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- 05:04, 2 April 2011 (diff | hist) Cleric
- 04:59, 2 April 2011 (diff | hist) N Enchantment (Created page with "The enchantment spell group is used to imbue items with magical properties. Currently, this spell group consists of enchant weapon, enchant armor, fireproof, and recharge, althou...") (top)
- 04:55, 2 April 2011 (diff | hist) m Transportation (top)
- 04:55, 2 April 2011 (diff | hist) N Transportation (Created page with "The transportation group is used for travel, whether by flight, magical teleportation, or walking through walls. This group can be gained by Clerics for 8[[Creation Points|CP...")
- 04:51, 2 April 2011 (diff | hist) N Maladictions (Created page with "Maladictions are a group of curses and other baneful spells, designed to cripple, inconvenience, or torture, rather than kill outright. This spellgroup can be gained by [[Clerics...") (top)
- 04:47, 2 April 2011 (diff | hist) N Illusion (Created page with "The illusions spells are dedicated to deception and trickery. They can be used to mask appearances, or create distractions for the party. The illusion spellgroup can be gained by...") (top)
- 02:32, 2 April 2011 (diff | hist) Detection (top)
- 02:31, 2 April 2011 (diff | hist) N Detection (Created page with "The detection spells have may uses, all related to gathering information. They can be used to see hidden objects, give information about treasure, or even scry out the true natur...")
- 02:23, 2 April 2011 (diff | hist) N Benedictions (Created page with "Benedictions are priestly spells, used to bestow divine favor upon your allies.They are often restricted to those of like alignment. This Cleric spellgroup costs 5[[C...") (top)
- 02:20, 2 April 2011 (diff | hist) N Attack (Created page with "The attack spells are essentially powerful curses, fueled by divine energy rather than magical power (like the combat spells are). They are less powerful than the combat spells, ...") (top)
- 02:14, 2 April 2011 (diff | hist) N Sanctification (Created page with "The sanctification spell group are the spells that the pious Paladin can call for from his/her deity to show divine favor or to remove fatigue or curses. It also gra...") (top)
- 02:06, 2 April 2011 (diff | hist) N Restorative (Created page with "The restorative spells are granted to a Paladin from his/her god/dess. While they are not as powerful of healing as a Clerics, it does help the Paladin during combat...") (top)
- 02:02, 2 April 2011 (diff | hist) N Extrication (Created page with "Extrication is a Paladin spellgroup that costs 5CP. {| width="200" cellspacing="1" cellpadding="1" border="1" |- | Spells | Level |- | Cure Pois...") (top)
- 02:00, 2 April 2011 (diff | hist) N Ascertainment (Created page with "These spells are available only to Paladins and are used to determine the alignment of their foes, so they can be sure and uphold their values (whatever those might be). This...") (top)
- 01:54, 2 April 2011 (diff | hist) N Alignment (Created page with "The Alignment spell group is only available to Paladins. It contains all of their spells, both offensive, and defensive, that depend on the alignment of the target (and caste...") (top)
- 01:40, 2 April 2011 (diff | hist) N Protection (Created page with "Protection is a Templar spellgroup that costs 7CP {| width="200" cellspacing="1" cellpadding="1" border="1" |- | Spells | Level |- | Armor | 12 |- | Prot...") (top)
- 01:36, 2 April 2011 (diff | hist) N Perception (Created page with "Perception is a Templar spellgroup that costs 7CP. {| width="200" cellspacing="1" cellpadding="1" border="1" |- | Spells | Level |- | Detect Evil | 12 ...") (top)
- 01:33, 2 April 2011 (diff | hist) N Infliction (Created page with "The Infliction spellgroup is a Templar spellgroup that costs 6CP {| width="200" cellspacing="1" cellpadding="1" border="1" |- | Spells | Level |- | Blin...") (top)
- 01:29, 2 April 2011 (diff | hist) m Healing (top)
- 01:28, 2 April 2011 (diff | hist) N Healing (Created page with "The healing spells are used to cure the wounds that adventurers inevitably suffer in battle. For curing other conditions, such as poison, see the curative spell group. The healin...")
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