Gate mobs

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Line 6: Line 6:
|-
|-
| [[Abanasinian Plains]]
| [[Abanasinian Plains]]
-
| killer hawk
+
| killer hawk, water buff
|  
|  
|-
|-
Line 13: Line 13:
| High Level Gate Only
| High Level Gate Only
|-
|-
-
| [[Alhanost]]
+
| [[Argon's Chain]]
-
| grouchy villager
+
|  
|
|
|-
|-
Line 20: Line 20:
| dwarven cook
| dwarven cook
|  
|  
 +
|-
 +
| [[Bloden Swamp]]
 +
| Horned Turtle
 +
| Have fly on or be good at swimming.
|-
|-
| [[Bloten]]
| [[Bloten]]
| ogre citizen
| ogre citizen
-
| <br>
+
|
|-
|-
| [[Burning ship]]
| [[Burning ship]]
-
| teldin
+
| Teldin
|  
|  
|-
|-
-
| [[Caergoth Port]]
+
| [[Caergoth]]
-
| rocino
+
| Rocino
| password is perseverance and honor
| password is perseverance and honor
 +
|-
 +
| [[Thelgaard|Central Thelgaard]]
 +
| Thelgaard
 +
|
 +
|-
 +
| [[City of Lemish]]
 +
| lemish
 +
| may have to target 2.lemish
 +
|-
 +
| [[Tarsis|City of Tarsis]]
 +
| constable, tarsis, human slave
 +
|
 +
|-
 +
| [[City of Vingaard]]
 +
| solamnic nobleman, artisan, dwa ad
 +
| maybe need to target 2.solamnic nobleman sometimes
|-
|-
| [[Daemon's Ground]], Graveyard  
| [[Daemon's Ground]], Graveyard  
| large bug  
| large bug  
-
| <br>
+
|  
|-
|-
| [[Daerforge]]  
| [[Daerforge]]  
Line 45: Line 65:
|  
|  
|-
|-
-
| Darken Wood
+
| [[Dargaard Keep]]
 +
|
 +
|
 +
|-
 +
| [[Darken Wood]]
| abanasinian gryphon
| abanasinian gryphon
-
| <br>
+
|  
|-
|-
-
| [[Dark Woods]]
+
| [[Dwarven Mines|Dwarven Mine]]
-
| militiaman
+
| gorlig, baby fire
-
| Head East watch out for Druidess Ragnell she is agro good or evil.
+
|  
|-
|-
-
| [[Dun Ringhill]]
+
| [[Eastern Plains of Dust]]
-
| militiaman
+
| plainsman mystic
-
| <br>
+
|
|-
|-
-
| [[Dwarven Mines]]<br>
+
| [[Eastwall Mountains]]
-
| gorlig, baby fire
+
| lone knight, bozak priest
-
| <br>
+
|
|-
|-
-
| [[Eastern Warrens]]  
+
| [[Enravel Keep]]
-
| disgusting rat
+
|
-
|  
+
|
|-
|-
| [[Estwilde]]
| [[Estwilde]]
Line 72: Line 96:
| foghaven
| foghaven
|  
|  
 +
|-
 +
| [[Fox's Den]]
 +
|
 +
|
|-
|-
| [[Freeport]]
| [[Freeport]]
Line 77: Line 105:
| It's south and a few west, look for an (Up)
| It's south and a few west, look for an (Up)
|-
|-
-
| [[Garnet]]
+
| [[Goblin Caverns]]
-
| travel bard,  garnet capt
+
|
-
|  
+
|
|-
|-
| [[Gryphon Veil]]
| [[Gryphon Veil]]
| teeth
| teeth
-
| <br>
+
|  
 +
|-
 +
| [[Gully Roma|Gully, uhhh, Roma]]
 +
|
 +
|
|-
|-
| Great [[Ice Cavern]]
| Great [[Ice Cavern]]
Line 89: Line 121:
| <br>
| <br>
|-
|-
-
| [[Haven]]
+
| [[High Clerist Tower]]
-
| tiny kitten
+
-
| <br>
+
-
|-
+
-
| [[HCT]]
+
| pocket gopher
| pocket gopher
|  
|  
 +
|-
 +
| [[Hopeful Vale]]
 +
|
 +
|
|-
|-
| [[Holy Grove]]
| [[Holy Grove]]
Line 105: Line 137:
|
|
|-
|-
-
| [[Icewall]]
+
| [[Icewall Glacier]]
| kassr, ice beetle, brash
| kassr, ice beetle, brash
|  
|  
 +
|-
 +
| [[Isle of the pirate lords|Isles of the Pirate Lords]]
 +
| hawkman
 +
|
|-
|-
| [[Istar]]
| [[Istar]]
| blood imp*, Flecten
| blood imp*, Flecten
| *Please have something that lets you breathe underwater on.
| *Please have something that lets you breathe underwater on.
-
|-
 
-
| [[Itzan Nul]]
 
-
| plains gopher*
 
-
| * No direct gate mob, Head South and take the west route around the mountains and to the west and north.
 
|-
|-
| [[Jelek]]
| [[Jelek]]
Line 121: Line 153:
|
|
|-
|-
-
| [[Kalaman]]
+
| [[Kendermore]]
-
| woodsman, stray dog, ranger
+
|
-
|  
+
|
|-
|-
| [[Klarbardin]]
| [[Klarbardin]]
| black bat
| black bat
| note: need to be able to see hidden
| note: need to be able to see hidden
-
| <br>
 
|-
|-
| [[Kurmost]]
| [[Kurmost]]
Line 135: Line 166:
|-
|-
| [[Lacynos]]
| [[Lacynos]]
-
| lacynos
+
| lacynos, human slave
| <br>
| <br>
|-
|-
Line 142: Line 173:
| <br>
| <br>
|-
|-
-
| [[Lantern]]
+
| [[Marsh]]
-
| local shopper, lantern
+
|
-
| may have to target 2-6.lantern
+
|
-
|-
+
-
| [[Lemish]]
+
-
| lemish
+
-
| may have to target 2.lemish
+
|-
|-
-
|[[Meitol]]
+
| [[Meitol]]
-
|wealthy minotaur
+
| wealthy minotaur
|
|
|-
|-
Line 162: Line 189:
|
|
|-
|-
-
| [[Neraka]]
+
| [[Nerakan Forest|Neraka Forest]]
-
| pedestrian
+
| large boar
-
|  
+
|
|-
|-
| [[Nordmaar]]
| [[Nordmaar]]
| thaknos
| thaknos
 +
|
 +
|-
 +
| [[Northern Khalkist Mountain]]
 +
|
 +
|
 +
|-
 +
| [[Northern Kharolis Foothills]]
 +
|
 +
|
 +
|-
 +
| [[Northern Warrens]]
 +
|
 +
|
 +
|-
 +
| [[Northwest Plains of Dust]]
 +
|
|
|
|-
|-
Line 174: Line 217:
| Viable Exists are all underwater, however gate mob is not.
| Viable Exists are all underwater, however gate mob is not.
|-
|-
-
| [[Ogre village]]
+
| [[Ogre Village]]
| lone knight
| lone knight
| east 4  
| east 4  
Line 182: Line 225:
|
|
|-
|-
-
| [[Palanthas Tower]]
+
| [[Palanthas Province]]
-
| Galadmir
+
|
 +
|
 +
|-
 +
| [[Palanthas Sewers]]
 +
|
 +
|
 +
|-
 +
| [[Palanthas Surrounds]]
 +
|
|
|
|-
|-
Line 190: Line 241:
| sometimes 2.aghar cook
| sometimes 2.aghar cook
|-
|-
-
| [[Pirate Lords]]
+
| [[Plains of Abanasinia]]
-
| hawkman
+
|
|
|
|-
|-
-
| [[Qualinost]]
+
| [[Port of Schallsea]]
-
| page, elven teen, cleaning initiate
+
|
|
|
|-
|-
Line 202: Line 253:
|
|
|-
|-
-
| [[Quag Meth]]
+
| [[Qualinesti Forest]]
-
|  
+
|
-
| Mountain Goat Is no longer a viable gate mob.  Need to fine a a new one.
+
|
|-
|-
-
| [[Que-Shu]]
+
| [[Qualinost]]
-
| large bison
+
| page, elven teen, cleaning initiate
-
| East a few.
+
|
|-
|-
| [[Sanction]]
| [[Sanction]]
Line 218: Line 269:
|   
|   
|-
|-
-
| [[Skull Cap]]
+
| [[Sea Caves of Zeboim]]
 +
|
 +
|
 +
|-
 +
| [[Sentinel Peaks]]
 +
|
 +
|
 +
|-
 +
| [[Skullcap]]
|  plains gopher**
|  plains gopher**
| **all e, all n and w (preferring n when both are available) until you are forced to go e, e till you see s, s and follow path, when you get to the bottom of the ledge all e, you will need fly or a boat
| **all e, all n and w (preferring n when both are available) until you are forced to go e, e till you see s, s and follow path, when you get to the bottom of the ledge all e, you will need fly or a boat
Line 229: Line 288:
| boar, brow rabbit, page
| boar, brow rabbit, page
|  
|  
 +
|-
 +
| [[Solace Thieves Guild]]
 +
|
 +
|
|-
|-
| [[Solamnic Outpost]]
| [[Solamnic Outpost]]
| No gate mob
| No gate mob
| Pocket gopher then south away then east along the road following the river bed, or you can miltiaman go west loop back around the path to the north and go ne,  first door on your north after a ways.
| Pocket gopher then south away then east along the road following the river bed, or you can miltiaman go west loop back around the path to the north and go ne,  first door on your north after a ways.
 +
|-
 +
| [[Solamnic Plains]]
 +
|
 +
|
|-
|-
| [[Solanthus]]
| [[Solanthus]]
Line 238: Line 305:
|
|
|-
|-
-
| Southern Abanasinia - [[Mercenary Camp]]
+
| [[Southern Abanasinia]]
| hobgob conscript
| hobgob conscript
-
| <br>
+
|  
 +
|-
 +
| [[Southern Darkwood]]
 +
| militiaman
 +
| Head East watch out for Druidess Ragnell she is agro good or evil.
|-
|-
| [[Southgate]]  
| [[Southgate]]  
| plains gopher
| plains gopher
| Usually ne or nw depending on where the gophers move.
| Usually ne or nw depending on where the gophers move.
 +
|-
 +
| [[Southwest Palanthas]]/Central Palanthas
 +
|
 +
|
 +
|-
 +
| [[Southwest Plains of Dust]]
 +
|
 +
|
|-
|-
| [[Stone Rose]]
| [[Stone Rose]]
| playing child, visiting sightseer
| playing child, visiting sightseer
 +
|
 +
|-
 +
| [[Stonehammer Lake]]
 +
|
|
|
|-
|-
Line 254: Line 337:
| few north then west to be at eastern gate
| few north then west to be at eastern gate
|-
|-
-
| [[Tarsis]]
+
| [[Telvan]]
-
| constable, tarsis, human slave
+
|
-
|  
+
|
|-
|-
| [[Temple of Undead]]
| [[Temple of Undead]]
Line 262: Line 345:
| *s s d caution deadly zone, ** Caution Agros
| *s s d caution deadly zone, ** Caution Agros
|-
|-
-
| [[Thorbardin]]
+
| [[The City of Garnet]]
-
| plains gopher
+
| travel bard,  garnet capt
-
| Usually ne or nw depending on where the gophers move.  Have to walk north through southgate.
+
|  
|-
|-
-
| [[Thelgaard]]
+
| [[Neraka|The City of Neraka]]
 +
| pedestrian
 +
|
 +
|-
 +
| [[The Cloudseeker Range]]
 +
|
 +
|
 +
|-
 +
| [[Eastern Warrens]]
 +
| disgusting rat
 +
|
 +
|-
 +
| [[The Ergonesti wilds]]
 +
|An Ergonesti boar (or nightingale, snake, rabbit, owl, duck, ant swarm, fox, deer, chipmunk, squirrel as long as you use the Ergonesti prefix)
 +
|
 +
|-
 +
| [[The Lordcity of Haven]]
 +
| tiny kitten
 +
|
 +
|-
 +
| [[Kalaman|The Lordcity of Kalaman]]
 +
| woodsman, stray dog, ranger
 +
|
 +
|-
 +
| [[The Ruins of Itzan Nul]]
 +
| plains gopher*
 +
| * No direct gate mob, Head South and take the west route around the mountains and to the west and north.
 +
|-
 +
| [[Xak Khalan|The Ruins of Xak Khalan]]
 +
| chickadee
 +
| east then say enter after that either 3 south or 2 north , might need passdoor
 +
|-
 +
| [[The Tower of Tran]]
 +
| plains gopher*
 +
| * No direct gate mob, Head South and take the west route around the mountains and to the south.
 +
|-
 +
| [[The Town of Gateway]]
 +
|
 +
|
 +
|-
 +
| [[The Urkhan Sea]]
 +
|
 +
|
 +
|-
 +
| [[The Village of Ash]]
 +
|
 +
|
 +
|-
 +
| [[Hillhome|The Village of Hillhome]]
 +
|
 +
|
 +
|-
 +
| [[The Village of Khol]]
 +
|
 +
|
 +
|-
 +
| [[The Village of Lantern]]
 +
| local shopper, lantern
 +
| may have to target 2-6.lantern
 +
|-
 +
| [[The Village of Que-Kiri]]
 +
| barbarian guard
 +
|
 +
|-
 +
| [[Que-shu|The village of Que-Shu]]
 +
| large bison
 +
| East a few.
 +
|-
 +
| [[The Village of Willik]]
 +
| barbarian refugee
 +
|
 +
|-
 +
| [[Thelgaard|Thelgaard Keep]]
| thelgaard
| thelgaard
| may have to target 2.thelgaard
| may have to target 2.thelgaard
 +
|-
 +
| [[Thorbardin Core]]
 +
| plains gopher
 +
| Usually ne or nw depending on where the gophers move.  Have to walk north through southgate.
 +
|-
 +
| [[Tower of Palanthas]]
 +
| Galadmir
 +
|
|-
|-
| [[Trigol]]
| [[Trigol]]
Line 274: Line 437:
|  
|  
|-
|-
-
| [[Tower of Tran]]
+
| [[Tunnel of Quag'Meth]]
-
| plains gopher*
+
|  
-
| * No direct gate mob, Head South and take the west route around the mountains and to the south.
+
| Mountain Goat Is no longer a viable gate mob.  Need to fine a a new one.
 +
|-
 +
| [[Underwater Plains]]
 +
|
 +
|
|-
|-
| [[Urione]]
| [[Urione]]
Line 282: Line 449:
| Need passdoor.
| Need passdoor.
|-
|-
-
| [[Village of Bazin]]
+
| [[Village of Alhanost]]
-
| hungry mutt
+
| grouchy villager
-
|  
+
|
|-
|-
-
| Village of [[Khol]]
+
| [[Vingaard Keep]]
-
| centaur townsman
+
|
|
|
-
|-
 
-
| Village of [[Que-Kiri]]
 
-
| barbarian guard
 
-
| <br>
 
-
|-
 
-
| [[Vingaard]]
 
-
| solamnic nobleman, artisan, dwa ad
 
-
| maybe need to target 2.solamnic nobleman sometimes
 
|-
|-
| [[Vingaard Mountains]]
| [[Vingaard Mountains]]
Line 302: Line 461:
| From the West Gate of Vingaard, 13 west 2 north, very dangerous zone
| From the West Gate of Vingaard, 13 west 2 north, very dangerous zone
|-
|-
-
| [[Waywreth]]
+
| [[Warden Swamp]]
 +
|
 +
|
 +
|-
 +
| [[Wayreth Forest]]
| Amberyl
| Amberyl
 +
|
 +
|-
 +
| [[Western Qualinesti Forest|Western Qualinesti]]
 +
|
 +
|
|-
|-
| [[Western Warrens]]  
| [[Western Warrens]]  
| med beetle
| med beetle
-
| <br>
+
|
|-
|-
-
| [[Willik]]
+
 
-
| barbarian refugee
+
[[Category:Travel]]
-
| <br>
+
-
|-
+
-
| [[Xak Khalan]]
+
-
| chickadee
+
-
| east then say enter after that either 3 south or 2 north , might need passdoor
+

Latest revision as of 01:01, 13 January 2022

Zone Mob Name Extra
Abanasinian Plains killer hawk, water buff
Alphens Rez High Level Gate Only
Argon's Chain
Bandit area dwarven cook
Bloden Swamp Horned Turtle Have fly on or be good at swimming.
Bloten ogre citizen
Burning ship Teldin
Caergoth Rocino password is perseverance and honor
Central Thelgaard Thelgaard
City of Lemish lemish may have to target 2.lemish
City of Tarsis constable, tarsis, human slave
City of Vingaard solamnic nobleman, artisan, dwa ad maybe need to target 2.solamnic nobleman sometimes
Daemon's Ground, Graveyard large bug
Daerforge thorbardin slug , tiny spider* *Take Elevator to first floor, go west 1 south about 10 rooms.
Dak Roth minotaur outpost guard
Dargaard Keep
Darken Wood abanasinian gryphon
Dwarven Mine gorlig, baby fire
Eastern Plains of Dust plainsman mystic
Eastwall Mountains lone knight, bozak priest
Enravel Keep
Estwilde gomja, yellow lab, Xylia
Foghaven foghaven
Fox's Den
Freeport red lizard It's south and a few west, look for an (Up)
Goblin Caverns
Gryphon Veil teeth
Gully, uhhh, Roma
Great Ice Cavern ice wall
High Clerist Tower pocket gopher
Hopeful Vale
Holy Grove hierophant
Hybardin tiny spider
Icewall Glacier kassr, ice beetle, brash
Isles of the Pirate Lords hawkman
Istar blood imp*, Flecten *Please have something that lets you breathe underwater on.
Jelek jelek
Kendermore
Klarbardin black bat note: need to be able to see hidden
Kurmost kurmost
Lacynos lacynos, human slave
Lacynos plains grazing goat
Marsh
Meitol wealthy minotaur
Misty swamp trapper
Mudhole large cent
Neraka Forest large boar
Nordmaar thaknos
Northern Khalkist Mountain
Northern Kharolis Foothills
Northern Warrens
Northwest Plains of Dust
Nissia Grotto Claudisa Viable Exists are all underwater, however gate mob is not.
Ogre Village lone knight east 4
Palanthas aristocrat, sanitation, director
Palanthas Province
Palanthas Sewers
Palanthas Surrounds
Pax Tharkas Kith-Kanan, aghar cook sometimes 2.aghar cook
Plains of Abanasinia
Port of Schallsea
Qualimori Ergothian Warbler
Qualinesti Forest
Qualinost page, elven teen, cleaning initiate
Sanction black robe female
Sanquine Manor dwar sherrif
Sea Caves of Zeboim
Sentinel Peaks
Skullcap plains gopher** **all e, all n and w (preferring n when both are available) until you are forced to go e, e till you see s, s and follow path, when you get to the bottom of the ledge all e, you will need fly or a boat
Slave Caravan caravan lookout
Solace boar, brow rabbit, page
Solace Thieves Guild
Solamnic Outpost No gate mob Pocket gopher then south away then east along the road following the river bed, or you can miltiaman go west loop back around the path to the north and go ne, first door on your north after a ways.
Solamnic Plains
Solanthus Solanthus
Southern Abanasinia hobgob conscript
Southern Darkwood militiaman Head East watch out for Druidess Ragnell she is agro good or evil.
Southgate plains gopher Usually ne or nw depending on where the gophers move.
Southwest Palanthas/Central Palanthas
Southwest Plains of Dust
Stone Rose playing child, visiting sightseer
Stonehammer Lake
Tantallon large rock toad, lone knight few north then west to be at eastern gate
Telvan
Temple of Undead hobgoblin leader*, luna** *s s d caution deadly zone, ** Caution Agros
The City of Garnet travel bard, garnet capt
The City of Neraka pedestrian
The Cloudseeker Range
Eastern Warrens disgusting rat
The Ergonesti wilds An Ergonesti boar (or nightingale, snake, rabbit, owl, duck, ant swarm, fox, deer, chipmunk, squirrel as long as you use the Ergonesti prefix)
The Lordcity of Haven tiny kitten
The Lordcity of Kalaman woodsman, stray dog, ranger
The Ruins of Itzan Nul plains gopher* * No direct gate mob, Head South and take the west route around the mountains and to the west and north.
The Ruins of Xak Khalan chickadee east then say enter after that either 3 south or 2 north , might need passdoor
The Tower of Tran plains gopher* * No direct gate mob, Head South and take the west route around the mountains and to the south.
The Town of Gateway
The Urkhan Sea
The Village of Ash
The Village of Hillhome
The Village of Khol
The Village of Lantern local shopper, lantern may have to target 2-6.lantern
The Village of Que-Kiri barbarian guard
The village of Que-Shu large bison East a few.
The Village of Willik barbarian refugee
Thelgaard Keep thelgaard may have to target 2.thelgaard
Thorbardin Core plains gopher Usually ne or nw depending on where the gophers move. Have to walk north through southgate.
Tower of Palanthas Galadmir
Trigol betai, lehv, saroth
Tunnel of Quag'Meth Mountain Goat Is no longer a viable gate mob. Need to fine a a new one.
Underwater Plains
Urione lobster Need passdoor.
Village of Alhanost grouchy villager
Vingaard Keep
Vingaard Mountains vingaard From the West Gate of Vingaard, 13 west 2 north, very dangerous zone
Warden Swamp
Wayreth Forest Amberyl
Western Qualinesti
Western Warrens med beetle
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