Goblins are short, wiry creatures. None too bright, they excel at fighting and thieving. Gobin mages and clerics (shamans) are very rare and find it difficult to master basic spells and prayers that more “intelligent” races learn with ease.
Goblins are very resistant to poison and disease, but are vulnerable to sunlight. These characteristics come from communal living, typically in underground warrens. However, they can see in the dark very easily.