgate.
|-
|-
-
| Klarbardin
+
| Thelgaard
-
| black bat
+
| thelgaard
-
| <br>
+
| may have to target 2.thelgaard
|-
|-
-
| Willik
+
| Trigol
-
| barbarian refugee
+
| betai, lehv, saroth
-
| <br>
+
|  
|-
|-
-
| Village of Que-Kiri
+
| Urione
-
| barbarian guard
+
| lobster
-
| <br>
+
| Need passdoor.
|-
|-
| Village of Khol
| Village of Khol
| centaur townsman
| centaur townsman
-
| <br>
+
|
|-
|-
-
| S. Abanasinia Merc Camp
+
| Village of Que-Kiri
-
| hobgob conscript
+
| barbarian guard
| <br>
| <br>
|-
|-
-
| Gyphon Veil
+
| Vingaard
-
| teeth
+
| sol nob, solamnic nobleman, artisan
-
| <br>
+
| maybe need to target 2.sol nob sometimes
|-
|-
-
| Bloten
+
| Vingaard Mnts
-
| ogre citizen
+
| gate Vingaard
-
| <br>
+
| West Gate Vingaard 13 west 2 north, very dangerous zone
|-
|-
-
| Haven
+
| Western Warrens,
-
| tiny kitten
+
| med beetle
-
| <br>
+
|  
|-
|-
-
| Darken Wood
+
| Willik
-
| militiaman
+
| barbarian refugee
-
| <br>
+
-
|-
+
-
| lacynos
+
-
| lacynos
+
-
| <br>
+
-
|-
+
-
| Klarbardin
+
-
| black bat
+
-
| note: need to be able to see hidden
+
| <br>
| <br>
|-
|-
 +
| Xak Khalan
 +
| chickadee
 +
| east then say enter after that either 3 south or 2 north , might need passdoor

Revision as of 21:51, 15 July 2010

Gateable Mobs

Zone Mob Name Extra
bandit area dwarven cook
Bloten ogre citizen
burning ship teldin
Caergoth rocino password is perseverance and honor
Daemon's Ground, Graveyard large bug
Daerforge tiny spider* *Take Elevator to first floor, go west 1 south about 10 rooms.
Darken Wood militiaman
Dwarven Mines
gorlig, baby fire
Eastern Warrens, disgusting rat
Estwilde gomja, yellow lab
Foghaven foghaven
Freeport red lizard It's south and a few west, look for an (Up)
Garnet fisher
Gryphon Veil teeth
Haven tiny kitten
HCT pocket gopher
Hybardin tiny spider
Icewall kassr, ice beetle
Istar blood imp Please have something that lets you breathe underwater on.
Jelek jelek
Kalaman woodsman, stray dog, ranger
Klarbardin black bat note: need to be able to see hidden
Kurmost kurmost
Lacynos lacynos
Lemish lemish may have to target 2.lemish
misty swamp trapper
Mudhole large cent
Neraka pedestrian
Nissia Grotto Claudisa Viable Exists are all underwater, however gate mob is not.
ogre village lone knight east 4
Palanthas aristocrat
Pax Tharkas Kith-Kanan, aghar cook sometimes 2.aghar cook
Pirate Lords hawkman
Qualinost page, elven teen, cleaning initiate
Que-Shu large bison East a few.
Sanction black robe female
Skull Cap mountain goat There is no direct mob, e or w to hidden valley west&south to Throne Room, Open Tapestry&south, go u&e&s&e till High Atop a Ledge
Solace boar, brow rabbit
Solamnic Outpost No gate mob Pocket gopher then south aways then east along the road.
Southern Abanasinia - Merc Camp hobgob conscript
Southgate plains gopher Usually ne or nw depending on where the gophers move.
Stone Rose playing child, visiting sightseer
Tantallon large rock toad, lone knight few north then west to be at eastern gate
Tarsis constable, tarsis, human slave
Temple of Undead hobgoblin leader*, luna** *s s d caution deadly zone, ** Caution Agros
Thorbardin plains gopher Usually ne or nw depending on where the gophers move. Have to walk north through southgate.
Thelgaard thelgaard may have to target 2.thelgaard
Trigol betai, lehv, saroth
Urione lobster Need passdoor.
Village of Khol centaur townsman
Village of Que-Kiri barbarian guard
Vingaard sol nob, solamnic nobleman, artisan maybe need to target 2.sol nob sometimes
Vingaard Mnts gate Vingaard West Gate Vingaard 13 west 2 north, very dangerous zone
Western Warrens, med beetle
Willik barbarian refugee
Xak Khalan chickadee east then say enter after that either 3 south or 2 north , might need passdoor
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