Gate mobs
From Unofficial Ansalon Wiki
(Difference between revisions)
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| Quag Meth | | Quag Meth | ||
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- | | | + | | Mountain Goat Is no longer a viable gate mob. Need to fine a a new one. |
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| Que-Shu | | Que-Shu | ||
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| Skull Cap | | Skull Cap | ||
- | | | + | | plains gopher** |
- | | | + | | **all e, all n and w (preferring n when both are available) until you are forced to go e, e till you see s, s and follow path, when you get to the bottom of the ledge all e, you will need fly or a boat |
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| Slave Caravan | | Slave Caravan |
Revision as of 17:18, 23 March 2011
Gateable Mobs
Zone | Mob Name | Extra | |
---|---|---|---|
Alphens | Rez | High Level Gate Only | |
Ahlanost | grouchy villager | ||
bandit area | dwarven cook | ||
Bloten | ogre citizen | | |
burning ship | teldin | ||
Caergoth | rocino | password is perseverance and honor | |
Daemon's Ground, Graveyard | large bug | | |
Daerforge | thorbardin slug , tiny spider* | *Take Elevator to first floor, go west 1 south about 10 rooms. | |
Dak Roth | minotaur outpost guard | ||
Darken Wood | abanasinian gryphon | | |
Dark Woods | militiaman | Head East watch out for Druidess Ragnell she is agro good or evil. | |
Dun Ringhill | militiaman | | |
Dwarven Mines | gorlig, baby fire | | |
Eastern Warrens, | disgusting rat | ||
Estwilde | gomja, yellow lab, Xylia | ||
Foghaven | foghaven | ||
Freeport | red lizard | It's south and a few west, look for an (Up) | |
Garnet | fisher | ||
Gryphon Veil | teeth | | |
Great Ice Cavern | ice wall | | |
Haven | tiny kitten | | |
HCT | pocket gopher | ||
Holy Grove | hierophant | ||
Hybardin | tiny spider | ||
Icewall | kassr, ice beetle | ||
Istar | blood imp*, Flecten | *Please have something that lets you breathe underwater on. | |
Itzan Nul | plains gopher* | * No direct gate mob, Head South and take the west route around the mountains and to the west and north. | |
Jelek | jelek | ||
Kalaman | woodsman, stray dog, ranger | ||
Klarbardin | black bat | note: need to be able to see hidden | |
Kurmost | kurmost | ||
Lacynos | lacynos | | |
Lacynos plains | grazing goat | | |
Lantern | local shopper, lantern | may have to target 2-6.lantern | |
Lemish | lemish | may have to target 2.lemish | |
Meitol | wealthy minotaur | ||
misty swamp | trapper | ||
Mudhole | large cent | ||
Neraka | pedestrian | ||
Nissia Grotto | Claudisa | Viable Exists are all underwater, however gate mob is not. | |
ogre village | lone knight | east 4 | |
Palanthas | aristocrat, sanitation | ||
Pax Tharkas | Kith-Kanan, aghar cook | sometimes 2.aghar cook | |
Pirate Lords | hawkman | ||
Qualinost | page, elven teen, cleaning initiate | ||
Qualimori | Ergothian Warbler | ||
Quag Meth | Mountain Goat Is no longer a viable gate mob. Need to fine a a new one. | ||
Que-Shu | large bison | East a few. | |
Sanction | black robe female | ||
Sanquine Manor | dwar sherrif | ||
Skull Cap | plains gopher** | **all e, all n and w (preferring n when both are available) until you are forced to go e, e till you see s, s and follow path, when you get to the bottom of the ledge all e, you will need fly or a boat | |
Slave Caravan | caravan lookout | ||
Solace | boar, brow rabbit, page | ||
Solamnic Outpost | No gate mob | Pocket gopher then south away then east along the road following the river bed, or you can miltiaman go west loop back around the path to the north and go ne, first door on your north after a ways. | |
Southern Abanasinia - Merc Camp | hobgob conscript | | |
Southgate | plains gopher | Usually ne or nw depending on where the gophers move. | |
Stone Rose | playing child, visiting sightseer | ||
Tantallon | large rock toad, lone knight | few north then west to be at eastern gate | |
Tarsis | constable, tarsis, human slave | ||
Temple of Undead | hobgoblin leader*, luna** | *s s d caution deadly zone, ** Caution Agros | |
Thorbardin | plains gopher | Usually ne or nw depending on where the gophers move. Have to walk north through southgate. | |
Thelgaard | thelgaard | may have to target 2.thelgaard | |
Trigol | betai, lehv, saroth | ||
Tower of Tran | plains gopher* | * No direct gate mob, Head South and take the west route around the mountains and to the south. | |
Urione | lobster | Need passdoor. | |
Village of Bazin | hungry mutt | ||
Village of Khol | centaur townsman | ||
Village of Que-Kiri | barbarian guard | | |
Vingaard | solamnic nobleman, artisan, dwa ad | maybe need to target 2.solamnic nobleman sometimes | |
Vingaard Mnts | gate Vingaard | From the West Gate of Vingaard, 13 west 2 north, very dangerous zone | |
Western Warrens, | med beetle | | |
Willik | barbarian refugee | | |
Xak Khalan | chickadee | east then say enter after that either 3 south or 2 north , might need passdoor |