Gate mobs

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Line 88: Line 88:
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| [[Eastern Warrens]]
 
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| disgusting rat
 
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| [[Enravel Keep]]
| [[Enravel Keep]]
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| Great [[Ice Cavern]]
| Great [[Ice Cavern]]
| ice wall
| ice wall
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| <br>
 
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|-
 
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| [[Haven]]
 
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| tiny kitten
 
| <br>
| <br>
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| [[Isles of the Pirate Lords]]
| [[Isles of the Pirate Lords]]
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| hawkman
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| jelek
| jelek
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| [[Kalaman]]
 
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| woodsman, stray dog, ranger
 
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|
 
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| [[Kendermore]]
| [[Kendermore]]
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| sometimes 2.aghar cook
| sometimes 2.aghar cook
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|-
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| [[Pirate Lords]]
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| [[Plains of Abanasinia]]
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| hawkman
+
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| [[Qualinost]]
 
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|  page, elven teen, cleaning initiate
 
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| [[Port of Schallsea]]
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| [[Qualimori]]
| [[Qualimori]]
| Ergothian Warbler
| Ergothian Warbler
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|-
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| [[Quag Meth]]
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| [[Qualinesti Forest]]
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|  
+
|
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| Mountain Goat Is no longer a viable gate mob.  Need to fine a a new one.
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|-
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| [[Que-Shu]]
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| [[Qualinost]]
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| large bison
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| page, elven teen, cleaning initiate
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| East a few.
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| [[Sanction]]
| [[Sanction]]
Line 293: Line 281:
| dwar sherrif
| dwar sherrif
|   
|   
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|-
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| [[Sea Caves of Zeboim]]
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|
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|-
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| [[Sentinel Peaks]]
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| [[Skull Cap]]
| [[Skull Cap]]
Line 305: Line 301:
| boar, brow rabbit, page
| boar, brow rabbit, page
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|  
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| [[Solace Thieves Guild]]
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 +
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|-
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| [[Solamnic Outpost]]
| [[Solamnic Outpost]]
| No gate mob
| No gate mob
| Pocket gopher then south away then east along the road following the river bed, or you can miltiaman go west loop back around the path to the north and go ne,  first door on your north after a ways.
| Pocket gopher then south away then east along the road following the river bed, or you can miltiaman go west loop back around the path to the north and go ne,  first door on your north after a ways.
 +
|-
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| [[Solamnic Plains]]
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|
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|
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|-
| [[Solanthus]]
| [[Solanthus]]
Line 314: Line 318:
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| Southern Abanasinia - [[Mercenary Camp]]
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| [[Southern Abanasinia]]
| hobgob conscript
| hobgob conscript
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| <br>
+
|  
|-
|-
| [[Southern Darkwood]]
| [[Southern Darkwood]]
| militiaman
| militiaman
| Head East watch out for Druidess Ragnell she is agro good or evil.
| Head East watch out for Druidess Ragnell she is agro good or evil.
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|-
 
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| [[Dun Ringhill]]
 
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| militiaman
 
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| <br>
 
|-
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| [[Southgate]]  
| [[Southgate]]  
| plains gopher
| plains gopher
| Usually ne or nw depending on where the gophers move.
| Usually ne or nw depending on where the gophers move.
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|-
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| [[Southwest Palanthas]]/Central Palanthas
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| [[Southwest Plains of Dust]]
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|
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| [[Stone Rose]]
| [[Stone Rose]]
| playing child, visiting sightseer
| playing child, visiting sightseer
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|
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|-
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| [[Stonehammer Lake]]
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| large rock toad, lone knight
| large rock toad, lone knight
| few north then west to be at eastern gate
| few north then west to be at eastern gate
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|-
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| [[Telvan]]
 +
|
 +
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|-
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| [[Temple of Undead]]
| [[Temple of Undead]]
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| pedestrian
| pedestrian
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|  
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| [[The Cloudseeker Range]]
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|
 +
|
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|-
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| [[Eastern Warrens]]
 +
| disgusting rat
 +
|
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|-
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| [[The Ergonesti wilds]]
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|-
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| [[The Lordcity of Haven]]
 +
| tiny kitten
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|
 +
|-
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| [[The Lordcity of Kalaman]]
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| woodsman, stray dog, ranger
 +
|
 +
|-
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| [[The village of Que-Shu]]
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| large bison
 +
| East a few.
|-
|-
| [[Thorbardin]]
| [[Thorbardin]]
Line 369: Line 409:
| plains gopher*  
| plains gopher*  
| * No direct gate mob, Head South and take the west route around the mountains and to the south.
| * No direct gate mob, Head South and take the west route around the mountains and to the south.
 +
|-
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| [[Tunnel of Quag'Meth]]
 +
|
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| Mountain Goat Is no longer a viable gate mob.  Need to fine a a new one.
|-
|-
| [[Urione]]
| [[Urione]]

Revision as of 22:11, 17 December 2015

Zone Mob Name Extra
Abanasinian Plains killer hawk
Argon's Chain
Alphens Rez High Level Gate Only
Alhanost grouchy villager
Bandit area dwarven cook
Bloden Swamp
Bloten ogre citizen
Burning ship teldin
Caergoth rocino password is perseverance and honor
Central Thelgaard
City of Lemish lemish may have to target 2.lemish
City of Tarsis constable, tarsis, human slave
City of Vingaard solamnic nobleman, artisan, dwa ad maybe need to target 2.solamnic nobleman sometimes
Daemon's Ground, Graveyard large bug
Daerforge thorbardin slug , tiny spider* *Take Elevator to first floor, go west 1 south about 10 rooms.
Dak Roth minotaur outpost guard
Dargaard Keep
Darken Wood abanasinian gryphon
Dwarven Mine gorlig, baby fire
Eastern Plains of Dust
Eastwall Mountains
Enravel Keep
Estwilde gomja, yellow lab, Xylia
Foghaven foghaven
Fox's Den
Freeport red lizard It's south and a few west, look for an (Up)
Goblin Caverns
Gryphon Veil teeth
Gully, uhhh, Roma
Great Ice Cavern ice wall
High Clerist Tower pocket gopher
Hopeful Vale
Holy Grove hierophant
Hybardin tiny spider
Icewall Glacier kassr, ice beetle, brash
Isles of the Pirate Lords hawkman
Istar blood imp*, Flecten *Please have something that lets you breathe underwater on.
Itzan Nul plains gopher* * No direct gate mob, Head South and take the west route around the mountains and to the west and north.
Jelek jelek
Kendermore
Klarbardin black bat note: need to be able to see hidden
Kurmost kurmost
Lacynos lacynos
Lacynos plains grazing goat
Lantern local shopper, lantern may have to target 2-6.lantern
Marsh
Meitol wealthy minotaur
Misty swamp trapper
Mudhole large cent
Neraka Forest
Nordmaar thaknos
Northern Khalkist Mountain
Northern Kharolis Foothill
Northern Warrens
Northwest Plains of Dust
Nissia Grotto Claudisa Viable Exists are all underwater, however gate mob is not.
Ogre Village lone knight east 4
Palanthas aristocrat, sanitation, director
Palanthas Province
Palanthas Sewers
Palanthas Surrounds
Pax Tharkas Kith-Kanan, aghar cook sometimes 2.aghar cook
Plains of Abanasinia
Port of Schallsea Qualimori Ergothian Warbler
Qualinesti Forest
Qualinost page, elven teen, cleaning initiate
Sanction black robe female
Sanquine Manor dwar sherrif
Sea Caves of Zeboim
Sentinel Peaks
Skull Cap plains gopher** **all e, all n and w (preferring n when both are available) until you are forced to go e, e till you see s, s and follow path, when you get to the bottom of the ledge all e, you will need fly or a boat
Slave Caravan caravan lookout
Solace boar, brow rabbit, page
Solace Thieves Guild
Solamnic Outpost No gate mob Pocket gopher then south away then east along the road following the river bed, or you can miltiaman go west loop back around the path to the north and go ne, first door on your north after a ways.
Solamnic Plains
Solanthus Solanthus
Southern Abanasinia hobgob conscript
Southern Darkwood militiaman Head East watch out for Druidess Ragnell she is agro good or evil.
Southgate plains gopher Usually ne or nw depending on where the gophers move.
Southwest Palanthas/Central Palanthas
Southwest Plains of Dust
Stone Rose playing child, visiting sightseer
Stonehammer Lake
Tantallon large rock toad, lone knight few north then west to be at eastern gate
Telvan
Temple of Undead hobgoblin leader*, luna** *s s d caution deadly zone, ** Caution Agros
The City of Garnet travel bard, garnet capt
The City of Neraka pedestrian
The Cloudseeker Range
Eastern Warrens disgusting rat
The Ergonesti wilds
The Lordcity of Haven tiny kitten
The Lordcity of Kalaman woodsman, stray dog, ranger
The village of Que-Shu large bison East a few.
Thorbardin plains gopher Usually ne or nw depending on where the gophers move. Have to walk north through southgate.
Thelgaard thelgaard may have to target 2.thelgaard
Tower of Palanthas Galadmir
Trigol betai, lehv, saroth
Tower of Tran plains gopher* * No direct gate mob, Head South and take the west route around the mountains and to the south.
Tunnel of Quag'Meth Mountain Goat Is no longer a viable gate mob. Need to fine a a new one.
Urione lobster Need passdoor.
Village of Bazin hungry mutt
Village of Khol centaur townsman
Village of Que-Kiri barbarian guard
Vingaard Mountains vingaard From the West Gate of Vingaard, 13 west 2 north, very dangerous zone
Waywreth Amberyl
Western Warrens med beetle
Willik barbarian refugee
Xak Khalan chickadee east then say enter after that either 3 south or 2 north , might need passdoor
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