Gate mobs

From Unofficial Ansalon Wiki

(Difference between revisions)
Jump to: navigation, search
Line 184: Line 184:
|-
|-
| Skull Cap
| Skull Cap
-
| mountain goat
+
| mountain goat*, plains gopher**
-
| There is no direct mob,  e or w to hidden valley  west&south to Throne Room, Open Tapestry&south, go u&e&s&e till High Atop a Ledge
+
| *There is no direct mob,  e or w to hidden valley  west&south to Throne Room, Open Tapestry&south, go u&e&s&e till High Atop a Ledge, **all e, all n and w until you are forced to go e, e till you see s, s and follow path, when you get to the bottom of the ledge all e
|-
|-
| Slave Caravan
| Slave Caravan

Revision as of 06:28, 30 October 2010

Gateable Mobs

Zone Mob Name Extra
Ahlanost grouchy villager
bandit area dwarven cook
Bloten ogre citizen
burning ship teldin
Caergoth rocino password is perseverance and honor
Daemon's Ground, Graveyard large bug
Daerforge tiny spider* *Take Elevator to first floor, go west 1 south about 10 rooms.
Dak Roth minotaur outpost guard
Darken Wood militiaman
Dwarven Mines
gorlig, baby fire
Eastern Warrens, disgusting rat
Estwilde gomja, yellow lab, Xylia
Foghaven foghaven
Freeport red lizard It's south and a few west, look for an (Up)
Garnet fisher
Gryphon Veil teeth
Haven tiny kitten
HCT pocket gopher
Hybardin tiny spider
Icewall kassr, ice beetle
Istar blood imp Please have something that lets you breathe underwater on.
Jelek jelek
Kalaman woodsman, stray dog, ranger
Klarbardin black bat note: need to be able to see hidden
Kurmost kurmost
Lacynos lacynos
Lacynos plains grazing goat
Lantern local shopper, lantern may have to target 2-6.lantern
Lemish lemish may have to target 2.lemish
Meitol wealthy minotaur
misty swamp trapper
Mudhole large cent
Neraka pedestrian
Nissia Grotto Claudisa Viable Exists are all underwater, however gate mob is not.
ogre village lone knight east 4
Palanthas aristocrat, sanitation
Pax Tharkas Kith-Kanan, aghar cook sometimes 2.aghar cook
Pirate Lords hawkman
Qualinost page, elven teen, cleaning initiate
Qualimori Ergothian Warbler
Quag Meth mountain goat There is no direct mob go west and look for Standing in dark grass and find the tunnel, if you go to far south you will hit the goblin stronghold, head back north till you find it.
Que-Shu large bison East a few.
Sanction black robe female
Sanquine Manor dwar sherrif
Skull Cap mountain goat*, plains gopher** *There is no direct mob, e or w to hidden valley west&south to Throne Room, Open Tapestry&south, go u&e&s&e till High Atop a Ledge, **all e, all n and w until you are forced to go e, e till you see s, s and follow path, when you get to the bottom of the ledge all e
Slave Caravan caravan lookout
Solace boar, brow rabbit, page
Solamnic Outpost No gate mob Pocket gopher then south aways then east along the road.
Southern Abanasinia - Merc Camp hobgob conscript
Southgate plains gopher Usually ne or nw depending on where the gophers move.
Stone Rose playing child, visiting sightseer
Tantallon large rock toad, lone knight few north then west to be at eastern gate
Tarsis constable, tarsis, human slave
Temple of Undead hobgoblin leader*, luna** *s s d caution deadly zone, ** Caution Agros
Thorbardin plains gopher Usually ne or nw depending on where the gophers move. Have to walk north through southgate.
Thelgaard thelgaard may have to target 2.thelgaard
Trigol betai, lehv, saroth
Urione lobster Need passdoor.
Village of Bazin hungry mutt
Village of Khol centaur townsman
Village of Que-Kiri barbarian guard
Vingaard sol nob, solamnic nobleman, artisan maybe need to target 2.sol nob sometimes
Vingaard Mnts gate Vingaard West Gate Vingaard 13 west 2 north, very dangerous zone
Western Warrens, med beetle
Willik barbarian refugee
Xak Khalan chickadee east then say enter after that either 3 south or 2 north , might need passdoor
Personal tools
Namespaces
Variants
Actions
Navigation
Toolbox